"Video Game" The Motion Picture the game...

Plenty of games used to be made of popular movies or hoped to be marketing synergy. Now its more a mobile games thing. What are some games made of movies that you think where good? I'm not aware of too many modern good ones but would be interested to find out about them.

So to start some that pop into my mind was Peter Jackson's King Kong the movie the game for Xbox 360 was kind of good. Spiderman 2 on PS2/Xbox/Gamecube was good. Also now that I am thinking people said the Mummy Demastered is a modern title that was good but I haven't checked that our yet.

Also there is a wiki list: https://en.wikipedia.org/wiki/List_of_video_games_based_on_films#M

I thought the The Thing game was good. It's a sequel to the film though not an adaptation of it


@“yeso”#p134389 I thought the The Thing game was good. It’s a sequel to the film though not an adaptation of it

Scanning the wikipedia entry that @"Punchmaniacs"#p134386 linked, games that are based on properties which are also movies but don't really relate much to any specific movie feels like cheating,. However games that are directly adapting a specific movie or movies, or are based within a fictional universe or w/e that is primarily movies, or are at least narratively reference the movie in question seem relevant to the thread.

The lines here are going to be clear for some things but incredibly hazy for a lot of things. I think _Star Wars_ crap _usually_ makes it pretty straightforward. I'd never dream of saying that _Knights of the Old Republic_ or _Jedi Survivor_ are games based on movies. _Rogue Squadron_ games, _Battlefront_ games, and even _Shadows of the Empire_ are only a little bit ambiguous, they have original stuff but still depict specific scenes and events from the movies. Luke Skywalker is in those freaking games, they're games based on movies.

For another example, take _Lord of the Rings,_ as a fictional universe/media property. Something like [_Lord of the Rings: The Third Age_](https://en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The_Third_Age) is so unambiguously a game based on the Peter Jackson trilogy of movies, but, something like [_Middle-earth: Shadow of Mordor_](https://en.wikipedia.org/wiki/Middle-earth:_Shadow_of_Mordor#Sequel) and [_Middle-earth: Shadow of War_](https://en.wikipedia.org/wiki/Middle-earth:_Shadow_of_War), two games that I _can't believe_ are named that, are at most "inspired by" the Peter Jackson trilogy of movies (which I think is probably just shorthand for how it just bases most of its art direction off of the movies), and wouldn't count. They're really more products of the sort of sniveling, pathetic attempts from over the last 20 years to continually try and commodify the act of capturing that commercial lightning in the same bottle where it once struck.

There are probably a lot of maybes and "technically correct" examples within the _Aliens_ franchise, too. Like, is _Alien: Isolation_ a game based on a movie, exactly...? I guess it directly references Alien since the player character is the daughter of Ellen Ripley. What about _Aliens: Colonial Marines...?_ How about that freaking game, _Aliens Versus Predator: Extinction_, that is an RTS, which is funny to me. I dunno. I'm overthinking this, obviously.

So, I'd say that _The Thing_ game would count. Like, there's no _The Thing_ franchise or fictional universe or intellectual property matrix (all chilling thoughts) from which to draw source material from... there's just, like, the movie, and stuff based on it. Sidenote but apparently there's also a novelization of the movie, which is hilarious to me.

Anyway, I remember hearing that that _Mad Max_ (2015) game, which isn't an adaptation of _Fury Road_ but was clearly released in the same year as some kind of promotional tie-in, was, like, a surprisingly good game. I feel like that was one of the last times I remember hearing about a game that was a) said to be "pretty good for a promotional tie-in game," and b) quite deliberately a promotional tie-in to a specific movie, even if the game itself isn't exactly based on the movie.

@“yeso”#p134389 I agree the thing was a good game.

@“Gaagaagiins”#p134394 Good points in there lots of room for interpretation. I forgot about Madmax and I did enjoy it quite a bit. It wasn‘t the story of the modern movie but it existed in that version of the world. while not a fully fleshed out game it had great systems in there to poke with. the car combat and world was beautiful. the shortcomings where the same things most open world games struggle with. So that’s a great modern example of movie game while not specifically the story of said movie.

