@“Syzygy”#p96273 not much of a reply to your exact post, but the general discussion of this event
has had a lot of shallow takes & reactions to this, saying “they have no reason to DMCA when the content is from a game that didn't happen 20 years ago!” forgo the fact that Nintendo holds on to ideas for 30 years before capitalizing on them. see: Miis used concepts from the family computer era. Even if it‘s a pitch that was rejected, they still could have some claim to ideas presented, clearly it may have influenced BotW somewhat. and that’s exactly why they DMCA stuff in the first place, when they have plans to use it and they want to sterilize their marketing environment. See AM2R. No one is seeing that it‘s because of BotW2, and they don’t want it associated with this.
BUT it's still warranted discussion, cause it was a dick move.
Probably not unrelated to the recent Twitter mess but VGDensetsu has uploaded their entire unreleased/beta game documents archive (11GB) to the Internet Archive.
Remember the games website Kikizo? Someone from there has uploaded Sega's TGS 2005 conference in HD.
https://youtu.be/0tFLMud3te0
A resetera user has also uploaded videos from the DVD Sega put out at the same event: https://www.resetera.com/threads/kikizo-segas-full-27-min-tgs-2005-conference-off-screen-recording-released-for-the-first-time-ever-sonic-06-fifth-phantom-saga-etc.697069/
As well as a trailer for Fifth Phantom Saga, a cancelled Sonic Team FPS I can't remember hearing about. https://youtu.be/h98HO9AKJw8
Something interesting I learned today is that a lot of the music I associate with e-cards was actually not from the dot code, but included in the e-reader's bios...
@“Chopemon”#p137184 wow, I also missed this, including in the forum, until now. Clearly very early, the driving bits look real empty, but the dungeons look alright? Pretty neat to see regardless.
@“exodus”#p138237 the pretty nice grim wall textures in the dungeon contrasted with the bright purple room sized radiation rat enemy looks delightfully goody