They’re really putting the Management back in to DRM.
Wait, so what do you do if you have a busted second Switch?
I presume you can disconnect a console from your account on Nintendo’s site.
To not have to deal with Virtual Game Card stuff and revert back to previous settings:
Go to System Settings > Users > [Your Profile]>Online License Settings and turn ON
Thanks! I loaded a game on my main switch, turned of power, and able to start that game on my lite. Now that empty cart icon makes no sense.
4 minutes 35 seconds seems like more time than is really needed to be able to say “it’s the same game but with less graphics”
Remember he’s likely talking to kids who either have no idea where those Smash Bros. characters came from, or thought they originally came from that First Soldier battle royale game they had on their phone for about five minutes.
I’m excited for games like FFVIIR and Cyberpunk on Switch 2, not because I want to buy or play them, but because I’m looking forward to the Digital Foundry videos to get an actual idea of how powerful the Switch 2 is.
Wouldn’t those children have parents who would know who Cloud and Sephiorth are at this point though? These kids also have search engines too of course. It’s not like it’s that mysterious to begin with.
I was 12 when Smash Bros. Melee came out, and I took the game at its word when it said that Marth and Roy were from a series that had never been localized in the west before.
These dudes bought NS2 motherboard and poked around the chips. Really interesting to see how they measured the bits inside.
Performance estimation
If remake runs better on switch 2 than my rtx 3060 laptop then I’m gonna have feelings.
Oh your laptop will run circles around it for sure.
I think @treefroggy 's point was not only about raw power but rather about how much effort Square Enix (and all the usual suspects among Japanese developers who struggle with PC versions) will put into the optimization of each respective port. That’s what makes these raw chip comparisons a bit moot.
It’s quarterly report time again. Nintendo Switch will not officially pass the Nintendo DS before its successor’s introduction on the market, but this milestone will be achieved by Black Friday. Good start for Donkey Kong Returns Returns Returns. A lot more here.
Interesting, I remember when Mario Odyssey sales surpassed Breath of the Wild and assumed that had held true. Was it just a much stronger social media game and had more staying presence in the zeitgeist? Looks like it gains ground when the sequel was announced, that makes sense I suppose.
(whoops, didn’t mean to reply directly to @chazumaru, as if I’m demanding your take on the matter)
BOTW is at 32.81m copies shipped (34.51m if you include the Wii U version). Mario Odyssey is at 29.28m copies shipped. So both are relatively close and are the best selling game in their respective series (if you separate 2D and 3D Mario).
Mario Odyssey started stronger – it released close to Christmas season – but fell faster, and has been consistently selling less than BOTW since 2018 and until the release of TOTK (compare from Q1 2018 until Q3 2023).
Mario Odyssey especially fell hard in early 2019, which would imply it was heavily impacted by the releases of Super Mario Party (late 2018) and especially New Super Mario Bros. U Deluxe (January 2019). We have seen since the DS and Wii that 3D Mario is seemingly directly competing with many different Mario experiences (2D Mario, Mario Party, Mario Kart) whereas BOTW never had any serious competition until TOTK.
Since Summer 2023, which is both when TOTK released and right after the huge Box Office success of the Super Mario Bros. movie, Mario Odyssey has been rather consistently beating BOTW and slowly catching up with its total sales.
Don’t see a problem here. Honest gamers have nothing to worry about and Nintendo has a right to run its business as it sees fit.