Recently, I was pondering the pleasantly stocky proportions of the the PC-FX and began to wonder how one could go about quantifying this delightful quality and, in doing so, declare the scientifically most (and least) cubic consoles. Thus, this investigation ensued:

~~**~~Methodology**

A selection of 53 consoles and the dimensions of an associated bounding rectangular prism was compiled. Consoles were selected first based on which had readily available dimensions at ~~[~~dimensions.com](https://www.dimensions.com/) and then based on a personally selected sample of additional consoles with dimensions that could be researched with some degree of confidence via Google. I devised a "cubeness" calculation that would range from 0 to 1, with 1 representing a perfect cube and zero the theoretical "least perfect" cube (basically a sheet of paper, especially legal size paper). With dimensions X, Y, and Z, where X is the largest of the three dimensions, the calculation looks like this:

cubeness = ((X/X) x (Y/X) x (Z/X))^{^(1/3)}

or, simply,

cubeness = ((Y x Z)/X^{^2})^{^(1/3)}

The cube root is not strictly necessary for the purposes of ranking the consoles, but it did give a nicer spread to the data. Consoles plus add-ons (e.g. the Sega CD) were included when feasible. This becomes important. Also, I must address the elephant in the room: is the GameCube handle included in the calculation? The dimensions I found did not include the handle and I chose to accept this. This, of course, put the GCN at a significant advantage, and I was glad to accept this (fight me!).

~~**~~Results**

Additional investigations pertaining to this data are forthcoming, though in this first post I will share the overall raw "cubeness" ranking of all consoles as well as consoles+addons:

~~[URL=https://i.imgur.com/toMQS6u.jpg]~~~~[IMG]~~https://i.imgur.com/toMQS6u.jpg[/IMG][/URL]

~~**~~Discussion**

The cubeness of the included consoles ranged from 0.36 to 0.94 with a standard deviation of 0.11, bookended by Nintendo consoles (Switch and GCN + GB Player, respectively).

Returning to my earlier statement, one can now observe why the inclusion of console addons was key--the obvious paragon of cubeness should be the GCN, and the GB player proves to be the keystone that completes the pleasing dimensions promised by its name (also, it obviously helps that the handle has been excluded, but I digress). More importantly, this just barely edged out the Ouya, which was a late addition suggested by noted video game historian Phil Salvador.

Based on this data, I would propose that the included consoles could be broadly divided into the absolute units (>0.75), the inoffensive rectangular prisms (0.5-0.75), and the long bois (<0.5), with the largest swath occupying that boring VCR-esque middle territory. Please stay tuned for additional analysis. I would also be more than happy to accept any suggestions for additional consoles to include (if you can track down the dimensions...e.g. I couldn't find the Genesis 3 listed anywhere) or trends/correlations to investigate.