@whatsarobot#7295
Thank you SO MUCH for that article you linked. I'm still trying to figure out how to talk about it but the relationships (business, cultural, technical, etc [even personal, as I am a veteran myself]) between videogames and the military is a subject that has been burning a hole in my brain for the past couple months. So it's not a surprise I've also been thinking about Kojima. I was already aware of Genocidal Organ and Harmony (because of the excellent trilogy of anime adaptations of Itoh's work, I havnt read the books), and considered Genocidal Organ important to help understand some things in MGS, but I had no idea the author and Kojima had such a direct relationship. I shouldnt be surprised! Definitely need to pick up "wired for war" now.
I also second "the men who stare at goats", which unfortunately is a case where the movie adaptation should be avoided at all costs. I'll rack my brain for other answers and get back to you. In the mean time, check this out
(skip the abstract)
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7376277/
This is kind of an off the wall recommendation and the connection might not be immediately obvious (hint: there are other kinds of war besides people litterally shooting at each other) but have you seen the movie Network?
https://youtu.be/V9XeyBd_IuA
https://youtu.be/X4DXaKuOAZ0
>
You‘re television incarnate, Diana: Indifferent to suffering; insensitive to joy. All of life is reduced to the common rubble of banality. War, murder, death are all the same to you as bottles of beer. And the daily business of life is a corrupt comedy. You even shatter the sensations of time and space into split seconds and instant replays. You’re madness, Diana. Virulent madness. And everything you touch dies with you. But not me. Not as long as I can feel pleasure, and pain… and love.
At the time of its release it was considered an outlandish dark comedy. It predicted reality television, among other things. Watching it today is sobering.
Edit: I have a habit of avoiding other peoples cumulative thoughts on a subject until I reach a conclusion on my own, but this subject is so big and encompasses so many things that I dont think that's ever going to happen. So if anyone has any interesting recommendations about the historical or modern junctures of the military and videogame industries (or even just stuff about the relationship between the military and GAMES), hit me with them. Preferably nonfiction, but if you know of a interesting or useful fictional metaphor hit me with that, too. I sometimes feel like I'm attempting to reinvent the wheel when trying to figure out how to approach this subject. Like the derogatory term "murder simulator" doesnt seem so silly when considered in this context.