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Street Fighter IV controllers question/Joysticks in general
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dai jou bu




Joined: 06 Dec 2007

PostPosted: Fri Jan 30, 2009 6:14 pm    Post subject: Reply with quote

MjFrancis wrote:
Re-read the original post, and consider the argument that contends one specific stick will receive more play time than the other, no matter how high the price goes.


Maybe you should've re-read what I said about the value of the stick you mentioned will vary based on the person who's going to use it. The Otomedius Gorgeous stick falls in line with the other peripherals I just mentioned, as it was primarily designed around one game, which is Otomedius (granted, it was a weak attempt compared to the others I mentioned). Maybe all I want to do is play that game instead of fighting games. Or Virtual On. Or Bemani. Or a Ferrari Simulation. Or pilot an F-22 Raptor that has an iDOLM@STER paint scheme on it with a payload of 50+ homing missiles.
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EU03




Joined: 06 Dec 2007

PostPosted: Fri Jan 30, 2009 6:19 pm    Post subject: Reply with quote

I spent 200 for my pop'n music controller and am looking to spend 300+ for my next IIDX controller once I garner enough money (and courage) to do so. If I had a Japanese 360, I would probably have bought that Otemedius stick, too. :m
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DJ




Joined: 06 Dec 2007
Location: Santa Clara

PostPosted: Fri Jan 30, 2009 7:01 pm    Post subject: Reply with quote

I know two different dudes who have both spent well over $1,000 on Bemani stuff in general, from custom controllers on up. Just sayin'. Shit ain't that uncommon and the price justifies itself if it's good enough.

One of them has a program on it that records the number of clicks per button, and upper-left is at well over 2.5 million as of last week for his custom made Beatmania IIDX controller.

In his case, the extra money's worth of quality eventually paid for itself.
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MjFrancis




Joined: 12 Jan 2009

PostPosted: Fri Jan 30, 2009 7:17 pm    Post subject: Reply with quote

Dai jou bu, you contend that the intrinsic value of a stick varies from person to person - this was never disputed!

Pretend you can only use it for Street Fighter IV, if that helps you understand. Otomedius Gorgeous had a very lukewarm reception, at least among English-speaking internet forum posters. The contention is that the Street Fighter IV TE sticks will likely see more use during Street Fighter IV play than the other stick will with Otomedius. Of course there are exceptions to the rule, and there could be some geeked out otakus playing Otomedius every night! That does not change my contention that there will be more SFIV fans whipping out their tournament sticks, and more of them will play for longer than the equivalent Otomedius fan.

Take the Beatmania IIDX controller - very expensive, yet it will find a buyer - it's the best controller for that port. It's an awesome game series with a hardcore fan base. Same with Virtual On and DDR or whatever have you. The Otomedius controller couldn't be substituted with an eBay listing showing a $485 IIDX controller there, because that controller has a good chance of being brutalized on a daily basis.

The "re-read it" comment probably rubbed you the wrong way, but it wasn't written for a wise-ass reply, it was written because there was a genuine misunderstanding.
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adonis




Joined: 06 Dec 2007
Location: Cocklordom-central

PostPosted: Fri Jan 30, 2009 7:53 pm    Post subject: Reply with quote

My problem with the SFIV TE stick is that it's UGLY. It is more easily modded than the Hori sticks and that's one thing strongly in its favor, but if I am going to drop that much money on a stick I want something slick looking.

But, yeah. That's American arcade stick design for you.

The lower-end stick is not that bad though, design-wise.
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ReroRero




Joined: 06 Dec 2007
Location: At war with Satan

PostPosted: Fri Jan 30, 2009 8:13 pm    Post subject: Reply with quote

Guess who's address Amazon won't ship the HRAP 3 to. Anyone know of any places that offer it for an equivalent price and will either ship to Australia or are based in Australia?
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EU03




Joined: 06 Dec 2007

PostPosted: Fri Jan 30, 2009 10:56 pm    Post subject: Reply with quote

adonis wrote:
My problem with the SFIV TE stick is that it's UGLY. It is more easily modded than the Hori sticks and that's one thing strongly in its favor, but if I am going to drop that much money on a stick I want something slick looking.

But, yeah. That's American arcade stick design for you.

