I’ve seen (extremely dubious) rumors flying around for years about Bluepoint remastering Metal Gear Solid, and recently they’ve really got me thinking about what I would even want from a project like that. So many aspects of the original’s gameplay are so hilariously antiquated that a direct remake would probably feel kinda strange, but once you start changing things the entire design concept collapses (see the twin snakes).
You can’t quite go the FFVII-Remake approach of wild expansion because you lose the tightness of the scope of the original, and you can’t quite go the FFVIII-Remaster approach because the game is antiquated beyond words. So like, what do you do? Go for Dark Souls 2: Scholar of the First Sin and rebalance the entire game with a texture bump? I honestly have no idea