I‘m no completionist by any means, but when it comes to narrative focused media, I often feel compelled to finish out the narrative in whatever capacity that entails. I’ve absolutely pushed myself to sit through movies, games, and books I really don‘t like. This year, for the first time, I’ve felt way more comfortable dropping media unfinished and fully knowing I won't return to it.
BUT
Sometimes I get halfway through a game, take a break and have a real hard time returning to it. It definitely seems genre/style related more than anything for me. Genre wise, Open World games are probably my biggest offender. Unless I get truly sucked in to the games world or story, Open World games don't hold my attention well enough for me. Every few years, a big Open World game does suck me in and I'll spend 100+ hours with it. This year, Elden Ring did it for me. I always find something to do, and find a reason to come back to it. The last open world game to really do this for me was Breath of the Wild back in 2017. I tried Red Dead Redemption 2, Fallout 4, Horizon Forbidden West, Ghostwire Tokyo, and probably a few others I can't remember, and dropped them all within the first few hours. While I don't necessarily feel guilty about not playing them, I often wonder if I'm "missing out" on something by not having completed those experiences, mostly when it comes to the story. Writing this out is giving me the feeling that I should start just reading through story summaries on Wikipedia and moving on and letting go of some of this.
I don't personally keep a backlog, but there's always a small list on my mind of **_classic_** games that I need to get through. Unfortunately some of these games end up being ones that I drop too. I've started and dropped Earthbound, FFVII, Resident Evil, and MGS1 many, many times. @whatsarobot makes an incredible point about experiencing things at "right time, right place" which I think influences my ability to complete a game. Whether it's time of year, the device I can play a game on, and ease of access.
**"right time, right place"**
During 2020, I finally completed my first JRPG. It took me from late spring until early fall to finally get through Chrono Trigger. Having the game just on my phone made it super easy to pick up and play for a few minutes whenever I had downtime, which I think greatly lead to my success in completing it. Granted, 2020 gave us all a lot of downtime at home, the situation was perfect for me being able to actually get through that game.
I feel really guilty because I started playing FFVII on Switch in the early summer after finishing FFVII Remake on PS5, and haven't touched it since August. I was truly enjoying my time with it, and was really interested in the story. I actually found the story to be far more compelling than I expected, and started to really understand the reverence for this game. I don't like that I dropped it, I think life maybe just got in the way. Having it on Switch means I bring it with me, but I haven't had the headroom for ingesting a huge story like that lately.
Should I feel guilty? Absolutely not. This thread has definitely made it easier to reconcile that fact. I read through these posts yesterday and felt really good seeing that there's a lot of us who drop games and don't necessarily come back. This year, I've gotten better about dropping things when it comes to other forms of media, but games are still the one thing I latch on to and feel some kind of strange urge to complete them, at least when it comes to narrative focused ones.
I read through more than half of Snow Crash back in May, and realized I hated the characters and pacing and decided to just drop it and don't feel bad about it. I'm learning and growing I guess...