As far as I noticed, the TE stick looks very much like panel design for the new cabs with HD setups when I was in Japan.
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DJ




Joined: 06 Dec 2007
Location: Santa Clara

PostPosted: Sat Jan 31, 2009 12:28 am    Post subject: Reply with quote

ReroRero wrote:
Guess who's address Amazon won't ship the HRAP 3 to. Anyone know of any places that offer it for an equivalent price and will either ship to Australia or are based in Australia?


Talk to these guys.

(note that I mean actually talk to them. shoot them an e-mail and see what can be worked out; they're good people and will lay it on the line for you re: cost and difficulty. I expect you will be pleasantly surprised.)
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dementia




Joined: 16 Dec 2007

PostPosted: Sat Jan 31, 2009 2:00 pm    Post subject: Reply with quote

I just thought I should share my stick mods





First is a Hori Fighting Stick EX2. Seimitsu buttons and balltop. Same shitty Hori stock lever, and octagonal Sanwa gate. EX2 is a shit controller in general and the stock PCB eventually died. One day this summer I'll probably gut it and replace it with a Cthulhu board for PC/PS3 play and drop a real Seimitsu LS-32 joystick in there.

---

Next is my Hori Real Arcade Pro .EX for Xbox 360.



I replaced the crappy Hori stock buttons with real Sanwa OBSF-30s (and yellow OBSF-24s for the start and back buttons). Since it's an HRAP, it came out of the box with a Sanwa JLF joystick, so all I did was replace the balltop to match the new charcoal-colored buttons.

I was visually inspired by Sega's Virtua Stick High Grade for PS3 which is why I chose the color scheme.

---



I am working on a full custom now. I am still not sure what kind of PCB I'd like to put in there. I thought wireless 360 or PS3 would be cool, but I'm concerned about lag. Leaning towards hacking a DualShock 2 in there due to the console's expansive library and the controller's compatibility with lagless PS3 and GCN/Wii adapters like inPin and Joybox.
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DJ




Joined: 06 Dec 2007
Location: Santa Clara

PostPosted: Sun Feb 01, 2009 5:39 am    Post subject: Reply with quote

I never realized how easy this stuff actually was until I tried it.

(All this was snapped on my sub-standard american cell phone. sorry!)

Here's my $130 absolutely-coddled HRAP3 going under the knife by a very jittery me reminding myself as I pry shit out of it with a large sharp screwdriver that I cannot get this thing replaced under warranty and my best bet if I fuck up is to buy a new one, which I can't afford to do. Amusingly, you can see which buttons I've replaced already vs. which I haven't from one quick glance:



You can also see the square gate sitting on the tray in that photo; the octagonal replacement is already in place.


Here's the finished product:



The harsh light and lack of flash bring out all the fingerprints I mean to clean off it VERY SOON, but you get the idea.
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dementia




Joined: 16 Dec 2007

PostPosted: Sun Feb 01, 2009 1:40 pm    Post subject: Reply with quote

Neato DJ. I really like HRAPs for their ease of modification (though the newer ones don't have Seimitsu-friendly mounting plates AFAIK :cry: ).
But yeah, after 10 minutes time spent modding you never have to deal with those terrible Hori stock buttons again.
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NFG
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Joined: 06 Dec 2007
Location: Brisbane.au

PostPosted: Sun Feb 01, 2009 1:57 pm    Post subject: Reply with quote

I used to really love this stick:


It's next up on nfgcontrols for a review... Short version: I've grown to dislike Sanwa's sticks, despite the creamy octagon gate, and the buttons tend to bind which makes me insane. Still, silent optical mechs are cool.

(This one was heavily modded, removed the LCD plate and re-coloured the buttons and rings from a couple of other sticks. Also, it's USB now.)
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dementia




Joined: 16 Dec 2007

PostPosted: Sun Feb 01, 2009 2:23 pm    Post subject: Reply with quote

I have always wanted to try one of those ASCII optical sticks. They're rather scarce though, correct?

