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ThisMachineKillsFascists
Joined: 09 Dec 2007 Location: Ithaca, NY
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Posted: Mon Sep 15, 2008 4:21 pm Post subject: What's Up With the PS3? |
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For the longest time, gamers and the gaming media have seemed content with characterizing the "console war" between the PS3 and the 360 as a conflict over the same niche group: hardcore, non-Wii gamers. On the American front, the 360 has been winning (for lots of really good reasons that I don't think I need to get into, here), and a lot of gamers have been happy to deride the PS3 for its superfluity. I'm poor, so I get one system; I bought a 360, because I don't give a shit about MGS4, but I am interested in every third 360 game. But since making that decision, I've been wondering at the PS3: who, exactly, is it for, who is it supposed to be for, and how is Sony making it for them?
Now I'm starting to get it. I don't know if it's been intentional, but the PS3 is becoming the artsy console:it's high-end, more liberal about hardware usage, and the games are fewer but becoming more interesting. At first, my pangs of regret came only in the form of the new and improved flOw, the PixelJunk series, Everyday Shooter, and Echochrome; then I started to realize how cool Little Big Planet is actually going to be; and now I'm positively jealous over Flower, Fat Princess, the game from the Ico team, and some PSN game that I heard about that involves actual GPS maps. Granted: all but two of these titles are PSN exclusives, but in a way that does credit to the tangibility of this movement. I know from interviews with the PixelJunk, flOw and Flower, and Everyday Shooter creators that they were actually courted and then supported and nurtured by Sony. It could be that the results stand out against every other aspect of the system, because they're the only aspect of the system that have worked-out. And if Little Big Planet and the new Ico project sell well, maybe Sony will just go with it?
Has anybody else been noticing this trend, and can anybody account for it? Does anybody get the impression that Sony has started to purposely facilitate this characterization or that they might start-to? And what about other territories? I know that in Japan, the 360 is seen as a niche console.... Ideally, I think Sony would love to be all things to all people as was the case with the PSX and PS2, but I think they might grudginlgy accept the "artsy" mantle in the US, if it's their only way to claim a small victory.
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NFG Admin
Joined: 06 Dec 2007 Location: Brisbane.au
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Posted: Mon Sep 15, 2008 5:28 pm Post subject: |
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I bought a 360 'cause I wanted to play a handful of games on it. PacMan CE was totally worth the investment for me, and Geometry Wars 2 and Bionic Commando:RE only cemented my sense of satisfaction. This is my second 360, my first lasted about 4 days before I started gettind drive read errors. This one's got all the new cooling and I've high hopes it lasts a long time...
But everyone I know who has a PS3 is totally happy with it. They've none of thise sense of impending doom I have when I play the 360. They don't wonder "Will this be the last time I play before RRoD?"
There are four reaons I don't buy a PS3, and only one of them is 'cause my new camera has blown such a deep and lasting hole in my finances:
1. I don't trust Sony. Those fuckers are bastards, second only to Microsoft in the way they have historically sought to screw me.
2. I don't want a newer, crippled console. I want the original one with all the gimmicks, and I don't want it used.
3. They're still $699 in Australia ($555 USD).
Also, I hate glossy black consumer electronics. I live in a dusty world filled with fingerprints, not some purified laboratory like everyone at Sony appears to inhabit.
But there's a growing appeal for the PS3. I can't put my finger on it, perhaps it's just that it is somewhat less evil than the 360... It's certainly not the software - not the retail releases anyway. I couldn't name six PS3 games to save my life.
And Sony allows real money to buy PSN softs, none of this MS Point bullshit.
So yeah: I feel the pull, I can't really explain it.
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aderack
Joined: 06 Dec 2007
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Posted: Mon Sep 15, 2008 6:20 pm Post subject: |
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Hasn't Sony's first-party stuff always been kind of artsy?
I actually respect Sony's software division a hell of a lot more than its hardware one. I'd love to see what they could do with Nintendo hardware...
Meanwhile, my attitude about Nintendo is roughly the opposite.
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FortNinety
Joined: 06 Dec 2007 Location: New York, New York
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Posted: Mon Sep 15, 2008 9:59 pm Post subject: |
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Yeah, I'm kinda annoyed how I have the desire to buy Sony's latest monster, if only to play a bunch of $10 games, albeit really cool and artsy ones.
But yeah, I really hate Sony on almost ever level. I almost wish the other guys would get their acts together and finally rob the mindshare they have over everyone. Though the power that is Blu-ray means that will never happen. Many predict that in the end, the PS3 will be the dominant system in terms of sales and influence, and I'm assuming that the experts are correct. And many bought the system simply because of the these experts, which is a whole different can of worms.
