I can’t stop thinking about the politics of stoves in this anime game from 20 years ago.
I love the Trails games. Mostly the first one as the games have become less and less interesting, but that’s a topic for another time. Recently I decided to replay Trails in the Sky FC on a whim and had a really good time, but one scene in particular struck me. So, for context you’re on the road from one major city to another and you’ve stopped by a rugged outpost to spend the night. The stationed guards are happy to lend you a room and the following exchange happen from the two main characters:
Estelle: Mmm… but y’know, wood stoves just feel so more cozy than these things.
Joshua: Orbment stoves may heat up quickly, and they’re certainly efficient, but they can’t compare with the feel of a real wood-burning stove.
I’ve never payed much attention to this scene specifically. The game is set during an industrial revolution and the impact of technological progress is a central motif. In one city, the old harbour industries are being displaced by a service economy. In a rural village, the older farmers are disgruntled by the introduction of new farming machines. In this context, a piece of inconsequential dialogue about the properties of new stove technology seems fine.
But with the benefit of knowing the full story, this exchange becomes suspect. In the next game it is revealed that the downfall of the ancient civilization, was brought on by their extremely advanced tech. These ancestors lived in a post-scarcity society where the material and social needs of every citizen was provided for by a nigh-omnipotent AI. Since the dreams and desires of citizens would be fulfilled by this external force, it eventually lead to a spiritual decline in these ancients. We’re basically told that the AI “facilitated the creation of virtual realities intended to induce euphoria in participants. It even altered brain chemistry to achieve this. It was no different than taking a powerful euphoric stimulant and hallucinogen at the same time. Worse still, there were no side effects. No physical ones, at least”.
So this seems like a typical “technology has gone too far” narrative. A natural extension of the motifs in the game. But this stove dialogue makes it clear to me what the actual message of the game is. It’s about authenticity. The protagonists cheerfully agree that the old stoves while inefficient, simply feel more “real” than the newer ones. There’s no real argument here on the basis of material circumstances or the impact on society as a whole, but only an appeal to the emotional and spiritual effect on the individual.
Despite its conveniences, its potential to better the human condition, new tech is inauthentic. It might make you more prosperous, but at the cost of the experiences that mold people into people. This is exemplified by the protagonists eschewing the use of modern travel conveniences (e.g. airships) and instead walk the roads as part of their training. And this makes a certain amount of sense in regard to how tech distances us from our surroundings. But in the end this is in the service of the big takeaway that using technology to support people’s material needs is a slippery slope. That using a tractor makes us less authentic, despite being able to feed more people.That implementing policies that address the people’s basic needs eventually leads to the creation of the torment nexus.
The failing of the new age is not the sacrifices of progress, how we despite our technological advancements still treat people like shit. No, it’s simply the abstract loss of “the real” that is the problem. In fact, the people who overthrew the ancient society went on to become the royal family in the new feudal monarchy they established.
So, I can’t stop thinking about the politics of stoves in this anime game from 20 years ago.