Ep. 156 - Horror Game Ranking SPECDRACULAR

Ep. 156 - Horror Game Ranking SPECDRACULAR

The greatest horror games of all time, according to a bunch of people who don’t play that many horror games. Opening theme “Mashtlevania” by Max Hully. Lightning Round and Closing theme created by Kurt Feldman.

**The Greatest Horror Games of All Time** until next time

  • 1. Silent Hill 2
  • 2. Resident Evil 2 (2019)
  • 3. Resident Evil 4
  • 4. Left 4 Dead 2
  • 5. Clock Tower (1995)
  • 6. Silent Hill
  • 6. Silent Hill 3
  • 6. P.T.
  • 9. D2
  • 10. Deadly Premonition
  • 11. Until Dawn
  • 12. Tecmo’s Deception: Invitation to Darkness
  • 13. Baroque
  • 14. Rule of Rose
  • 15. Sweet Home
  • 16. Parasite Eve
  • 17. Danganronpa
  • 18. Siren
  • 19. Dino Crisis
  • 20. Devil’s Crush
  • **A SMALL SELECTION OF THINGS REFERENCED:**

  • - Mashtlevania by Max Hully
  • - [Scissorman in his Angus Young shorts](https://lparchive.org/Clock-Tower-3/Update%201/3-Scissorman_FF.jpg)
  • - [The Danganronpa bear that has kept tim from playing the game](https://danganronpa.fandom.com/wiki/Monokuma)
  • - [Kamaitachi no Yoru](https://en.wikipedia.org/wiki/Kamaitachi_no_Yoru)
  • - [Parasite Eve (the film adaptation of the novel)](https://en.wikipedia.org/wiki/Parasite_Eve_(film))
  • - [Parasite Eve (the novel the game serves as a sequel to)](https://en.wikipedia.org/wiki/Parasite_Eve_(novel))
  • - [Lance McDonald, the person still investigating P.T. secrets (I think)](https://www.youtube.com/channel/UCkCGO21T72E2hcJyBNzM1gA)
  • - [The Portopia Serial Murder Case](https://en.wikipedia.org/wiki/The_Portopia_Serial_Murder_Case)
  • - [Sweet Home, the film Sweet Home is based on](https://en.wikipedia.org/wiki/Sweet_Home_(film))
  • - [the screenshot tim dropped in the chat](https://cdn.discordapp.com/attachments/743918905789120552/768954769757962270/sweet_home.png)
  • - [Frankenstein (Sega CD)](https://www.youtube.com/watch?v=wEdSjpOPwq0)
  • **Recommendations:**
    **Brandon:** [Splatterhouse](https://en.wikipedia.org/wiki/Splatterhouse), [Twilight Syndrome](https://en.wikipedia.org/wiki/Twilight_Syndrome), [Illbleed](https://en.wikipedia.org/wiki/Illbleed)
    **Frank**: [Illbleed](https://en.wikipedia.org/wiki/Illbleed) as well, but not [Bioshock](https://en.wikipedia.org/wiki/BioShock)
    **Tim**: [Bram Stoker's Dracula](https://www.imdb.com/title/tt0103874/)

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    {“sticky”:true}

    I was a huge poser and nominated Resident Evil Remake, so I‘m glad Resident Evil 2 Remake ended up so high. I’m pretty sure if you asked me at gunpoint, that‘s my real favorite one. I bounced off of it when it came out but when I finally dug into it this past summer I couldn’t stop. It made me wish we could have more short AAA games that encourage replayability - it's hard for a huge 100-hour game to become like comfort food for me. Part of the reason I love Metal Gear so much is because most of those games I can just bust out once a year and and have a nice, comfy time blasting through them in a couple of evenings, and I can totally see myself doing that with RE2 Remake. And it still manages to stay pretty tense no matter how familiar it gets!

    I hope somebody takes a second look at Alien: Isolation before next Halloween. It absolutely has some major pacing issues, but I don't think I've ever played another horror game that had quite the same affect on me.

    Also seconding Tim's recommendation for Bram Stoker's Dracula if by any chance someone around here hasn't seen it. It's, uh, actually maybe my favorite movie of all time.
    [URL=https://i.imgur.com/9snLJM8.png][IMG]https://i.imgur.com/9snLJM8.png[/IMG][/URL]

    Tim cracking himself up over remembering what Shadow Tower is was :ok_hand:

    @espercontrol#8304

    #6 should be "Silent Hill 1"

    Thanks for all the work you do

    @Moon#8314 thanks, fixed it!

    It's interesting how much Japanese games have dominated this genre historically.

    I thought a lot about Brandon's point of the camera flipping as you moved towards something weird or creepy and how that forced you to move towards it whilst not being able to see it. I think this is also why Amnesia The Dark Descent works so well at creeping the player out. Being forced to avoid the monsters whilst not being allowed to look at them makes them more terrifying as they grow in your imagination.

    as an aside, i Definitely numbered Silent Hill 3 and P.T. correctly (as per the show) but the forum’s formatting is too scared to display it as such! you’ll just have to listen to the episode to understand their TRUE numbering. :3

    I meant to put in nominations but I couldn‘t think of much else other than Silent Hill 2 and the Resi remakes off the top of my head and I knew everyone else was going to put those down and hey look at that. It’s a real strong top 5 and with a lot of lists like this I like seeing as much representation as possible but in this case it's hard to argue against those two franchises taking multiple spots.