Still, Sony is doing some things right... in addition to courting plenty of cool indie devs (though waving around a lot of money certainly helps), the get a few basic things right from the get go. I love explaining to friends, who are on the fence about either the PS3 or the 360, how you have to pay to play online with MS's machine and not with Sony's, and not having any real explanation whatsoever.
I also love how anytime some tiny thing goes wrong with the 360, I feel the absolute worst. Meanwhile, I hear the PS3 is like an absolute tanks.
Anyhow, I'm gonna grab mine sooner than later. It totally bites how backwards compatibly has been completely gimped (ironic, considering how it was such a pivotal key in the PS2's early success), but at this point, many of my PS2 games are imports or on non-supported media, plus I have three PS2s anyway, no need for another (but I can TOTALLY understand others wanting it themselves).
Oh, and I'll just say it, and let me be the first, and maybe only: I played Little Big Planet a while ago and thought it kinda stunk. The level creator was awesome, but the actual game itself, especially the controls, flat out sucked IMHO. I also feel the game will be a complete bomb. Will I eat my words? More than likely, but I just had to say it.
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Last edited by FortNinety on Mon Sep 15, 2008 11:44 pm; edited 1 time in total |
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Lurky
Joined: 09 Dec 2007
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Posted: Mon Sep 15, 2008 10:28 pm Post subject: |
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I was delighted when I opened it up and realized the controller charge cable is just a standard usb to mini-usb cable. That's been iconic of the whole experience. The designers were making a piece of 'home theater equipment'. It runs quiet, there's no proprietary shit.
I've only got MGS4 so far. I'm looking forward to Tekken 6. If they ever bring those psn card things to Canada, or Amazon.com I'll start buying the artsy games.
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NFG Admin
Joined: 06 Dec 2007 Location: Brisbane.au
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Posted: Mon Sep 15, 2008 10:49 pm Post subject: |
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| Quote: |
| I was delighted when I opened it up and realized the controller charge cable is just a standard usb to mini-usb cable. That's been iconic of the whole experience. |
This is the part that is so frighteningly compelling to me. The PS3 seems to be, by all accounts, an inclusive piece of equipment. It goes to significant lengths to allow people to do many different things with it. They encourage users to add new harddrives, they allow some significant freedom of choice re: media playback formats etc...
And I have trouble reconciling this with the Sony that crippled my MiniDisc player, the Sony that created the Memory Stick for no goddamned reason but licensing revenues, the Sony that gave us rootkits, with Sony's goddamned Ken Kutaragi.
The Sony I know is a vicious, evil corporate entity that would as soon kick me in the teeth as give me a useful and fun machine.
But there it is, the PS3.
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EU03
Joined: 06 Dec 2007
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Posted: Tue Sep 16, 2008 12:40 am Post subject: |
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| Lurky wrote: |
| It runs quiet, there's no proprietary shit. |
Am I the only one whose PS3 gets REALLY LOUD after playing for a while? I think it's another fan kicking in, so it leaves me to believe that the back of the TV isn't an ideal spot, though I don't really have anywhere else to put it.
I was really reluctant to buy one myself, but I had some 300 USD lying around and decided the "eh, what the hell" choice. To my surprise, I didn't completely regret my purchase and quickly dumped a week into finishing MGS4. Overall, it's nice, but it still doesn't feel any different than owning a 360 (aside from the interface).
Except for controller. The triggers feel janky as hell as opposed to the 360 ones.
So once I get through Disgaea 3 and pick up Valkyria Chronicles, I don't know what's going to get me to keep playing it until SFIV and KOFXII come out.
Oh, but a problem that I have for both the 360 and PS3 is that neither charge the controllers when the system is off. I didn't realize this for the first few days. Since I also don't have a second controller to swap with, I just think it's weird that I have to bring the thing with me every now and then to my PC.
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takashi
Joined: 07 Dec 2007
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Posted: Tue Sep 16, 2008 3:18 am Post subject: |
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People will tend to forget the PS2 was a fairly open standard machine. It does play DVD's, it does have USB ports that connect to normal USB devices, and (had) a firewire port. The hard drive was a bog standard 3.5" ATA drive. As far as consoles go in 2000, that was pretty amazing.
PS3 is a nice machine, hindered by the worst, most horrible lie-powered hype machine of all time. I sincerely hope every single marketing person at Sony Computer Entretainment was sacked. The hardware is fine, the network platform is .. allright (especially for free). More important, Sony has a good pulse of "what's hip".
But then again, X360 is a cheaper, more powerfull gaming machine that fights that with simply more stuff and a sustainable online plan that isn't based on rainbows, unicorns, and Singstar track sales.
That leaves me with the thought that PS3 has some sort of middle-high-class indie crewd. That's why we want it. It's the Gwen Stefan of this world's J Lo's.
Also, this just in, no console hardware manufacturer cares about us. At all. They'd release consoles in throw away cardboard boxes that would self-ignite in 3 weeks if they were allowed.
