I was searching Steam and this Arcade Love came up, and I immediately thought of this thread:
https://store.steampowered.com/app/752430/Arcade_Love/
My apologies if it has already been inducted into the Insert Credit Simple Series Sampler
I was searching Steam and this Arcade Love came up, and I immediately thought of this thread:
https://store.steampowered.com/app/752430/Arcade_Love/
My apologies if it has already been inducted into the Insert Credit Simple Series Sampler
Project Nimbus is, imo, a great fit for this. Very clearly low budget, big aspirations that fall just short, and gameplay can be jank, but you can‘t help but like it, especially if you like what it’s drawing inspiration from: Gundam, Macross, Ace Combat, and Armored Core.
Linking the Steam version but it's also on Playstation and Switch, and seems to run anywhere from $1-5 on frequent sales.
https://store.steampowered.com/app/257030/Project_Nimbus_Complete_Edition/
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@“fivedollardare”#p94951 I wasn’t sure how to parse it at first beyond it being a bit of a budget hack and slasher, but then I got into the upgrade menu and started getting pulled into racking up 100+ combos. It’s great!
Been a few months since this post and I have to admit at some point I hit a difficulty wall and dropped the game maybe a few days after this post and moved on.
Picked it up on a whim again a few days ago and ... I felt like my third eye opened or something. I embraced dying and racking up SP. I understood what was going on with the Zanshin system, and the way one is meant to balance hand to hand and katana strikes to keep combos going. I finally understood the importance of the "Release" button.
Some of the SF6 story mode thing looks a hell of a lot like a Simple Series game. I mean this in the nicest possible way since I love the Simple Series.
https://twitter.com/HuLw090/status/1665366287969812481
Until the shipping email for my pre order on Amazon JP arrived last night, I had forgotten that Ed-0: Zombie Uprising from D3 was out today.
https://youtu.be/AusYCS2XWhA
There is a trial for it on PS+ if you have the top tier.
New D3 game hype train!!!!!!!!!!!!!!!
Another new D3P joint out of nowhere, and it might be their Simple-st game in a minute: https://cohost.org/gosokkyu/post/2125750-yeah-you-want-thos
https://www.youtube.com/watch?v=ixmG35AhgFI
Ha! I came here to post the same thing. Samurai Maiden aside (for other reasons), this is the most Simple Series-looking D3P release in a while, down to the budget pricing and cheap presentation, with a really strong elevator pitch. They even did a good job translating the extremely japanesey Japanese title.
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I played a bit of Ed:0 Zombie Uprising last night. As we all know and think about everyday, this is the hot new D3 banger where you play as a samurai, shinobi or a sumo wrestler in Edo Japan during a zombie outbreak.
It is a rogue-like with Dark Souls style combat and a bit of Tenchu item throwing. The enemies are all ambling zombies so far. IMO they all have too much health and take ages to die. You pick your way through random forests and villages, finding items, killing zombies and looking for the exit Tori gates. They are multiple Tori gates per floor and you want to choose whether to exit via a gate that will give you health, food, items etc.
You find skills, charms and items which are lost at the end of each run. Some of these are beneficial, some of them weirdly punitive until you realise how they can be used. Charms are applied to yourself and you have have up to ten equipped. You will get beneficial charms but also charms that are the opposite like Is Always On Fire. With these you can apply them to yourself or throw them at enemies. They will auto equip on an enemy and now you've got a permanently on fire enemy. Do that to an enemy in a group and you've got a bunch of enemies on fire. You can also build around the negative charms if you find the right charms. If you have the always on fire charm, you could equip it with a fire damage reduction charm, health regen charm and a increased damage while on fire charm to make a fire build. With item drops being random it is hard to guarantee that build but it shows that the game is nicely systemic. It reminds me of being able to defeat MGS3 bosses by leaving poisoned food out and hiding. Everything has a use, you just need to work out what.
Combat is deliberate and there is some depth with landing follow up attacks and using evade to cancel anims but it ain't no Good Hand.
At the end of each run you can spend money to improve overall abilities, inventory space etc but all items are lost when you die or complete a dungeon.
I'm going to play more. It's a solid 7/10 at the moment. If there isn't any enemy or level variety it will not be a 7/10.
Edit: forgot to say, the no frills approach to everything in this game definitely makes it feel like a Simple series game. In terms of where it lives in the great Simple Series and Simple Descendants Pantheon, it is a deeper game than Demolition Girl but not as fun as Ambulance Vs Zombie.
@“Chopemon”#p126330 update: Ed:0 Zombie Uprising does feature new enemy types. They are still zombies and they suck.
Mission 3 has a big difficulty spike and doesn't really have the playability or reward structure to entice you through it. I read about the mission 3 boss on the Steam forums to see if I want to persevere but I'm just too tired.
You don't unlock cool ninja lady until you have completed mission 5. That's another mark against it.
It is definitely a Simple Series game.
After dropping it, I needed something to block some life stuff bouncing around in my head so I carried on with one time Simple Series game EDF6. Due to the time loop structure of the game, it has some filler levels but missions in the 90s and low 100s are OUT OF THIS WORLD GOOD. They are the best that EDF has ever been. Fantastic mixes of enemies, great pacing, good environments and constant surprises. One of the time loops at about mission 105 does something really surprising. Amazing stuff. EDF is the ultimate Simple Series success story; a bunch of lunatics went for something, made something remarkable and then kept doing it, making it more exceptional each time. It boggles my mind that they never got the West to catch on to this. In the age of prolific amounts of people playing loot games in coop and the resurgence of Japanese games, I think the right PR team could really sell a new EDF to the west. Oh well.
Next EDF is a sequel to Earth Defense Force: World Brothers, as revealed in the latest Famitsu.
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@“◉◉maru”#p127387 but… Why? I thought it was the worst performing one so far sales-wise? Maybe it secretly sold well on console.
I really don‘t like looking at World Brothers but news of a sequel means I’ll download it on PS plus and see what's up. I assumed it was a one off but maybe there is something to it???
@“exodus”#p127400 I have no idea how it performed globally, or whether it did manage to attract a younger audience as intended, but just the fact that one can be released on Switch is probably good reason enough in the current software sales climate…
Anyway, this is a Yuke’s project on UE4 so it is not the same production line as mainline EDF. What it definitely confirms is the death of the Iron Rain subseries, which was also handled by Yuke’s.
I haven't tried this but it sure looks like a good candidate.
https://twitter.com/gudouan/status/1689572757166776320?t=lm9130rf7vLq3ca4sKIUQA&s=19
@“exodus”#p128084 Not sure if you remember but it was suggested by @“LeFish”#p101812 back in January.
@“◉◉maru”#p128090 HECK. I did have a feeling………………….
Indisputably a Simple Series game, and it's pretty good too!
Kwaidan is reeeeally cool but the last boss is rock hard and I haven't been able to beat it. Still definitely worth playing though
Kwaidan owns. While it does offer modern controls in addition to tank controls, there’s a late game sequence that is made significantly harder if you’re not using tank controls.