Going back to the square vs. octagonal discussion, I actually prefer Sanwa's square gates. If I'm not mistaken, the octagonal GT-Y was developed for Virtua Striker, and was never really intended for fighters.
I suppose people often have a hard time adjusting to square gates because they tend to unnecessarily ride the lever to the edge of the gate while playing or are just more familiar with American sticks.
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NFG
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Joined: 06 Dec 2007
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PostPosted: Sun Feb 01, 2009 4:44 pm    Post subject: Reply with quote

I had three of those optical sticks until last week when I ebayed two of 'em. They ARE rare, yes, unless you live in japan. I had no trouble buying one or two a month.
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DJ




Joined: 06 Dec 2007
Location: Santa Clara

PostPosted: Sun Feb 01, 2009 5:06 pm    Post subject: Reply with quote

Well, the reason I prefer the octagonal sticks is because I had the Dreamcast (unmodded, Capcom-color one they released with CvS1) version of the ASCII stick. Actually, hold up, I'll snap a picture next to the HRAP.



Jesus I need a better camera. I think that's gonna be my next big purchase. Geh.

Anyway, that stick right there, the white and yellow one, was easily my most prized possession for pretty much the entire lifespan of my Dreamcast, which sadly has died now after almost a decade of nonstop use (I've since adopted the PS3, hence I gear towards that end with the new stuff). I bought that stick for what was, at the time, an exorbitant sum (I think $70) that was inconceivably high when applied to a controller to play the game and not even an actual game itself.

Knowing what I know now, of course, the stick is honestly not all that great. It's durable as all hell, however, and it has the aforementioned clickless optical joystick in there. I've actually taken that entire joystick assembly apart, even going so far as to pull out the magnetic ring and take a look at it. The stick still works fine after my clumsy ass put it all back together.

To give you an idea of just how much I beat the piss out of that thing, check out the bottom of it:



That's some love, right there. That thing's been beaten around more than some grade schooler's beloved lunchbox w/ matching thermos. The "clean" parts are where random stickers used to be, and the metal surrounding those patches is actually a few millimeters higher, I can only assume because there's so much oil and other detritus built up on it because that thing got passed around so much. Which is kind of fucking gross, now that I think about it.

Anyway, thanks to the octagon gate on that stick, it's simply what I got used to. I like having a little notch for the primary four directions in addition to the secondary ones -- when you're used to this, square gates feel incredibly weird sometimes because you're instinctively poking around for that notch and usually wind up sliding into down-toward by accident.

It's something that really only happens if you're not used to the square gate, though, and it can certainly be re-learned. I haven't heard anyone really give me any conclusive reason why an octagonal gate would be worse in the long run, though. I think it's just a preference thing, same way that some people prefer bat-style sticks and some people prefer lollipop sticks. Sometimes you'll have someone try to give some kind of evidence to one side or the other ("The actual arcade cab has [whatever] on it so that is better!") but like most things it usually boils down to whichever style of stick you picked up first is the one you prefer and will go back to if given the chance.

As an aside, it's really, really hard sometimes to talk extensively about sticks and not have it sound like you're rambling on about the pros and cons of various styles of cock.
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NFG
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Joined: 06 Dec 2007
Location: Brisbane.au

PostPosted: Sun Feb 01, 2009 5:20 pm    Post subject: Reply with quote

Quote:
pull out the magnetic ring

The what?

Quote:
sound like you're rambling on about cocks.

I tell you, I don't really like a long, thick shaft. Give me a short shaft and a small knob any day. Size isn't important, but the feel and technique are. I just like the way it feels in my hand when I give it a thrashing.

As an aside, why do they keep making the base plate out of unfinished aluminum? That stuff always oxidizes and looks like ass.
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DJ




Joined: 06 Dec 2007
Location: Santa Clara

PostPosted: Sun Feb 01, 2009 5:32 pm    Post subject: Reply with quote

NFG wrote:
Quote:
pull out the magnetic ring

The what?


The...Ring of brown ferrous material inside the joystick assembly that I assumed was a magnet of some kind? Is that not supposed to be there or am I just calling it the wrong thing?

NFG wrote:
That stuff always oxidizes and looks like ass.


Oh thank god, so that's just oxidization and not several years worth of other dude's hand leavings all over the base of my stick.

I am pretty sure "get hard cocks" is going to become the slang term for "play fighting games" at work once I show people this thread.
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dmauro




Joined: 06 Dec 2007

PostPosted: Mon Feb 02, 2009 8:05 am    Post subject: Reply with quote

DJ wrote:
I haven't heard anyone really give me any conclusive reason why an octagonal gate would be worse in the long run, though.