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Lurky
Joined: 09 Dec 2007
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Posted: Tue Sep 16, 2008 6:10 am Post subject: |
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| takashi wrote: |
| X360 is a cheaper, more powerfull gaming machine |
The ps3 has more 1080p games. If the 360 is more powerful, it's not interested in showing it.
Cheaper is classic false economy if you use wifi
Ps3, headset
vs
Xbox 360, proprietary wifi adapter, proprietary controller charge cable, XBL gold membership.
Xbox 360 does have a better online network.
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FortNinety
Joined: 06 Dec 2007 Location: New York, New York
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Posted: Tue Sep 16, 2008 7:20 am Post subject: |
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The Xbox is cheaper, but it should be less, if one factors in how long its been out and other scheme of thing standards.
I also think its still insane that the thing doesn't have wi-fi built in and their stupid adapter costs $100. Jesus.
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takashi
Joined: 07 Dec 2007
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Posted: Tue Sep 16, 2008 8:45 am Post subject: |
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I really should have erased powerfull. It's not a graphic issue, albeit that's what powerfull normally means in this situation - I meant the gaming power: the available games, the available matchmaking and so on. Even the slight arcade bias of the marketplace counts to this feeling.
However, a X360 is cheaper. You can, indeed, play with a wired controller and a ethernet cable tightly connected to modem. And I guess a 15" SD television. It would be a horrifying experience, but it should be the same game in the end.
Games consoles don't appear to obey any scheme of things. A PS2 Slim costs the same now than what it did in 2006. Store price for a brand new GBA SP is still 99€ around here.
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luvcraft
Joined: 06 Dec 2007
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Posted: Tue Sep 16, 2008 10:21 am Post subject: |
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I don't think that the PS3 has more artsy games, I just think that most of the few good games for it happen to be artsy. Everyday Shooter is out for the PC, and even the 360 has Braid, and Geometry Wars really is "artsy" even though it's incredibly popular.
Something I'd really like to see is a comparison of Jon Mak's relationship with Sony through the development of Everyday Shooter versus Jon Blow's relationship with Microsoft through the development of Braid. Maybe such a thing already exists?
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shnozlak
Joined: 06 Dec 2007
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Posted: Tue Sep 16, 2008 11:14 am Post subject: |
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Some things people seem to have wrong:
Power:
There is a reason research groups on a budget are snatching these things up.
The Cell Processor is really powerful but requires knowledge of vector programming to be useful. Vector programming is kind of unique and not really widely understood yet. If people do crack this nut I think the PS3 is going to absolutely scream. But that could be a big if, depends on the industry I guess.
About Vector Programming:
http://www.vector.org.uk/archive/v223/smill222.htm
http://www-03.ibm.com/industries/media/doc/content/news/pressrelease/1875614111.html
Back compatibility:
has been fixed in the latest firmware updates.
Your PS3 can wirelessly stream media from you Vista enabled computer.
. . .
If you need to keep the dust off get some Laptop wipes, 2.50 a pack (24 wipes) at target in the computer isle.
. . .
opinions:
>To me having the first cell based consumer computer is pretty exciting in and of itself.
>PS3 is the Target to MS's WallMart
>The interface is friendly and feels more like a created work by an artist than a boardroom corporate product. NO blades with grotesque colors and no "dash board" Its simple and to the point, makes much better use of space with easier readability.
>The ability to acquire PS1 games on PSN and shoot them over to a PSP mem card via built in wifi is really niiice.
The Sony flash standard has been opened up and you can now get an MicroSDHC adapter that fits the slot. 8GB MicroSDHC cards can be had for 25.00USD.
The adapter (quick google):
http://photofast.manufacturer.globalsources.com/si/6008825134391/pdtl/PC-card/1008293271/Micro-SD-SDHC-to-MS-Pro-Duo-Adapter.htm
Their is a friendly Linux install procedure. So if there is something you cant do with your PS3 that you want to do with it you can just reboot it into Linux.
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Technology has NOT improved.
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Lurky
Joined: 09 Dec 2007
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Posted: Tue Sep 16, 2008 11:33 am Post subject: |
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| shnozlak wrote: |
Back compatibility:
has been fixed in the latest firmware updates.
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What?
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aderack
Joined: 06 Dec 2007
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Posted: Tue Sep 16, 2008 11:54 am Post subject: |
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| I think Mak had a pretty rosy time with Sony, from what I've read. It's hard to parse out what Jon Blow's experience was like, as he's so grouchy. In the end they seemed to let him do pretty much whatever the hell he wanted, though.
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shnozlak
Joined: 06 Dec 2007
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Posted: Tue Sep 16, 2008 1:44 pm Post subject: |
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| Lurky wrote: |
| shnozlak wrote: |
Back compatibility:
has been fixed in the latest firmware updates.
