So, a few weeks ago I completed what I feel is my first “real” console mod, and the start of what I hope to be some more fun projects! I have been pretty satisfied with the S-Video to RetroTINK 5x output from my N64, but I really wanted to do better than that. After looking into my options for RGB output (from a US console), it seemed like the easiest to install option was Voultar's N64 RGB kit, which is only compatible with earlier consoles (serial # beginning with NS1). My personal launch console would probably have worked, but I wanted to keep that stock, so I tracked down a reasonably priced functional console on eBay. Just for fun, I also decided to differentiate this from my original N64 by opting for a very authentic-looking Nintendo Ultra 64 badge. On top of that, just because I am a crazy person, I decided to order a brand new OEM N64 shell off of eBay. With all the items assembled, this is what I ended up with:
[upl-image-preview url=//i.imgur.com/RLX681S.jpeg]
The install process is pretty straightforward for anyone with a reasonable amount of soldering experience, but I'm really just getting started (the most I've done is replacing some cart batteries and joining some wires and other basic stuff like that) so I watched and rewatched every instructional video I could find on the process. [Voultar's own video](https://youtu.be/I1mtcbfGzV8) is, of course, the best, but I did find some utility in seeing how a few less experienced modders tackled it.
One little thing I was apprehensive about was the prospect of removing some tiny surface mount devices in the csync circuitry, but it turns out my model was one of the revisions that totally lacked them, so I was starting with a nice clean board for the install. Armed with the right tools (a nice Hakko iron fitted with a small chisel tip, leaded solder, a decent wire stripper, and a heck-ton of no clean flux). I managed to get a decent looking install done. It's not as clean looking as it could be, but I was satisfied enough (I filled in some of the joints with a bit more solder after this photo, but this is basically the finished board):
[upl-image-preview url=//i.imgur.com/NT4EIrD.jpeg]
After this I mostly closed it up, just for testing (but NOT all the way...I know WAY better than to ever totally reassemble before testing, it's an automatic curse). I attached it to my SCART switcher, turned on the PVM and RetroTINK/OLED, jammed in Wave Race and the cheap SCART cable I had gotten off eBay a while back and........._nothing_. Nothing at all happened. Well, almost nothing--the RetroTINK went black, so _something_ was getting through, but clearly there was no sync, no audio, nothing to speak of. Needless to say, I was pretty dejected at this point. A bit desperate, I remembered that I actually had ordered two SCART cables and madly rummaged through my pit of cabling to locate the other. _Glory to Mankind_ this time it miraculously worked...I guess it was a bum cable (let me be clear, these SCART cables were SUPREMELY cheap). But still, that Wave Race opening track never sounded quite so beautiful:
https://twitter.com/koybones/status/1446873303914778624?s=20
So anyway, I proceeded to reassemble it (and then disassemble and then reassemble it because I realized I forgot to transplant the little LED light guide into the new case--word to the wise, don't forget this little dude, you must completely remove the motherboard to get it in!) and all was good in the world. I proceeded to play some Shiren, Castlevania, Star Fox, Mario 64, and of course (at the request of @fridgeboy) one of the system's raisons d'être:
[upl-image-preview url=//i.imgur.com/baScpRx.jpeg]
The image is absolutely superb, just about the best I can imagine (and even better now that I have acquired a well-made properly shielded SCART cable). Some might scoff at the choice of badge, but this really resonates with me, as it evokes those first mysterious teaser images I ever saw in Nintendo Power. I truly reached the apex of N64 as far as I am concerned
(Brief epilogue: it turned out shortly after the completion of this project that I was not completely done with the N64, as a rare opportunity to acquire what is considered the _absolute_ best output from the N64 arose and, well, I had to seize it. More on that in "What's in the Mail?" later, perhaps. Either way, this is still my handiwork and I'm pretty proud of how it turned out!)