You know that distinct satisfying tactile sensation you get when you, say, engage a nice clunky mechanical switch? I’m talking old school IBM desktop power switches, or the type of switch that you would expect to illuminate a cavernous warehouse when thrown. I’m curious if there are any specific sfx or examples of general sound design that elicit that same phenomenon, but through sheer SOUNDFEEL.
Some examples that immediately come to mind for me are the DOOM 2 super shotgun reload or the shooting sword from The Legend of Zelda:
More generally speaking in terms of sound design, the menu sfx from the original MGS, Half-Life, and FFVII are so specifically evocative that I truly think these games would be lesser without them. The trend in more modern games (including remakes and new entries in these series) seems to be more generic, muted, and unobtrusive menu navigation sounds and I think it is a real shame.
So, anyway, let’s discuss! Show my ears how to FEEL again!