An interesting counter-example is Ultima 8. U7 had the whole smorgasbord of open world things to do. Pick wheat, mill it to flour, bake bread with that flour. Also, sit in any chair in the world.
U8 removed most of these interactions, including the ability to sit. If I recall correctly this transitively removed the ability to stand, if seated! I believe there were NPCs that could be in either a standing or sitting state, but the player could never witness them changing from one to the other.