Ep. 363 - Love in the Time of Dragons

Appreciated the opening and Ash joining on is great news. :smile_cat:

Speaking of dragon tattoos
I’d like to nominate the Mortal Kombat logo as one of the most common VG tattoos. Fans send me pictures of the dragon tattooed on their arm all the time. I see it at tournaments and events like SGF. It’s one of the most recognizable logos in gaming and has 30 years of history. I’d be surprised if it wasn’t high up on the list.

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Wild that P5 is almost 10 years old at this point. And P3/P4 are nearing 20 years. Wild!!!

Personally I wasn’t a fan of the remixed P3R soundtrack at all which tracks with also thinking all the remixes in the three Dancing games were also not very good. I’m excited to hear what he has gotten up to in Metaphor though! Meguro on a new project with a blank canvas tends to be when I like him most. Kitajoh I’m pretty mixed on overall.

Falcom JDK has been around for a long time but they consistently still make standout tracks each and every decade. I think Ys VIII is probably their best of the last decade.

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i haven’t seen any gengar tattoos but there was that time a couple of months ago where i saw two distinct gengar cars in the span of a week. so i believe it

(second car pic was taken so the bus and the window was dirty)

Summary



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Welcome to the panel Ash!

Thanks for the intro, @exodus. Always good to know that we’re not totally alone in grief/sadness/hardship.

I’m excited about the prospect of lending our community support to worthy causes. I hope we can select some people and causes that provide direct and specific help, even if it’s on a small scale. I prefer that kind of mutual aid support over many non-profit organizations. I understand there’s a lot of issues with security and transparency when we’re doing this as a large and disperate group, but I wanted to get my two cents in.

The anecdotal fact of Gengar being the most popular video game tattoo feels right to me.

I somehow knew this week’s buzzer was Hens Bens, and I was right! What an awful sound. Great work @billy

Sometimes I use learning curve to talk about the mechanical fidelity required. Maybe that’s “difficulty” instead, as described by @FrozenBrain. I still use “learning” because I’m learning what the game expects of me. Like in a Souls game, for example, I understand the game system of the dodge roll, but I’m learning exactly when to use it against different enemies and when exactly I have i-frames.

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also RE: video game tattos

i would think that it has dwindled with time but i know that gears of war tattos are HUGE among the dude bro gamer demographic. there’s even official xbox promo things about it. idk if this was done elsewhere but here in mexico i remember that for an anniversary or maybe the launch of gears 4 xbox was doing a promotional thing where they re-touch and fix gear tattos for free. gears having a latam spanish dub made the game incredibly popular in the region.

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I really enjoyed being online in the week after the Metaphor demo dropped when that battle theme spread like wildfire. All my love to the people who upload extended mixes of tracks on YouTube so I don’t have to sit and leave the game running.

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Big fan of the fact that first 3 expletives spoken by regular panelists on the Podcast were “monsterfucker,” “monsterfucker” and “monsterfucker”

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That’s fair about the Persona remixes, they’re definitely hit or miss (though I do like most of the P3R OST). And I haven’t played Metaphor yet either, so I can’t comment on its music since I like to hear new Atlus songs for the first time in game

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I’m really enjoying this idea of “Earthbound taught me ACAB.”

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I often say EarthBound raised me more than my parents did. And my parents certainly weren’t the ones who taught me ACAB I’ll tell you that much

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I did mention this in the show, but the problem was this was so obvious that there simply weren’t explanations. I did watch a gameplay video! But they didn’t have their cursor captured on so it wasn’t clear what was going on.

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I used to work at perhaps the nerdiest college in the country, and I would 100% believe Gengar as the answer.

There was literally a guy named Ken who legally changed his name to “Kengar” because he always wore a Gengar hat.

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I feel like we’re reaching this point with the usability of tech - especially software - in a lot of areas, not just games. I tried to explain to my Japanese teacher the other day how to use my city’s public transport app to buy bus tickets and it was just really hard because he had almost no prior knowledge from other similar apps.

The whole user flow was based on best-practices from other apps but most of the UI elements were so abstract that he simply had a hard time grasping where to touch or swipe to cause certain actions to occur. Why do I have to touch this little blue price tag to buy the ticket? - Because just touching the whole element shows general details about the bus route. Departure times etc. - But I just want to buy the ticket! - Yeah but the app also can be used to just look up connections - Why is this so complicated?

Then there were elements where you had to touch, elements where you had to swipe a thing from left to right (to make sure you don’t accidentally buy a ticket). Nothing of it was particularly difficult if you’ve seen it or something like it before but it was an iteration of an iteration of an iteration of mobile UI/UX design that completely didn’t work for my teacher.

I assume something similar happened to you here. Nobody who played games of the same genre for years/decades would wonder how to attack a guy. And while it’s a funny little anecdote when the software is a video game and the user is a tech savvy person like you, I feel like we’re going to lose a lot of people when less and less things are possible to do without a smartphone - like banking or buying a bus ticket (you can’t buy one with cash here anymore).

Makes me wonder if we’ll see a return of skeuomorphism because all of this flat, abstract design doesn’t work for people who don’t perpetually keep up with tech.

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Video game music: I loved Patrice Bourgeault’s work on Mercenary Heroes and Curses N’ Chaos enough to buy them off of Bandcamp and still spin them on a regular basis.

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ash is the freak this show needs, and i say that as someone who’s never even made eyes at a monster

it took way too long for nier automata to be mentioned in the game music discussion. so many great, moving songs. listen to pascal every day.

a frolf tattoo is possibly the only video game tattoo that sounds 100% unironically cool to me (no offense to non-frolf-vg-tatt-havers). i am trying to decide on a theme for my first ever tattoo and even though it’s a bit dorky i am seriously considering something incorporating a lunar tear. dunno how it would work though. probably just need to meet with a tattoo artist and hash it out

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As an asexual, I often find that man is the monster

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WOOO YAY ASH PARRISH WEEEE!

so excited for the future of the show!

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Oh I also wanted to say that I know Brandon don’t want sympathy, but here we go!

I was dealing with something similar with my mother and grandfather when I was a postdoc (which is the extended crunch of the academic world). I wouldn’t wish it on my worst enemy. So despite that thanks for keeping us company with dumb bonk jokes!

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Hi everyone, I’ve only been listening for a few episodes now, but I’m really resonating with the show, and the forums seem like a great place to be! Excited to be a part of the community and for the next chapter of the show!! :star_struck:

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