‘Next objective randomiser’ aka the Jaffe method

Ok I can honestly say this is a ridiculously fun way to play. It adds a whole new dimension to drafting.

Summary

Chapter 11: Another Journey

Geitz wants to investigate the disappearance of Hawkeye‘s Father, and after being castigated by his brother, he and his trusted spy, Sword Lord Nino decide to escape. Let’s look at their stats:

Ok, both units are excellent. Geitz is a beefy boy and he‘s fast enough to double most enemies on the first chapter. Hopefully he won’t fall off too hard. Nino's strong and fast, and her growths are going to be amazing.


Do I get to keep Nino? …. nope. What a heartbreaker.

This first map poses a bit of a challenge because neither is carrying a healing item and there is only 1 door key so decided to just B-line to the boss, which is not difficult because Cavalier Geitz has great movement. Luckily Geitz‘s 0 Res didn’t stop me from taking down Wire, who was a Mage.

Chapter 12: Birds of a Feather


After escaping Ostia, Lord Geitz and his spy Nino travel south to Santaruz where they bump into Geitz's loyal countrymen, Thief Dart [Serra] and Shaman Marcus [Oswin]. Do I get to keep either of them?

Nope. Marcus would have been super useful! And having a thief with that much HP would too… oh well. !<

But luckily Hawkeye [Eliwood] is here and one of the stars of the show. He has an insane amount of HP, but it‘s not very useful being on an archer, they have no reason to be on the front lines. Luckily he has good strength, skill, and defense, so he should be a good archer! His low speed isn’t going anywhere so he won't double, but whatever.

Hawkeye is joined by his loyal retainers… Pent [Marcus] is our pre-promoted Jagen, a Hero with A rank Swords and Axes with stats so good you could probably solo the entire early game with him, Erk [Rebecca] is an armor knight (lol). Light Mage Matthew [Lowen] has 2 magic, definitely the stinker of the bunch. Corsair Karel [Dorcas] and Lord Eliwood [Bartre] also join the fray. Let's see who I keep.





I keep Erk and Karel, but lose Pent, Matthew, and Eliwood.

Oof, it hurts to lose out on another broken good unit, but the team is starting to come together. I‘m very happy with Karel. Erk could use more HP but we’ll take him. At the village I got some speedwings instead of the Secret book… which is a nice pickup. It also makes me realize I have no idea who is coming so I don‘t know when to use it. An enemy also dropped an elixir which is the first healing item I could get. I messed up with some positioning and accidentally drew aggression toward some of the units I’m not supposed to control, killing Marcus and Matthew… oops. They were lightweights but I could have used the stuff in their inventories. I eventually routed the boss… and our team marches onward.

@Jaffe Scientists Destroy Illusion That Coin Toss Flips Are 50–50 | Scientific American

@tomjonjon People who gamble on the outcome of flipping a coin thousands of times hate this one trick!

@tomjonjon I knew it. I’ve always known it.

not sure if it’s the same but I didn’t wanted to do every side story in Yakuza Kiwami 2 BUT

I did all **Haruka Requests** just because the system (haruka) was telling me which one to do each time (not sure if it’s random but felt random)