When a game offers me a chair, and then presents me with some sort of beautiful vista that I can view alongside my character, I feel disappointed and cheated. When I tell my video game character to sit down, I just want a frontal view of my video game character, sitting. I don’t play video games to go outside. I want to watch a person sit in a chair, and think, “must be nice, sitting in a chair like that,” forgetting that I, the game-player, am sitting in a chair that is most likely far more comfortable than any to be found in a video game world.