To get saved by anime.
First, you gotta find a real good animation studio. Or maybe someone like Shūkō Murase. This dude not only directed some cool old cyberpunk stuff but ALSO did the character designs for Final Fantasy IX and directed Witch Hunter Robin. Both properties that enticed folks back in the day and one has a gargantuan fan base and the other strikes obscene nostalgia for finding new anime while watching Adult Swim in the early 2000’s.
Next up, once you have your team assembled you gotta tell them instead of making like a 26 episode show, or 13 episode show, you’re instead making 10 episodes, cause Netflix is cheap or something. This is very important, because it will cut out a good portion of the show leaving your audience wanting for more
After that, this step is very important too. Before you initially start the project you must communicate with the team that later when you ask them not to do something, that they can ignore you and instead do it. That way when you tell them that Rebecca isn’t cyberpunk, they can ignore you and instead create the most true to life depiction of a cyberpunk person who is now fan favorite, except for whatever property it is you’re working on. This is especially important because since your game failed, you probably messed up somewhere so you need to trust the animators to fix it.
Fourth, this part is important too but pretty easy. Announce the anime right after the game has already launched. This way while they spend a couple years creating the show, you can spend that time fixing your shitty game. The goal is not to make a good game, but to get rid of as many reasons that a 13 year old might accuse it of being bad. This means bugs, bugs, and more bugs, unless we’re talking a Starship Trooper game. Then add some bugs!
Fifth, add some things from the anime into your game in an update! This way, when people play the game, at least they have that to look for if all else fails. when they come to your game after the important second step leaving them wanting for more they will probably come to your game to find the sandevistan-like upgrade they so desperately need to better understand and play with.
Sixth, announce a sequel to your game. Hopefully use the anime as inspiration and fundamentally change your game’s premise to be more like the anime. Then it might be more interesting to play.
Seventh, reduce the number of programming tools. When you first jacked into the Nvidia and were able to replicate flawless hairworks using their proprietary technology you might have found yourself to be special. But really, you’re just a talented programmer. You cannot keep jacking new tools into your system without repercussions. you should know this now.