My 3+ is currently stuck at Heathrow, hoping it will start moving soon.
I've got all my ROMs ready to go. For fixing missing artwork, is it all done through the device or do you need to hook it up to a PC and manually find and assign image files?
My 3+ is currently stuck at Heathrow, hoping it will start moving soon.
I've got all my ROMs ready to go. For fixing missing artwork, is it all done through the device or do you need to hook it up to a PC and manually find and assign image files?
@âChopemonâ#p134586 if you use either the stock Retroid emulation fronted or go with Daijisho, itâll automatically scrape for artwork and usually does a pretty good job, but for whatever ends up missing, you can scrape them individually or itâs really easy to find and assign image files on the device itself â since itâs an Android machine, you can just open up a browser, find the art you want, save it to the device, and assign it on the spot (the process varies a bit depending on the frontend you choose, but itâs pretty straightforward in any case)
@âtokucowboyâ#p134590 perfect, thanks!
After I saw someone with a Miyoo Mini for Pico 8 games, I picked up the Miyoo Mini Plus and have been happy with it. The buttons feel really good.
Is PICO-8 emulation workable let alone on a Miyoo? I tried it once on PC in Fake8 (I think - it was inside Retroarch) and it didnât run my own terribly basic game correctly.
@âantilleseâ#p134613 I don't know much about Pico emulation, but I did just see this video review of a newer, more niche handheld with an interesting aspect ratio and the reviewer specifically calls out Pico emulation as a good use case:
https://www.youtube.com/watch?v=Tf4k6f8fgbY&t=568s
@âantilleseâ#p134613 The Miyoo uses Fake 8, and while I havenât stress tested it, itâs been fine with the games I tried.
I got an RG351V last year and Iâve been really enjoying using it to play older JRPGs, but Iâve been struggling to understand shaders etc. Fairly inexperienced with this stuff and trying out the premade ones that come with RetroArk seems to either work okay, or just break the emulator. If anyone has any links etc where I can read up about this stuff I'd be really grateful!
@âUbernookâ#p134718 Here's an explainer on some of them!
Shaders are weird for sure. I tried out a whole bunch of them on my 405M and like you said they're only okay or these little handhelds are way underpowered to run them so they break everything. I've found the crt-blur shader and its variants to be good on the little screens.
So it turns out Dr. Cossack was being manipulated and Dr. Wiley was behind it the whole time.
This concludes my use case report.
I have a stack of retro handhelds. GBA, GBA SP, GBA Micro, Neo Geo Pocket Color, Wonderswan Color⌠a bunch of stuff I am forgetting. Most of these are just on display or stored now. On my desk, within arms reach is a stand with a Playdate, an IPS modded GBA, and a 3DS. Docked nearby is an Analog Pocket. Somewhere, in a box below my desk is a Retroid Pocket 2.
I keep the other GBA on my desk because I do have an Everdrive-like cart for it and I do prefer the ergonomics of the classic GBA, so I'll just bust that out and play some Kuru Kuru Kururin every once in a while.
I didn't love the feel of the Retroid and wasn't impressed with the software. My friend got one an bricked it in like the first week somehow. (I offered her mine and she was just over it).
I generally only commute or travel with the Pocket since it does so many things and does them well. Arcade games, Wonderswan, and all the other stuff you'd expect. It doesn't need an Everdrive, in fact, I don't keep a game in the cart slot at all. While it's nice to have the option I keep one of those GBA vibration carts in there (they work with games that support vibration) and it's a decent enough dust cover for the port.
Great screen, feels good, has solid battery life, and you could play it on your tv too.
A nice little quality-of-life thing I didn't know about until I got it was that the controller can turn the docked system on remotely which is so nice.
My only complaint is that when you dock it you're probably going to scratch the crap out of the bottom because it doesn't always find the port nicely (versus something like the Switch which just docks in a second).
I had to wait a year or so for mine too but I think it was worth it. Alternatively, you could try to jump on one of these limited edition colors they keep dropping then cancel your other order.
@âeightcellâ#p134912 all the analog stuff looks super nice. tbh iâve never quite known how they worked (always assumed you needed actual carts) and theyâve always been too expensive/sold out for me to entertain the idea of figuring out otherwise.
i'm really impressed with how much i'm able to do with the retroid pocket for a relatively cheap price. as others have pointed out in this thread, the grey market for these pocket emulators keeps expanding, and i can see myself becoming an enthusiast of these "7/10 experience" systems. in the meantime, it's been a real treat getting to play games i haven't played in years/have never played at all.
Dang it feels good when you start to fill up your arcade âfavoritesâ section on a new device
[URL=https://i.imgur.com/Tpg4BXD.jpg][IMG]https://i.imgur.com/Tpg4BXD.jpg[/IMG][/URL]
I was up till 2 last night getting my Retroid setup. Something kept going sideways with the hotkeys in Retroarch and I was losing control input. All done and I love it.
I've got the Gameboy all nice and green with some ghosting and after playing some Mega Drive, I'm going to get some CRT shader on it.
So far played:
Super Mario Land
Tatsujin
Batsugun
Rolling Thunder
TMNT Hyperstone Heist
Street Fighter 2 GB
Soldam
And all of Streets of Rage 2
My previous emulator setup just had a list of ROM names. The box art on Retroid is really helping me choose cool looking stuff to play. LOVE IT
I have played my Retroid near daily since getting it. Booted it up this evening and all of my ROMs had disappeared from the Retroid launcher. Googling around and this appears to be a bug. You need to clear the data and cache for the app. Then repopulate it. Then reassign the box arts it couldn't scrape. Then manually hide all the .bin files again.
Nuh-uh.
I switched to Daijisho and it is much better. Fewer missing box arts and auto hides .bins. Hooray!
Is anyone here using their Android based retro handheld as both a handheld and connected to the TV and using Duckstation?
I have a problem and I don't know if there is a solution. The hotkey to open the Duckstation pause menu is assigned to (let's say) L3. This registers as retroid controller button 106. When I connect it to my TV and use my 8bitdo, L3 no longer brings up the pause menu. I have to go into the settings and remap it to 8bitdo button 106 and then map it back to the Retroid L3 when I use it handheld.
Retroarch doesn't have this problem. It recognises them as being the same and the experience is seamless. Has anyone done the same and found a solution?
Anbernic Saturn pad style handheld. This promo vid gets amusing about 2:45 where you can hear a dude reading the script under the TTS voiceover lady. Gives big bunch-of-blokes-trying-very-hard-ok! vibe, which is kinda endearing lol
https://youtu.be/Ge-pZrXfEuw?si=dZrg01OGMyo_bpUC
@âKennyLâ#p139337 OK I mostly dismiss these products as novelties of the week that just get more and more ridiculous through the years but That One is now getting my Attention purely on its layout. That's just way more interesting that âa gameboy with two joysticksâ
I do be using that miyoo mini plus. It do be a good handheld.
I wish pico-8 supported multi-cart stuff (like, almost every pico game) but hey, you can't have everything.
Onion-OS is cool.
I want a retroid pocket 2s but uh can't justify it because the USD->CAD exchange rate is awful.
I've been able to play some good games on that thing!
bought that stupid new SP-like Anbernic everyoneâs talking about because Iâm weak. will it suffer the same fate as my Miyoo Mini and gather dust for months before being resold? who knows. I donât even like the GBA library that much!