Is karaoke a videogame? vgm karaoke!

Anyway, I often wonder if karaoke could be considered a videogame, and if so how could we improve its game design? can a game that isn't just karaoke revolution or rockband be designed around karaoke?
Could regular karaoke (like singing songs out of an old karaoke machine or out of youtube) be considered a videogame or does it need to be something like rockband to be considered a videogame?

some people on here may enjoy this

https://www.youtube.com/watch?v=Kc-wcZ7Lxc4

https://www.youtube.com/watch?v=N569U5cxmlY

This isn't really a game design thing and maybe therefore getting off on the wrong track but my beef with every Rock Band etc. is the song selection. Can you design a karaoke game with intentionally designed mechanics while allowing players to upload their own music? Otherwise I would suggest the best thing for a karaoke game would just be to pick a musical niche and design a game around that kind of music. Every American rhythm game would be better if it could get away from the Rolling Stone top 500 stuff (not sure if this is even the specific problem in e.g. Singstar, though I suspect that has it worse).

I also like the idea of not basing score on whether the player/singer can accurately imitate the pitch of the original vocal track. Rhythm is easier (I think?) to imitate, but is it easier for a microphone to detect? I can sing just fine . . .

P.S. Your channel is awesome!

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@“captain”#p39492 the song selection

In my highschool classroom for like the last year, we had a pvm (that I later acquired/stole) so I took my wii with a guitar hero guitar and an original xbox with a ddr dance pad and that was all we did with our free time in school. After we got tired of the mostly bad selection of all 4 guitar heroes I had, our solution to the song selection problem was hacking both consoles and dowloading all the guitar heros/rockbands/ddr's/karaoke revolutions etc available and we printed a list of the song selection accross all games, that way there was something for everyone

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@“captain”#p39492 I also like the idea of not basing score on whether the player/singer can accurately imitate the pitch of the original vocal track. Rhythm is easier (I think?) to imitate,

I can barely control the pitch of my own voice, so I approve this idea

You know, I was drafting up this really insightful response about how even asking whether karaoke qualifies as a video game (and not just an activity which can be made into a video game) reveals how reliant the popular understanding of video games is on the artifacts through which they're generated (the disk, the cartridge, the code), and what moving away from that understanding allows us to do, but a sudden power outage destroyed it. So in its place, I offer this video of pitch shifting in the American Idol game for the Game Boy Advance.

https://www.youtube.com/watch?v=HITVoPFQuq0

@“Video_Game_King”#p39505 lmao

I'm gonna pretend we had an insightful forum conversation about expanding and transforming the definition of the word “videogame” while listening to that video and contemplatively looking the sunset through my window

btw
for that very reason I activated the autosave draft thing and set the interval to 6 seconds
[upl-image-preview url=//i.imgur.com/n35MwaT.png]

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@“穴”#p39506 btw

> for that very reason I activated the autosave draft thing and set the interval to 6 seconds

It wouldn't have helped in this scenario, considering I type everything out in Notepad.

Some old CD games have vocal and instrumental versions of songs. My fav is CD Denjin with 3 songs with vocal and instrumental tracks. Super Air Zonk doesn't have vocal tracks as far as I know.

Intro
https://youtu.be/r290qKndr_w

Continue (One of the all time best continue screens lol)
https://youtu.be/sr4PVL4lZeY

This game has main characters doing bad karaoke of game's title song.
https://youtu.be/X-yIV_UF5z8?t=108

Not videogame music but PCE also has 10 karaoke discs. 5 from NEC Avenue and 5 from Victor with several songs repeated between both sets with different arrangements and visuals. [This channel](https://www.youtube.com/channel/UC6cBARYoxgfoqMHJhERPEkA/videos) separated out individual songs. Good for old jpops or even super old boomer songs.

https://www.youtube.com/watch?v=F3V3tLfSVKg

The Sega Saturn version had karaoke mode too!
['To see music lyrics, select ARCADE MODE, then put laps to ''Normal'' and hold Up while selecting a track with button C.'](https://gamefaqs.gamespot.com/saturn/375809-daytona-usa/cheats)

Also a few related threads of interest:
[Cartridge Karaoke](https://forums.insertcredit.com/d/165-cartridge-karaoke) - 8 & 16 bit karaoke games
[Taito X-55: Go! Go! Kill your phone bill with Ms. Amuro!
](https://forums.insertcredit.com/d/65-taito-x-55-go-go-kill-your-phone-bill-with-ms-amuro) - all about the Taito X-55 home karaoke machine

https://twitter.com/nvmusa/status/1422627618365521934?s=19

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@“穴”#p39501 our solution to the song selection problem was hacking both consoles and dowloading all the guitar heros/rockbands/ddr’s/karaoke revolutions etc available and we printed a list of the song selection accross all games

This is insane

I would like to submit a request to send you back in time to go to high school with me

I was at a ramen bar one time that had Live and Learn from Sonic Adventure on their Karaoke books, and it's in my vocal register, so, I slammed it.

#generalsegaenergy

https://twitter.com/VideoKraken/status/1615348177015537664?t=fNTgraDG9-qVQuQnUW752g&s=19