I guess I also just want to add to the pushback on tone. I feel like FFT is pretty on tone with most FF games I’ve played except like 5 and 9? It’s a little more grounded, but also you make a portal that summons Cloud Strife. In terms of what I believe a final fantasy story to be, I think it pretty firmly is in there, especially considering the pretty serious tone they went for in the new one, and XII as well (which of course is also a matsuno game).
If anything I feel like FF has always been the game to sell black t shirts vs something like Dragon Quest, not that it isn’t often silly.
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Great thread idea!
…Mischief Makers… Though this is nostalgia goggles because I rented it while I was in elementary school and it just seemed so weird and awesome. It was the only treasure game I was aware of until a bit later I had an annoying friend obsessed with Ikaruga and then a little bit after that I played Gradius V with my dad and a little after that I finally touched Gunstar Heroes for the first time.
Anyways I just love the weirdness and audio and N64 2Dness.
also agree with @Nemoide on EWJ
@Gaagaagiins I feel like I’m consistently the only one, but, I prefer melee artistically and historically rather than competitively.
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i’m pretty sure i remember one or more of the panelists saying they don’t like platinum action games but i think bayonetta 1+2 and nier automata are very fun.
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I played them as a child (I basically had Banjo-Tooie instead of cable) but I’m a Banjo Defender through and through. Many fight me on this. I bear my bear shaped scars fighting for this weird dude and his mean friend.
Humba Wumba is inexcusable though I mean, Lord. How did they get away with that even in 2000. Maybe Mumbo Jumbo is also outrageously racist? Unclear.
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I like the Elder Scrolls games and basically anything Bethesda, including Starfield. (I’ve put the most time into Morrowind, probably, followed by versions of Skyrim. I never did Fallout 76 though.)
Yes, the games have quirks, and I enjoy good jokes at their expense. But I appreciate the exploration, the large stretches of world, the sometimes dollhouse-like feel of NPCs in inhabited spaces, and the lootbuggish logic of collecting stuff and, in more recent titles, building out places to live.
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don’t feel like qualifying it rn but not liking ikaruga is for haters
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