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What? |
Well to the point it was at before the hardware change. At least thats what me PS3 owning upstairs neighbor claims. *shrug*
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NFG Admin
Joined: 06 Dec 2007 Location: Brisbane.au
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Posted: Tue Sep 16, 2008 1:49 pm Post subject: |
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| Quote: |
| Vector programming is kind of unique and not really widely understood yet. If people do crack this nut I think the PS3 is going to absolutely scream. |
You mean all the programmers who figured out the vector programming issue on the PS2 weren't interested in programming on the PS3? And all those old Cray programmers didn't leave any documentation behind? I'm surprised to hear it. (and nitpicking for a moment, you cannot be 'kind of unique'. You are either one-of-a-kind or you're not.)
| Quote: |
| If you need to keep the dust off get some Laptop wipes |
It may be a trivial complaint, but if I need to buy custom cleaning products for my hardware then I think the hardware's too fancy for my tastes.
| Quote: |
| Your PS3 can wirelessly stream media from you Vista enabled computer. |
I have to have VISTA for this? It's bad enough I had to taint my XP install with MediaPlayer 11 to stream to the Xbox... No f**king way I'm upgrading to Vista for anyone.
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ThisMachineKillsFascists
Joined: 09 Dec 2007 Location: Ithaca, NY
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Posted: Tue Sep 16, 2008 2:28 pm Post subject: |
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| luvcraft wrote: |
| Something I'd really like to see is a comparison of Jon Mak's relationship with Sony through the development of Everyday Shooter versus Jon Blow's relationship with Microsoft through the development of Braid. Maybe such a thing already exists? |
I know that Mak had no trouble with Sony (my source is this video, between 8:00 and 12:00), and I think somewhere in the Braid podcast about which I made a thread Blow says that he didn't have many problems with MS--though I seem to recall hearing somewhere else that he would have preferred to be less bothered by the criteria of XBLA so that he could spend more time perfecting his game. (Apparently, they did end up bending some rules for him?)
As far as a more general comparison, I recall that it was largely MS that initially wanted to limit the edit mode in N+, and I believe that Jenova Chen was actually solicited by Sony to create an improved version of flOw.
So, I've always seen Sony as less restrictive and more supportive.
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dai jou bu
Joined: 06 Dec 2007
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Posted: Tue Sep 16, 2008 3:18 pm Post subject: |
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| EU03 wrote: |
Oh, but a problem that I have for both the 360 and PS3 is that neither charge the controllers when the system is off. I didn't realize this for the first few days. |
The plug and play cable charger for the 360 does charge the battery when it's off. You have to plug in the controller with the battery you want to charge first before you shut off the system. At that point, it'll turn off for a split-second, and then the cooling fans will turn on again and you should see the little LED light up on cable which will remain in this state until the 360 completely charges the battery.
Anyway, I don't really care much about the PS3 at the moment. It'd probably help if G.Rev was somehow convinced to make or collaborate with another developer to make a game for it.
Also, the PS3 doesn't have Galaga Legions. It also doesn't have random hardware-related crashes either.
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leau
Joined: 08 Dec 2007 Location: Carcer City
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Posted: Tue Sep 16, 2008 6:37 pm Post subject: |
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Discounting Metal gear for a moment, would it be incorrect of me to say that despite it being the all powerful black monolith from 2001, that the best games for the PS3 are small, downloadable titles?
_________________ "He's Chinese. Is it alright to hurt him?"
"You can hurt him as much as you want Madeline. Just don't call him any names!"
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EU03
Joined: 06 Dec 2007
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Posted: Tue Sep 16, 2008 7:06 pm Post subject: |
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In terms of AAA, killer-app, must-have titles aside from multiplatform? You're probably right.
Though Uncharted isn't so bad...just playing it right after MGS4 made it seem pointless after a while.
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jjsimpso
Joined: 07 Dec 2007 Location: Texas
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Posted: Thu Sep 18, 2008 10:54 am Post subject: |
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| NFG wrote: |
| Quote: |
| Vector programming is kind of unique and not really widely understood yet. If people do crack this nut I think the PS3 is going to absolutely scream. |
You mean all the programmers who figured out the vector programming issue on the PS2 weren't interested in programming on the PS3? And all those old Cray programmers didn't leave any documentation behind? I'm surprised to hear it. (and nitpicking for a moment, you cannot be 'kind of unique'. You are either one-of-a-kind or you're not.) |
It isn't so much the vector programming which makes Cell complex as it is having to manually move memory back and forth between main memory and the SPUs' local caches. The paradigm has quite a bit in common with programming for supercomputers or clusters and relatively little in common with typical threaded application development.
| NFG wrote: |
| Quote: |
| Your PS3 can wirelessly stream media from you Vista enabled computer. |
I have to have VISTA for this? It's bad enough I had to taint my XP install with MediaPlayer 11 to stream to the Xbox... No f**king way I'm upgrading to Vista for anyone. |
PS3 supports the DLNA standard, so no particular OS is required. I stream my stuff from a linux box using an open source app called ushare.