    THOUGHTS ON OTHER ENTRIES

  • -

    Until Dawn is great! Shame it‘s been kinda ruined for me from doing a Let’s Play with a friend who doesn't play games so my main memory of it is him failing most of the prompts and taking 10 minutes to climb a wall.

  • -

    I don't know anything about Baroque other than a vague idea than what it is, my only experience with it is people being really excited when they announced it for the Switch despite never mentioning it before or since.

  • -

    I wouldn't say I'm immune like Tim claims to be but for the most part horror doesn't really get me how it gets some people...P.T. was a close call tho...

  • -

    Parasite Eve and Silent Hill have both aged beautifully, I hadn't touched either of them until a couple of years ago and they both blew me away with how good they look. Silent Hill 2 has the best sound design of all time but SH1 was the warm up act.

  • -

    I hate Danganronpa! I've played all 3 of them to completion! The right one got recommended for horror reasons!

  • -

    I learned from this podcast that Tecmo's Deception and Deception IV are part of the same series! I also only just realised that Forbidden Siren 2 is the sequel to Siren, even tho Siren was called Forbidden Siren in this country I've never known it under that name, oops!

  • https://www.youtube.com/watch?v=P3Ah0CUMbVU

    Someone tell Frank he can just plug an external hard drive with his 4K movies right into the TV.

    Also, congrats to Silent Hill 2 - my greatest shame game I have yet to play. I see you on the shelf...

    brutal danganronpa takedown there

    >

    @Winckle#8325 I thought a lot about Brandon’s point of the camera flipping as you moved towards something weird or creepy and how that forced you to move towards it whilst not being able to see it.

    Yes I think that observation + the discussion re RE4 offering multiple ways to "solve" its scenarios helped clarify some of the different priorities among among horror and maybe more horror-flavor games. SH2 insists on delivering the atmosphere/suspense/themes and doesn't give the player a way to really mitigate that. RE4 is so flexible in this respect that it could be just broken off into a fun score attack mode.

    very glad that somewhere within the eight years since the last specdracula you were able to find a monster mash / castlevania mash up.

    I will fight Tim Rogers over Eternal Darkness, I like that game!

    @yeso#8355 I loved the Mercenaries mode in RE4! Didn‘t really play it in the subsequent games but among the games that try a score based survival mode, RE4 is one of the best for the reason’s you mentioned. Plus it was fun to play as all the different characters in the best set pieces of the game

    >

    @devilsblush#8397 very glad that somewhere within the eight years since the last specdracula you were able to find a monster mash / castlevania mash up.

    This was the only reason we did a new one. Thanks Max Hully!

    Fatal Frame got done dirty! 3 is pretty chill with its in between dream house moments, kinda makes me think of Silent Hill 4‘s apartment moments where you can relax, but it occasionally hides some things the surroundings you find comfort in to keep you on edge, and now it’s a whole dang modern house instead of a small apartment.

    Silent Hill's voice acting feels 100% deliberate, everyone talks like specifically the Log Lady, or any other random resident in Twin Peaks, who all kind of have this dreamy, stilted way of talking. I love it so much, and I feel like attempts to recreate it end up just sounding sleepy instead of really lookin into what makes that Twin Peaks (or just any David Lynch film) vibe work.

    I was so impressed with Until Dawn. Played it with a big group in the dark with some spooky mood lighting and had a blast with the built in scream cam. Passed around the controller with each character swap. They totally knew they were a Scream-like game, it felt like the same cozy feeling as bundling up and watching something like Scream/Scream 2, or campyish 90s horror without being annoyingly, elbow-nudgingly, self aware like Cabin in the Woods (which I did enjoy, but the goals are _different_). Also, love that Peter Stormare.

    Illbleed is hot and the credits music is spectacular.

    @JJSignal How on earth do you play ILLBLEED? I just kinda ran through a hallway and things jumped out and filled up a meter and I pressed buttons and couldn't really do anything.

    Also agree Fatal Frame was robbed--it's scary af and the photo shooting has some good frictive slowdown iirc

    >

    @JJSignal#8472 Silent Hill’s voice acting feels 100% deliberate, everyone talks like specifically the Log Lady, or any other random resident in Twin Peaks, who all kind of have this dreamy, stilted way of talking.

    yes good observation. One of the panelists mentioned attempting to play SH2 a few times but getting too scared to continue within the first hour or so - I had a similar experience in that I was most on edge following the opening, due in part I think to "clumsy" dialogue and voice acting. Immediately knocked me off balance listening to James's "bad acting" internal monologue, like he's trying to persuade himself of his feelings and motives. Then you have that weird conversation with Angela that oscillates on an emotional register between a 2 and a 9.

    At least to me it builds the kind of atmosphere you get from some of the more grimy, low budget horror or real wacked out art films - things being off balance and "amateurish" signal that you may be in for something that doesn't hit the same old notes to which "competently-made" media is often bound. I def experienced some heavy dread during the opening sequences of SH2 thanks partially to the voice acting, even though it's not too "conventionally scary"