Do I hear Koudelka in the distance? Have you called me?
Now, seriously: I’d be glad to hear a podcast about that game in particular. Also, I’m going to check out Axe of the Blood God.
esper Why doesn’t a Sight & Sound-style poll work for video games? (12:22)
This was a really good question which brought some serious answers. I think that the technology part of the videogame is a huge hurdle for some to consider games as culture in the same way other types of culture exist, and the fact that people check out on emulators makes it harder, as Kat said. I had some difficulties and I always wanted to try some games like BoF: Dragon Quarter. Maybe I will, now that I’m getting tired with some novelties. In any case, I’d say that the tech bit, the obsession of graphics and the heavy time investment makes this much more difficult, although it tires me to see soooo much boring prestige games into it. Also, I think the format bit has made me realize one thing: maybe what videogames need is a Bazin type of critic in videogames. That will come later, but atm things look grim and while some people are really interested in exploring rare and obscure games, other people won’t care about videogame discourse and opinions unless it’s… well, that kind of bizarre takes.
esper Azurelore Korrigan asks: What medium is best for adapting to video games? (38:29)
I’d say ttrpg has a good recent example, which is Citizen Sleeper, but they did that in reverse: they began as a vg and then moved into tabletop. Also, I’d like to see a kind of a Blue Lock type of football RPG, and it’s curious you’re talking about the NBA2K patio and such, because I think the latest Street Fighter is going to have that as well.