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layazero
Joined: 13 Dec 2007
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Posted: Fri Sep 19, 2008 9:14 am Post subject: |
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| leau wrote: |
| Discounting Metal gear for a moment, would it be incorrect of me to say that despite it being the all powerful black monolith from 2001, that the best games for the PS3 are small, downloadable titles? |
I feel the same way about xbox 360 too, and to some extent wii. I don't need to play dinky flash games in high resolution with a controller. what would i do at work?!
but seriously... what do i want to play on xbox? geometry wars? ssfIIHD? ikaruga? i can get these gaming experiences elsewhere (and uhh... i've already had these experiences). the same goes for PS3. it must say something about a generation of gaming when a lot of these downloadable games that you have to pay $5 for are already free at popcap.com...
from http://www.joystiq.com/2008/01/04/top-xbox-live-xbox-live-arcade-titles-of-2007/
| Quote: |
2007 Top Xbox LIVE Arcade Titles (Sales)
1. TMNT 1989 Arcade
2. Worms
3. Castlevania: SOTN
4. UNO
5. Bomberman LIVE
6. 3D Ultra Minigolf Adventures
7. Sonic The Hedgehog
8. Pinball FX
9. Geometry Wars Evolved
10. Texas Hold 'em
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what about this screams indie development? is this year going to be any different?
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aderack
Joined: 06 Dec 2007
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Posted: Fri Sep 19, 2008 10:54 am Post subject: |
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Well. This year there's Braid, Castle Crashers, and N+, for starters. Not "indie" as such, but on the progressive end there's Pac-Man CE and Galaga Legions.
There's some pretty neat stuff on the 360, and not all of it high-profile and obvious. Bullet Witch and Earth Defense Force are no-budget yet made with a certain joy. There's a lot of stuff like Senko no Ronde.
Then there's Capcom. Dead Rising is one of the more interesting high-profile experiments in recent years.
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dai jou bu
Joined: 06 Dec 2007
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Posted: Fri Sep 19, 2008 3:48 pm Post subject: |
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| aderack wrote: |
Well. This year there's Braid, Castle Crashers, and N+, for starters. Not "indie" as such, but on the progressive end there's Pac-Man CE and Galaga Legions.
There's some pretty neat stuff on the 360, and not all of it high-profile and obvious. Bullet Witch and Earth Defense Force are no-budget yet made with a certain joy. There's a lot of stuff like Senko no Ronde.
Then there's Capcom. Dead Rising is one of the more interesting high-profile experiments in recent years. |
The Otomedius arcade stick is rather interesting as well. Were it not for that device, I would've completely ignored its arrival on the 360.
Gears of War beat Time Crisis at its own game.
The iDOLM@STER is... just really pretty and shows us that a game can blend anime-styled textures with motion-captured movements without entering Uncanny Valley territory. There's also the fact that the fanbase is gullible and is more than willing to spend money on DLC.
I wrote an entire freaking article on Senko no Ronde because it was something that should've been done to shmups many years ago, were it not for Cave being the only real developer that survived when almost everyone else either disappeared or decided not to make more games in this genre.
I mean, there really hasn't been anything on the PS3 that has caught my attention other than overtly elaborate JRPGs, which is a genre I don't care for anymore.
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ThisMachineKillsFascists
Joined: 09 Dec 2007 Location: Ithaca, NY
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Posted: Fri Sep 19, 2008 4:36 pm Post subject: |
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| dai jou bu wrote: |
| The Otomedius arcade stick is rather interesting as well. Were it not for that device, I would've completely ignored its arrival on the 360. |
Wait, what is this that I'm seeing? I am intrigued, sir! Tell me more! Is there some loop that I am out of?
Also, I bought Senko no Ronde before owning a 360, because of your article and the thread on this forum (also: $10). I was actually a little disappointed by it, but I have played it for hours with my friends, so I can't complain.
If we're just naming games for the 360 that we like, at this point, I'm going to mention Crackdown: have you guys actually played this game or just assumed that you have? The only open-world game that I liked before this was Fallout (it counts!), but...damn. Have some friends over and pass the controller around while abusing the custom soundtrack feature--there go five hours!
