rayman from rayman 1 (after getting shrunk)
the sprites are smaller than they seem: his head, eyes, mouth, hair, hands, feet, and body are separate sprites.
One of the first DOS games I remember owning (we didn’t get a computer until I think it was 1990, we got a 286) is BattleTech: The Crescent Hawk’s Revenge. It is an early proto-RTS, and had an amazing manual detailing the catalogue of BattleMechs, however the presentation of them was somewhat little-tiny:
Pictured are House Steiner Jenner (in silver)
and a House Kurita Locust (in red)
Shoutout to these tiny birds in GG Aleste 3
tokucowboy …which are a wink to Battle Garegga’s famous flamingos:
All games in the style of Stephen Biesty’s works make pretty good nominees for this thread. Such as…
The Tower and its sequels / clones:
The Azito series:
Of Mice and Sand:
Those are all great examples!! I especially love that tower one.
And the second one kinda reminds me of FTL which has some decent tiny graphics.
New to the US gacha game World Flipper is full of tiny graphics for all of your characters, but they ruined it because I don’t see how they are ever going to be able to top the mushroom person introduced in the first chapter:
thebryanjzx90 so cheerful and innocent it’s perverted.
thebryanjzx90 oh man wow dunno if I can handle all this action
Edit: oh dear the game just made me murder 1,000 shroombos
Your character sprites become very tiny when you enter a Gear hangar in Xenogears!
found by Supper Mario Broth on Tumblr