Okay so… Sentinel Returns, for the PSX.
Listen, I don’t even know what to tell you about this one. I don’t even think I can begin to describe this game because, honestly, I don’t even understand what’s is supposed to be happening here. Even though I own a physical copy of it which I have played several times at this point. I think should be around somewhere (I’m not going to look for it though).
This is a game that, same as Polybius (mentioned above), was attached to a peripheral. It was either light-gun compatible or designed for a light-gun, like the G-con 45 or any of the off-brand ones. I don’t remember playing it with a gamepad but maybe it was possible? It’s… kind of an RTS??? And chess? But not any of those things actually??? An RTS where you place weird geometrical shapes and structures over a map with a pistol pointed to the screen (lol), in very strange, barren and vaguely cronenbergian Myst-like environments. As I said, I don’t even know what the heck is going here, what they were going for, or what I was supposed to do.
I don’t think it was a good game all things considered, or at least it didn’t feel that way the couple of times I have struggled with it, but maybe I would have liked it if I managed to dig deeper? I’m resistant to say so because if you look at the video, the issue is not poor on-boarding or mechanics not being properly explained. Take for example the way you move through the environment, which you do by stacking strange flesh towers in order to teleport from one place to another (I feel weird even just describing it!). And yet still, it feels like something interesting, like, I want to understand it, it’s enticing. At the very least, is an unique and interesting curio, and really one of a kind.
I should try to find that copy!