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dai jou bu
Joined: 06 Dec 2007
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Posted: Fri Sep 19, 2008 5:03 pm Post subject: |
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| ThisMachineKillsFascists wrote: |
Wait, what is this that I'm seeing? I am intrigued, sir! Tell me more! Is there some loop that I am out of? |
Otomedius uses a touchscreen to execute special attacks. The little window on the arcade stick, from what I can tell, is supposed to emulate this. It also uses Sanwa parts, so I finally get to see what everyone's raving about with them. The stick isn't cheap though, as the MSRP is around 250 dollars, but the game is already included along with character badges, so it's not that bad of a price if you live in Japan and want to get it.
The game's coming out in Japan on the 25th of this month, but I'm not too sure of that date anymore after this announcement.
Also, I'm kind of out on the PS3 loop. Are they still making Sixaxis controllers, or have they have they phased them out for the Dualshock 3?
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FortNinety
Joined: 06 Dec 2007 Location: New York, New York
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Posted: Fri Sep 19, 2008 7:33 pm Post subject: |
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Yeah, the only reason to get the PS3 for me as well are the $5 games, and those are the ones I only really play on the 360, though there's a few, already mentioned "full" games that got me to pony up the money in the first place. Mostly Senko.
| layazero wrote: |
| what about this screams indie development? is this year going to be any different? |
Well, you talk to anyone in the scene and they will tell you that XBLA originally appeared to be the second coming for the indie scene, till big time publishers realized that they could make even more money on older titles. And to be honest, I see nothing wrong with that, so long as they're creative about it, such as Namco.
MS has more or less given the house to these big time publishers, leaving said small guys behind, which was one of the things that XBLA was originally supposed to be all about, so its funny that Sony of all people are helping the little guys out.
aderack, I'm curious to know how Dead Rising constitutes as an experiment. Not that I have a problem with the statement, just wondering where you're coming from with such a statement.
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aderack
Joined: 06 Dec 2007
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ThisMachineKillsFascists
Joined: 09 Dec 2007 Location: Ithaca, NY
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Posted: Sat Sep 20, 2008 11:46 am Post subject: |
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| dai jou bu wrote: |
| Also, I'm kind of out on the PS3 loop. Are they still making Sixaxis controllers, or have they have they phased them out for the Dualshock 3? |
I'm pretty sure that they're not shipping the Sixaxis out to retailers, anymore. They were only priced at $10 less than the DS3, and there are no advantages to them, unless the weight difference is important to you.
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Cossix
Joined: 02 Sep 2008
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Posted: Sun Sep 21, 2008 10:17 am Post subject: |
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| EU03 wrote: |
In terms of AAA, killer-app, must-have titles aside from multiplatform? You're probably right.
Though Uncharted isn't so bad...just playing it right after MGS4 made it seem pointless after a while. |
You're probably one of the first people I've ever seen post that. Uncharted was one of my favorite games last year, and it has some of the best character dialog I've ever seen in a video game.
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Lurky
Joined: 09 Dec 2007
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Posted: Sun Sep 21, 2008 1:35 pm Post subject: It started with Kessen |
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Say, how do people feel about rumble?
I turn it off. Oh man, Psycho is hilariously impotent if you turn rumble off.
I'm probably the minority though, most people dig rumble right?
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aderack
Joined: 06 Dec 2007
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Posted: Sun Sep 21, 2008 1:50 pm Post subject: |
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| It makes sense in Wii games. Otherwise, it's just... kind of there.
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EU03
Joined: 06 Dec 2007
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Posted: Sun Sep 21, 2008 3:17 pm Post subject: |
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| Cossix wrote: |
| EU03 wrote: |
In terms of AAA, killer-app, must-have titles aside from multiplatform? You're probably right.
Though Uncharted isn't so bad...just playing it right after MGS4 made it seem pointless after a while. |
You're probably one of the first people I've ever seen post that. Uncharted was one of my favorite games last year, and it has some of the best character dialog I've ever seen in a video game. |
The writing was great, I'll admit that. I got more than just amused chuckles out of it when playing.
I might have just had trouble adjusting from one game to another, since I felt especially the gunfights felt too fidgity and I found most occasions to just stick with the pistol and carefully take potshots at their heads.
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ThisMachineKillsFascists
Joined: 09 Dec 2007 Location: Ithaca, NY
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Posted: Sun Sep 21, 2008 6:15 pm Post subject: |
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When rumble first started showing up alongside N64 games, I thought it was another stupid video game gimmick.
Then all I really played for the next decade-or-so were JRPG's and the occasional esoteric whatchamacallit. I'd heard of the Psycho Mantis fight in MGS, so I thought that there was a use for rumble, afterall.
Then I played Shadow of the Colossus, and I finally "got" rumble. SotC uses rumble to really bring the player into the experience at hand (the rumble of a colossus approaching, the steady bucking of the horse, the tension of holding an arrow back, etc.).
So now I think rumble's great and can really add to a game. Like any other element of design, it becomes inane unto pointlessness in the hands of most, genius in the hands of a genius.