There's more throw, and they feel awkward with shooters (being harder to differentiate straight from diagonal).

dementia wrote:
I am still not sure what kind of PCB I'd like to put in there. I thought wireless 360 or PS3 would be cool, but I'm concerned about lag.

http://forums.shoryuken.com/showthread.php?t=165659&highlight=wireless

I don't know if you've seen that thread but it's sort of interesting. Toodles' first couple of links are definitely wrong because there is no way the 360 wireless controllers have 3 frames of lag. This one makes more sense:
Sontawila wrote:
I've tested this with lagtestor (I mapped "A" button to the controller)

And the results were:

For PS3 wireless and wired buttons: none to 1 ms difference.
For PS3 wireless and wired stick movement (SANWA JLF): 1~2 ms difference
For Xbox wireless: 1~2 ms difference

Hope this helps.


I can't imagine being able to notice 1 to 2ms of lag so I would only be concerned if I were playing in the EVO finals.
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dementia




Joined: 16 Dec 2007

PostPosted: Mon Feb 02, 2009 7:35 pm    Post subject: Reply with quote

That's actually really cool. I remember Wavebirds lagged by ~11ms
Nice to see improvement.
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DJ




Joined: 06 Dec 2007
Location: Santa Clara

PostPosted: Mon Feb 02, 2009 10:32 pm    Post subject: Reply with quote

dmauro wrote:
DJ wrote:
I haven't heard anyone really give me any conclusive reason why an octagonal gate would be worse in the long run, though.

There's more throw, and they feel awkward with shooters (being harder to differentiate straight from diagonal).


Neh, that's a matter of what you're used to. I could break 15 mil or so on Ikaruga using that octagonal ASCII stick, so it's definitely doable. Just takes a bit of practice, I guess.

Either way, I've still got the square gate. If I ever feel like switching back, s'not hard to do.
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dmauro




Joined: 06 Dec 2007

PostPosted: Tue Feb 03, 2009 7:21 am    Post subject: Reply with quote

I just read further into that thread that I linked to and Toodles did some tests and could not find a difference between latency for wireless and wired controllers at a reasonable distance. So worry not.
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nothingxs




Joined: 10 Dec 2007
Location: miami, fl, usa

PostPosted: Tue Feb 03, 2009 2:14 pm    Post subject: Reply with quote

adonis wrote:
My problem with the SFIV TE stick is that it's UGLY. It is more easily modded than the Hori sticks and that's one thing strongly in its favor, but if I am going to drop that much money on a stick I want something slick looking.

But, yeah. That's American arcade stick design for you.

The lower-end stick is not that bad though, design-wise.


What's wrong with the TE stick? Looks fine to me.
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NFG
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Joined: 06 Dec 2007
Location: Brisbane.au

PostPosted: Tue Feb 03, 2009 2:43 pm    Post subject: Reply with quote

dmauro wrote:
I just read further into that thread that I linked to and Toodles did some tests and could not find a difference between latency for wireless and wired controllers at a reasonable distance. So worry not.

Nor should you, really.

And even if there was latency, 11ms (as discussed above) is ~1/100th of a second, less than a full fram's lag, which is hardly atypical of the normal sampling rate of a wired controller (Which in the old days was 1/60th) or the framerate of your display (1/60th).

Generally speaking I don't worry much about lag that is shorter than the time it takes to display the lag - what's the point?

Now, a PC convertor that introduces a 1/10th lag on a Saturn pad? That's unacceptably and unplayably bad.
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dementia




Joined: 16 Dec 2007

PostPosted: Wed Feb 04, 2009 1:01 am    Post subject: Reply with quote

http://www.youtube.com/watch?v=y1e4k3Myyak&fmt=18

I wouldn't call the TE stick attractive, but functionally it's great for a retail product. At $150.00 it really feels like you're paying a premium for the SF license though.
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adonis




Joined: 06 Dec 2007
Location: Cocklordom-central

PostPosted: Wed Feb 04, 2009 2:01 am    Post subject: Reply with quote

nothingxs wrote:
What's wrong with the TE stick? Looks fine to me.


I can't really put it into words. To me, it just looks ugly. Perhaps if they painted the white sidebars black and made all the edges round instead of angled it wouldn't look so bad. It really screams American design. It's the American muscle car as opposed to Hori's European supercar.
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dmauro




Joined: 06 Dec 2007

PostPosted: Wed Feb 04, 2009 7:43 am    Post subject: Reply with quote

I really like the TE design. I would definitely change the faceplate out, but I think the sloped sides are great.

