I’d just as soon give it to someone who hasn’t picked a game yet, for variety.
So, what more can I say?
At root I would call this game an action RPG—
- which attempts to have Devil May Cry-like combos and speed
- with dozens of playable characters
- where any character (including enemies) you aren’t currently playing is taken over by an independent, adaptive learning AI
- this AI is ruthless and effective and will quickly hit on the idea(s) of blocking everything, running away when wounded, locking you into a loop of Mortal Kombat sweep kicks, etc.
- where at any time you can change to top-down Starcraft-like controls for people who don’t like action games
- with both conventional and asynchronous vaguely Souls-like online multiplayer where you send your AI to invade other players’ worlds
- with Tales-like party interactions and dating sim-style affection management
- with xianxia-style kingdom building sim elements, oh my god? (I can’t speak to this because I lack the mental discipline to level up high enough to unlock it)
. . . implemented in varying degrees of feature completeness and jank
This game, in other words, has Fatal Fury Wild Ambition, especially for a one-man indie game most people have no idea exists. It has the attitude of “my first project will also be my comprehensive magnum opus” which is more commonly found in spaces like huge total conversion hacks or BYOND games you’ve never heard of.
Though we’re not supposed to reverse image search, I always vet my screenshots against it, and hilariously everything I’ve posted comes up as “screenshot” or “pc game”, with a full grid of games that look just like it but which are not it.