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Gironika
Joined: 06 Dec 2007 Location: Counter-current space
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Posted: Mon Sep 22, 2008 2:04 am Post subject: Re: It started with Kessen |
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| Lurky wrote: |
Say, how do people feel about rumble?
I turn it off. Oh man, Psycho is hilariously impotent if you turn rumble off.
I'm probably the minority though, most people dig rumble right? |
I for one welcome rumble in racing games since I "need" the feedback for driving when hitting the curbs. In some cases it even helps with the driving, for example on the Nürburgring there are curbs located at the outside when exiting some corners. Barely touching them gives a short feedback that I got so used to that I drive in such a way to hit them every time.
Might sound strange though this makes me know that I cleared this corner well enough to put the car where I want it to be. Anyway, rumble gives you feedback insofar as you get a feeling of where the tires are (rather important for cockpit-view-drivers), so at least for racing games I'd say that rumble is really necessary.
And then there's the aforementioned SotC as well as Ico, both of them making good use of the rumble (just think of Yorda holding your hand).
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DJ
Joined: 06 Dec 2007 Location: Santa Clara
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Posted: Sat Sep 27, 2008 9:34 am Post subject: |
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I've sort of unexpectedly morphed into a die-hard PS3 fan (see hurr) after getting one for free (and an HDTV to go with it) thanks to sexy job perks.
It came down to, I could get a 360 or a PS3 for free at that time, but not both. What actually tipped me in the PS3's direction was the fact that it was the truly insane 60GB one that will play basically anything you could ever hope to throw at it save games for other consoles. I had also moved out with literally nothing, so reliable BC for two consoles (PS1 & 2) instead of shaky support for one (Xbox Fat) seemed like a better deal at the time, plus, hey, Blu-ray player and I love me some Criterion Collection.
The idea, though, was always that the PS3 was going to be a stopgap measure until I could land an Elite 360.
And slowly but surely, I've stopped wanting the 360. Not entirely, mind, I'm still definitely going to get one, but I'm content to wait until Microsoft inevitably kicks out a new revision of it that's not as death prone and then I can go bargain-bin hunting and walk off with a huge chunk of good games on the cheap.
In the meantime, I've come to really appreciate the PS3 for basically all the reasons that have already been listed here. It's got a weird elegance to it, and the inclusiveness is just not something I expected to see in a Sony product. No region lockouts? I can slap any laptop Hard Drive in there? The online store uses dollars? I can slap a burned DVD full of fansubs in there to get my geek on and it will not only play them but upscale them to high definition with the ease I'd normally only expect out of a computer? Guh? Totally unexpected but man, I approve. It's the closest thing to an officially-made modded Xbox Fat that I've ever owned.
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ThisMachineKillsFascists
Joined: 09 Dec 2007 Location: Ithaca, NY
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Posted: Sat Sep 27, 2008 3:03 pm Post subject: |
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People seem fond of mentioning the apparent conundrum of a Sony product being anything less than draconian, but I think it's common knowledge by this point that Sony very deliberately keeps their branches separate: that way it wouldn't matter if, say, the music branch completely tanked, because the other branches would be completely unaffected. As far as I've noticed, this policy really does go as deep as ideology, with the PS3 being the most striking example.
Also, you can download free DivX support for the 360. It's tacked-on, so I don't doubt that the PS3 does it more efficiently; but the option is there for people who only have a 360, like myself.
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NFG Admin
Joined: 06 Dec 2007 Location: Brisbane.au
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Posted: Sat Sep 27, 2008 3:59 pm Post subject: |
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| ThisMachineKillsFascists wrote: |
| I think it's common knowledge by this point that Sony very deliberately keeps their branches separate: that way it wouldn't matter if, say, the music branch completely tanked, because the other branches would be completely unaffected. |
I'm not sure if I'm misreading you or you're confused. Is this a NEW course for Sony that you describe? 'Cause historically the music and movie business arms have dictated all kinds of things to other SOny arms. The company that fought tooth and nail to allow Beta to record TV shows and movies is the same one that crippled most of their 1990s music products to restrict copying. MiniDisc and DAT were crippled to the point of uselessness, and most of Sony's music players, for a very long time, were similarly hamstrung.
Sony may keep them separate, but not on every level. When the head guy of Sony has a music background, you know that's where he's gonna lean (and he is) as he directs the whole company.
And Sony still goes way out of their way to ensure you can't fully enjoy your PSP. There's a modern sentiment that hardware should remain under the control of the manufacturer after you buy it that I just don't agree with. Time was, you bought you OWN it. Sony is still a company that thinks they know better than I do what I should be allowed to do, and that's an attitude I cannot accept.
That's why it's surprising to see the PS3 as a consumer-friendly piece of hardware. For a very long time Sony has not been a friend to anyone but themselves and other businesses. They still aren't, IMO - the PS3 seems to be an aberration, an exception, not the rule.