People who play games competitively say they can definitely feel 10ms of latency in a controller or adapter. I'm not sure how that works when a single frame is 17ms, but I doubt they're imagining it.
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Mr Peckerston




Joined: 07 Dec 2007
Location: Nottingham / London

PostPosted: Wed Feb 04, 2009 10:54 am    Post subject: Reply with quote

adonis wrote:
But, yeah. That's American arcade stick design for you.


adonis wrote:
Perhaps if they painted the white sidebars black and made all the edges round instead of angled it wouldn't look so bad. It really screams American design. It's the American muscle car as opposed to Hori's European supercar.

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another god




Joined: 06 Dec 2007

PostPosted: Wed Feb 04, 2009 11:00 am    Post subject: Reply with quote

Street Fighter IV is pretty American as far as fighters go.
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dmauro




Joined: 06 Dec 2007

PostPosted: Wed Feb 04, 2009 11:51 am    Post subject: Reply with quote

Mr Peckerston wrote:

You can't argue with that. Blame Taito, not Madcatz if you don't like it.

That stick has a custom overlay... interesting. We haven't seen any yet right?
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dementia




Joined: 16 Dec 2007

PostPosted: Wed Feb 04, 2009 7:35 pm    Post subject: Reply with quote

adonis wrote:
nothingxs wrote:
What's wrong with the TE stick? Looks fine to me.


I can't really put it into words. To me, it just looks ugly. Perhaps if they painted the white sidebars black and made all the edges round instead of angled it wouldn't look so bad. It really screams American design. It's the American muscle car as opposed to Hori's European supercar.


Interesting

In my mind this is American muscle; the giant MAS, Nubytech, X-Arcade, and other Happ or Happ-inspired sticks of the world
http://img253.imageshack.us/img253/8191/psbigsmalldt3.jpg
http://i23.photobucket.com/albums/b364/redproton/Games/arcadestick.jpg
http://media.teamxbox.com/dailyposts/xarcade_dual_1.jpg

I Don't see Hori's Real Arcade Pro as a European sports car. They're more like a reliable Japanese coupe. They're definitely not exotic; the same mold has been used in everything from the US Tekken 10th anniversary stick to the Otomedius and Death Smiles sticks today. But they're utilitarian and cost-effective.
http://g-ecx.images-amazon.com/images/G/09/vg/RAPOR._V259406468_.jpg
http://www.gadgetour.com/wp-content/uploads/2009/01/41e7tcobhl_ss500_1.jpg



I could see something like Sega's VSHG being more evocative of a sports car. It performs extremely well out of the box (full Sanwa), it's sleek, it's uncommon. It's not as utilitarian; lacking the palm resting area or additional action buttons of an HRAP. This is analogous to a sports car lacking luxuries like rear seats. You don't need them.
http://farm4.static.flickr.com/3219/2651688936_7e3b7165d0.jpg


CAR ANALOGY
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NFG
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Location: Brisbane.au

PostPosted: Wed Feb 04, 2009 7:42 pm    Post subject: Reply with quote

Quote:
It's not as utilitarian; lacking the palm resting area or additional action buttons of an HRAP. This is analogous to a sports car lacking luxuries like rear seats. You don't need them.


You'er operating under a definition of 'utilitarian' that is very different from the one I know, and the one liekyl to be found in any dictionary. Anything that lacks the luxuries like a palm rest is MORE utilitarian, not LESS. By definition, if the only things left are the ones that you need to make it work, it is utilitarian.
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nothingxs




Joined: 10 Dec 2007
Location: miami, fl, usa

PostPosted: Wed Feb 04, 2009 8:36 pm    Post subject: Reply with quote

Mr Peckerston wrote:
adonis wrote:
But, yeah. That's American arcade stick design for you.


adonis wrote:
Perhaps if they painted the white sidebars black and made all the edges round instead of angled it wouldn't look so bad. It really screams American design. It's the American muscle car as opposed to Hori's European supercar.



