This is one of my favorite games of all time. I got it at EB games for $10 back in the day, instantly recognized because I was familiar with the strange trophy that appeared in Smash Bros. Melee as an unreleased title, similarly to how I first discovered Doubutsu no Mori! It’s weirdness had me obsessed. It’s mysteriousness kept me interested my whole life. I now have a cib Japanese copy as well, which has blood and graphic imagery in the manual and on the disc! I also imported some rare collectibles that were produced for the game in Japan, but later sold because I don’t need such clutter, and I’m creative as well and can easily create my own cubivore toys!
This may also be the first game I ever 100%'d? I got every transformation in the game. This was before I ever got all 151 in Blue version, or 100%'d the Wario series.
It’s a glorious example of my favorite era of nintendo, the blurry era between 64, 64DD and gamecube.
This game was always known to be a canceled 64 game ported to gamecube.
Nowadays, this game reminds anyone who hadn’t seen it before of minecraft. -_-
Cubivore did it FIRST! Forget Minecraft!
Let’s discuss this awesome era where Nintendo wasn’t afraid to get WEIRD! Arguably as weird as SEGA was with Seaman!
Let’s discuss this whole era, the era of MOTHER 3 64DD, Kirby’s Air Ride, Majora’s Mask / Ura Zelda, Doshin the Giant’s weirdness, Doubutsu no Mori, etc! It’s safe to assume if something was out on gamecube, it may as well have begun development on 64/64DD! Or, if you don’t like such a thought– we can also imagine our favorite GCN titles as 64 games. Heck, a lot of stuff Nintendo releases nowadays with their Mii series started way back during this era as well!
Next I’ll have 100% this 64 version on hardware!