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ThisMachineKillsFascists
Joined: 09 Dec 2007 Location: Ithaca, NY
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Posted: Sat Sep 27, 2008 10:14 pm Post subject: |
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You know, I actually have no idea where I heard that, so I have no way of substantiating it. Maybe I shouldn't have been shooting my mouth off about it? I think the reason that I've taken it as "common knowledge" is because it feels like something I've heard a lot.
I guess what I was referring-to is that within The Sony Group each subsidiary regards a different form of media (SCE for games, BMG for music, etc.). I'd always been given the impression that these groups were pretty much kept separate, physically and ideologically, but I can't really substantiate that with anything real. (Within a large conglomerate like Sony, you can always lean in either direction.) I did some quick research, and most of the articles seemed to be old stuff about Stringer, who seemed to be in favor of further integrating the activity of the subsidiaries. So maybe it goes through cycles, or maybe I'm wrong, or maybe...a third thing.
I don't know if we have any financial analysis nerd hereabouts, but they'd really be the people to clear this up. (I have to admit that I don't read the business pages.)
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Jon R.
Joined: 13 May 2008
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Posted: Sun Sep 28, 2008 7:24 pm Post subject: |
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| DeusJester wrote: |
| I've sort of unexpectedly morphed into a die-hard PS3 fan (see hurr) after getting one for free (and an HDTV to go with it) thanks to sexy job perks. |
"The only way I'm picking up a Wii is if I don't have to pay for it"
That's the only way you'll have a 360 too, and it's the only reason you have a PS3 now. Isn't it magical how being free allows minor, unrelated things like the Criterion collections to become a major deciding factor? All 3 current machines seem unappealing, but then you get one and it suddenly becomes your favorite. SOOOOOOOOOOOOOOOOOOOOOOOO UNEXPECTED.
Bonus points for trying to write a post justifying it in retrospect, complete with really shoddy logic. Why, yes, controllers are technically less complicated than keyboards. Keyboards are also less complicated than piloting the space shuttle, so that must mean something.
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aderack
Joined: 06 Dec 2007
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Posted: Mon Sep 29, 2008 12:02 am Post subject: |
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How would you compare the space shuttle to peeling an orange? With a trowel? Underwater?
I'm not sure the negativity is really necessary.
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DJ
Joined: 06 Dec 2007 Location: Santa Clara
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Posted: Tue Sep 30, 2008 7:42 pm Post subject: |
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| Jon R. wrote: |
| That's the only way you'll have a 360 too, and it's the only reason you have a PS3 now. |
Not true? I don't think I ever said all 3 machines were unappealing, either, but rather it came down to a 360 or a PS3 for free, I went with the PS3 because I had a backwards log of PS2 games to play and it was a chance at the 60GB, and I've been surprised at how much I like it considering I was always assuming it'd be a stopgap until I got a 360. If I'd had to pay, I certainly would've gotten a 360 first and (assuming it never broke) would've been perfectly happy, I'm sure. I still plan on getting one, just want to make sure it's the newest model that's proven to be reliable.
I admit, however, that I've got pretty much zero interest in the Wii. It's got a handful of neat games I'd get if I got one for free but not nearly enough for me to shell out for one, and even then I'd be modding that thing the instant I got it out of the box -- I've got no desire to own a vanilla Wii whatsoever.
The virtual console is admittedly awesome and in the event of a Wii I'll probably immediately drop $100 in there but even then, there's nothing in there I haven't played already or can't play any time I like by spending five minutes on Google, so it's not exactly a pressing urge or anything.
Not sure why you're so hostile about it, either way.
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Jon R.
Joined: 13 May 2008
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Posted: Tue Sep 30, 2008 11:06 pm Post subject: |
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I'd be less hostile if i had a dollar for every time i'd heard someone praise the PS3 for everything it does other than play its own games while trying to give Nintendo shit out of some pathetic sense of them being a threat to HRDC0R G4M1NG. One company is so headless that they've lost millions for two generations now and another sat on a petard so big that the former looks good in comparison. But yeah, Nintendo's the shady destroyer of gaming as we know it with hardware that's profitable and affordable, and a philosophy that doesn't chase polygons or a juvenile, Image Comics sense of maturity.
It's just icing on the cake that this one pretends to be by someone who made a choice as a shrewd consumer instead of the recipient of a freebee.
| DeusJester wrote: |
| Jon R. wrote: |
| That's the only way you'll have a 360 too, and it's the only reason you have a PS3 now. |
Not true? |
I like how this is a question. Is that something else you're not sure about?
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EU03
Joined: 06 Dec 2007
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Posted: Wed Oct 01, 2008 2:06 am Post subject: |
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There is a good reason why I offed my Wii and got a (used) PS3.
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