Yeah, this. It essentially LOOKS just like the damn cabinet. I don't get why that's ugly. Did you think the cabinet's control panel was ugly?
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adonis




Joined: 06 Dec 2007
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PostPosted: Thu Feb 05, 2009 11:28 am    Post subject: Reply with quote

Oh, wow. Was this picture taken just because of my comment? I have played on a Vewlix cab back when they first came out, circa 2006, and I didn't remember the panel looking so ugly. I guess I have to blame Taito indeed. I always liked the Lindbergh's cab much more than the Vewlix anyway.

another god wrote:
Street Fighter IV is pretty American as far as fighters go.


If you want American-flavored fighting you should look to Mortal Kombat.
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DJ




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PostPosted: Thu Feb 05, 2009 5:58 pm    Post subject: Reply with quote

Or Killer Instinct.

Which I liked.
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adonis




Joined: 06 Dec 2007
Location: Cocklordom-central

PostPosted: Thu Feb 05, 2009 8:20 pm    Post subject: Reply with quote

That joystick is growing on me, lol. I think I may be forced to face the fact that the only reason I didn't like it in the first place was that I thought it was designed by Americans.
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dementia




Joined: 16 Dec 2007

PostPosted: Thu Feb 05, 2009 9:37 pm    Post subject: Reply with quote

DJ wrote:
Or Killer Instinct.

Which I liked.

Killer Instinct is European, no?

i mean, it's no Eternal Champions

and thanks NFG in future I'll be sure to use words in which I know the meaning.
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layazero




Joined: 13 Dec 2007

PostPosted: Fri Feb 06, 2009 6:55 am    Post subject: Reply with quote

dementia wrote:
DJ wrote:
Or Killer Instinct.

Which I liked.

Killer Instinct is European, no?

i mean, it's no Eternal Champions

and thanks NFG in future I'll be sure to use words in which I know the meaning.

yeah rare is from the UK.

KI has some things in common with SF, but it also has some in common with MK.
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Mr Peckerston




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PostPosted: Fri Feb 06, 2009 7:32 am    Post subject: Reply with quote

adonis wrote:
Oh, wow. Was this picture taken just because of my comment? I have played on a Vewlix cab back when they first came out, circa 2006, and I didn't remember the panel looking so ugly. I guess I have to blame Taito indeed. I always liked the Lindbergh's cab much more than the Vewlix anyway.

I stole the picture from a SFIV thread on another forum. But yeah, I don't think I'll be trading my VSHG for one of those TE sticks as I'm not a fan of the way the Viewlix panel looks either. That said, it's still much prettier than the weird korean setup with spongey joysticks that Trocadero uses for SFIV :(
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DJ




Joined: 06 Dec 2007
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PostPosted: Sun Feb 08, 2009 4:49 am    Post subject: Reply with quote

dementia wrote:
http://www.youtube.com/watch?v=y1e4k3Myyak&fmt=18

I wouldn't call the TE stick attractive, but functionally it's great for a retail product. At $150.00 it really feels like you're paying a premium for the SF license though.


Man I appreciate the info but fuck that was kinda painful to watch. Have some charisma, guys! Don't mumble, don't trip over your own words and drone on in a monotone for 10 minutes straight, basic stuff like that. Shit.
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nothingxs




Joined: 10 Dec 2007
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PostPosted: Mon Feb 09, 2009 2:55 am    Post subject: Reply with quote

adonis wrote:
That joystick is growing on me, lol. I think I may be forced to face the fact that the only reason I didn't like it in the first place was that I thought it was designed by Americans.


The most ironic part is that the American design of the stick is actually kind of superior to the Japanese one, in this case. They seriously went out of their way to completely out-do Hori not just in the quality of the stock parts, but down to how the stick itself is wired and what PCBs it uses.

Even the lower end stick, which uses Sanwa clones, feels like a more robust stick than your stock Hori sticks. It's kind of surprising. If MadCatz had the ability to put out quality product like this before, what took them so long?
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firenze




Joined: 06 Dec 2007
Location: Bonus Round

PostPosted: Mon Feb 09, 2009 3:59 pm    Post subject: Reply with quote

dementia wrote:
CAR ANALOGY


Wow, I think you're dead on. I was reading the post and clicking on the links, and before I actually ready the VSHG part I thought to myself "this makes sense, but if this is all true then the VSHG is a sports car..." And then you said the same thing. Good job.
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adonis




Joined: 06 Dec 2007
Location: Cocklordom-central

PostPosted: Tue Feb 10, 2009 3:25 am    Post subject: Reply with quote

Well, the analogy breaks down with the VSHG, because it is, after all, designed and made in Japan. The problem with sticks is that there's more or less only two "countries" making them: Japan and America, whereas cars are being made in Japan, America and Europe.

