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I’ve played through Nier Automata multiple times only on Normal Difficulty. I don’t think it’s meant to be a difficult game. I’ve tried Hard Difficulty a few times, I’ve never made it past the tutorial boss fight, if there was a save point in there I probably would go on.
I really like the Auto Lock on, partly because I am awful at FPS’s and it makes it easy to deal with flying enemies but I think it also adds an extreme viscerality to the bossfights, being 2 feet away while blasting a machine gun and swinging two massive sword feels good. Maybe it’s a power fantasy enjoyment, the characters are near perfect androids fighting crude cartoon like robots, it makes sense if they’re stronger. There are some points later on where you become pretty over-powered, but there are some side quests which are awful unless you are over-powered too (the parade one).
With normal difficulty you’re probably never going to get a game over, especially once you’ve learnt the mechanics. I guess it’s what you want out of the game. I went in for the story after knowing Nier, but never playing it, which is probably why I was satisfied with an easier game.
Writing about this has got me thinking about the chip system. Gosh! I really like that chip system.