I complained too soon. Hero’s Trail is in totk, you just have to find it.
The shared producers with the Oracle games make the structure of this one make more sense. Just kind of all over the place at the risk of seeming less cohesive. But the gameplay is packed full of some of the most unusual and creative ideas, some so obvious that you wonder why they never did them before.
I’ve finished 1 temple, and said heck with it and got all the “memories”.
Big story complaints! Don’t let me rain on your parade:
The trailers made the game seem cool and mysterious, but I feel like the story is bland and predictable by the time the “tutorial” is finished. Everyone in the game keeps saying “wow so many questions left unanswered” while my feeling is… really? Cause I’m not asking many questions. Zelda touched the stone, went back in time, and rauru is the first king of hyrule.All of that was spelled out in the opening of the game, so it really shouldn’t even be counted as spoilers unless you haven’t played the game at all. The glyphs already spelled it out in the first cutscene that sky people mixed with hylians…
The bit that wrecks my suspension of disbelief is that botw was supposedly meant to be the farthest in the future in the Zelda world, and yet now we’re going back to the very beginning, for the fourth or fifth time, and everything still looks the same as botw lol. Zelda’s like “this isn’t the kingdom I knew” and I’m like “REALLY? SURE LOOKS LIKE IT TO ME!”
Overall it’s like I GET IT already!!…. It’s not that trippy… why the need for backwards intense music in the trailers?? It seems like it’s just another bait and switch like twilight princess!… Unless….. Unless there’s a big twist that somehow remedies all this for me.
After getting all the glyph memories:
The setup was cool and interesting, obviously they had it laid out early on, but the way they unravel it through at least 80% of the game is really boring and disappointing to me in a way that feels like a Netflix anime adaptation, which could be exactly what they’d be going for.
People who aren’t overly attached to the series and didn’t care about the story in the first place could care less either way.
The memories feel like they’re saying very little. BotW memories did not feel that way to me. Feels like a waste of time re-enacting scenes from OoT. Only the final memory had any value to me.
I was hoping one day to see a GOOD incarnation of the 100 yearly male Gerudo that isn’t ganondorf…. Does it have to be ganondorf every damn time?? I mean we’ve only seen it twice in 20 years and it’s always him.
Once again they fumbled hard and mistranslated ganon’s subversive evil speech, this time when he’s talking to the king.
In my opinion there’s a lot of stretching/ mischaracterization happening. Impa is no longer all wise and cool, she’s just out in the field doing nothing. That’s really getting into nitpicking though. Even the complete Nintendo bootlickers are saying that the tutorial was too hand-holdey and lacked the freedom of the great plateau.
wickedcestus I like that you also went straight to the great plateau. I still didn’t find the “replace my eyes guy”, who I assume is who talks to you at the goddess statue. was it a good reward? i.e., clothing? I accidentally stumbled into the underground boss too, and then today I went to town to talk to Josha and she gave me two quests at once that I had already finished. Take pictures of every statue underground when you come across them to save yourself the hassle.