gsk One other minor difference between Reshrined and Kuro Mantle no Nazo: a certain character features slightly less cleavage in Reshrined (and yes, certain people are obsessing over the change).
Lord, when I was researching Caladrius, I was reminded of how much of an unmitigated cesspool the Nintendo Life comments section is around similar issues. It’s weird because the staff does not seem like that at all, but they just let the community run wild like incel spring break over there
ANYWAY, I got over that untranslated Pocky & Rocky title screen real quick, and it is of course just as much of a gem as I’d hoped and as everyone here has expressed. I feel that there’s not much I can add to what’s already been said other than that is has the best autumnal leaves to ever appear in a video game and that it is indeed so good that it has awakened something within my repetition-adverse wizened shell (I’ve normally been credit-feeding shmups these days). I am happy to try and try again because the pacing, satisfying balance of simple mechanics, and honestly so very much because of the art direction and music (my god the tiny lit pixels when enemies dissipate). The new orb skills (or at least skills that I don’t recall from the older games, so maybe new-to-me orb skills) remind me of mechanics in Cotton Reboot, and that’s a good thing, too
I was going to write about more STGs I’ve been into lately, but that’s another thing about Pocky & Rocky: it’s one of those games that halfway through writing a forum post about it, you really want to get back to it. So, bye