pasquinelli rayman from rayman 1 (after getting shrunk) the sprites are smaller than they seem: his head, eyes, mouth, hair, hands, feet, and body are separate sprites.
rejj One of the first DOS games I remember owning (we didn’t get a computer until I think it was 1990, we got a 286) is BattleTech: The Crescent Hawk’s Revenge. It is an early proto-RTS, and had an amazing manual detailing the catalogue of BattleMechs, however the presentation of them was somewhat little-tiny: Pictured are House Steiner Jenner (in silver) and a House Kurita Locust (in red)
◉◉maru All games in the style of Stephen Biesty’s works make pretty good nominees for this thread. Such as… The Tower and its sequels / clones: The Azito series: Of Mice and Sand:
milo ◉◉maru Those are all great examples!! I especially love that tower one. And the second one kinda reminds me of FTL which has some decent tiny graphics.
thebryanjzx90 New to the US gacha game World Flipper is full of tiny graphics for all of your characters, but they ruined it because I don’t see how they are ever going to be able to top the mushroom person introduced in the first chapter:
thebryanjzx90 thebryanjzx90 oh man wow dunno if I can handle all this action Edit: oh dear the game just made me murder 1,000 shroombos
phylaxis those command and conquer games have lil dudes all over the dang place, but i’m struggling to find a screenshot i like that is representative of the original ms dos game and not one of the remasters, also probably a bunch of the later ones have lil dudes in em too. the dos one is just so pixel-chunky!
exodus Not as small as you might like, but when you have to enter the gnome village in cadash: And then these little folks in ranger x