That's why I equated Japanese sticks with European cars. The Japanese sticks are the best sticks, and the European cars the best cars, if we take "best" to include also aesthetic design as well as performance and build quality. Again all of this is slightly vague, because the best performing European cars (Ferraris, Bugattis, etc.) are not also the most well-built (the Germans ones are), but overall I think it is a good, valid generalization.

To get back to the TE, the only thing that is American about it is the PCB-design, soldering, and generally the whole ease-of-modding thing. The parts are Japanese, and the aesthetic design is Japanese. If you replaced them with American parts (Happ stick and buttons) and American aesthetic design (X-Arcade, etc.) the only thing the stick would be good for would be for easily modding it with Japanese parts -- though of course the ugly look would remain, because you can't mod that.

In conclusion: I might buy this stick if I manage to find it. Together with the VSHG, they present the only real retail alternatives to the onslaught Hori unleashed in 2004 with the original RAP. It's a good idea to help foster competition amongst companies, and it's also nice to have some variety in the stores and in one's home collection.

What I find amusing is that Sanwa and Seimitsu occupy the position in the arcade stick market that IBM occupies in the console market. Just as all current consoles utilize IBM processors, all decent retail sticks utilize Sanwa or Seimitsu parts. I really do wonder though why Hori hasn't attempted to make parts itself of equivalent quality to Sanwa and Seimitsu. I mean, how hard can it be? Nintendo, Sony and MS need IBM because designing processors is not something anyone can easily do, but how hard can it be to make some goddamn decent sticks or buttons? And I mean, even just the buttons. Why are Hori buttons so much worse? How hard can it be to reverse-engineer a frigging plastic pushbutton?
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adonis




Joined: 06 Dec 2007
Location: Cocklordom-central

PostPosted: Tue Feb 10, 2009 3:40 am    Post subject: Reply with quote

X-posted from my forum:

icycalm wrote:
http://www.edge-online.com/blogs/control-freak

Quote:
How do you feel going up against companies like Hori, whose products you’ve no doubt been using for many years?

It’s exciting. We knew going into this project that, in order to satisfy the hardcore fans, we needed to put something out there that was at a previously unseen level of quality. With no disrespect to Hori, I don’t think their range of sticks has evolved much beyond the new artwork variations in the last few years. You could say that their sticks are already so good that they don’t need to evolve, but I think that we’ve set our standards higher still.


And of course the interviewer doesn't push him to specify in exactly what ways their standards are supposed to be higher. Since, for their TE stick, which is the only stick they've ever made that doesn't suck, they are sourcing parts from the same company as Hori does for its best sticks, the only ways in which Mad Catz could be setting their standards higher is in aesthetic design and ease of modding. Aesthetic design though was handled by Taito here, and whether it is superior to Hori or not is not something that can be objectively decided, so the only aspect left for them in which to "set their standards higher still" is in ease of modding. Which is what they did.

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firenze




Joined: 06 Dec 2007
Location: Bonus Round

PostPosted: Tue Feb 10, 2009 10:32 am    Post subject: Reply with quote

By the way, does anyone know a source to buy the newly released Xbox 360 RAP EX SE so I could get it shipped to the USA? This is a special edition stick with Seimitsu stick and buttons, it was released as a horistore.com exclusive in Japan. I'd totally love it for the many 360 2D shooters.

I just found out about it a couple days ago and it was already pre-sold out anywhere I've seen that could get it. I'd like to buy one if I found it for not a massive markup (i.e. I'm not paying $400 for it, but I do understand that MSRP + import markup + shipping is expected). If anyone here is actually in Japan and could get your hands on one of these we can talk too...
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EU03




Joined: 06 Dec 2007

PostPosted: Tue Feb 10, 2009 12:07 pm    Post subject: Reply with quote

Yeah, I talked to a guy who asked NCSX to stock them...and now they have them.

http://www.shopncsx.com/horirealarcadeproexse.aspx

THough you'd better ask fast, since they're selling out REAL quick.
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