I really like The Lost World arcade game by Sega. A great light gun game full of blue skies, cool set pieces and great looking raptors.

Die Hard Trilogy is pretty good and that's based on THREE movies.

If the Thing counts, Ghostbusters on the PS360 counts. That's a good 7/10 in all the rights ways game.

@“Chopemon”#p134427 This reminds me I was obsessed with the SNES Jurassic Park game as a kid.

Other childhood faves: Willow and Robin Hood: Prince of Thieves on NES.

Can't vouch for their quality 30 years later tho.

The SCUMM adventure game of Indiana Jones and the Last Crusade was good.

Vice City surely is cheating, but come on it is so blatant I'm just gonna say it and wait for the rules lawyers to yell at me


@“rejj”#p134434 Vice City surely is cheating, but come on it is so blatant I’m just gonna say it and wait for the rules lawyers to yell at me

Rules are made to be broken

It's not directly based off any of the movies, but Terminator: Resistance that came out in 2019 is actually super fun. The shooting and the stealth mechanics are well done, as well as the very light RPG mechanics the game has; the game wears its Bethesda inspiration proudly on its sleeve. I say all of this with the caveat that I was fairly drunk most of the time playing through it, so the game might require a minimum BAC to be enjoyable. The developer Teyon are working on a new Robocop game or something. That might suck, but it could be good!

Also not directly based on any movie, but Robocop vs. The Terminator for the Sega Genesis/Mega Drive is amazing

@“rejj”#p134434 I agree the last crusade game was great, I had the unique experience of playing the graphic adventure before seeing the movie and then the whole movie exclaiming, this is just like the game.

@“Fuck Trevor”#p134460 Thanks for the reccomendation, I'll check it out. Oh yeah the Robocop could be good. Also hopeful for the upcoming IO interactive 007 game.





I know this is a civilized community but I was eight years old in 2004 and a victim of the culture thrust upon me so I‘m afraid it’s time to talk about Harry Potter games

There are at least* [13 distinct video games](https://forums.insertcredit.com/d/214-sewer-music/17) based on the first three Harry Potter stories.

[b]The Bottom Line: these games won't kill you, and may even please you, if you're a child and have been sucked into Harry Potter[/b]. Please disregard if this is not you (but do read on this post is educational)


Philosopher's Stone (simultaneously released November 2001)

Game Boy Color (Griptonite)

Game Boy Advance (Griptonite)

GameCube / PS2 / Xbox (Warthog Games // December 2003)

PS1 (Argonaut Games)

Windows (KnowWonder)


Chamber of Secrets (November 2002)

Game Boy Color (Griptonite)

Game Boy Advance (Eurocom Developments)

GameCube / PS2 / Xbox (Electronic Arts UK, Eurocom Developments)

PS1 (Argonaut Games)

Windows (KnowWonder)


Prisoner of Azkaban (June 2004)

Game Boy Advance (Griptonite)

GameCube / PS2 / Xbox (Electronic Arts UK)

Windows (KnowWonder)


[size=10]*others include LEGO Creator: Harry Potter and the Chamber of Secrets; LEGO Harry Potter Years 1-4; Harry Potter and the Quidditch World Cup; and several games playable on 2-disc DVD releases of the films (remember those?)[/size]


It's easiest to group these by developer/format, since each made essentially one kind of game several years in a row.

  • - Griptonite games are JRPGs (except Philosopher's Stone GBA)
  • - the Eurocoms are 3D adventure games in the vein of Ocarina of Time (except _Chamber of Secrets_ GBA)
  • - KnowWonder made American McGee's Harry Potter (the same team developed the _A Series of Unfortunate Events_ game for Windows as well)
  • - did not play the Argonaut PS1 games, myself
  • **
    Griptonite RPGs: Besides their format, the main distinction between each version of each of these games is how spells function as a gameplay mechanic. In these handheld RPGs, the player gains new spells in the same way a Final Fantasy character does, i.e. they function only as new attacks during battle, and serve little or no purpose in the overworld. These draw as often on scenes from the books (so I am told) as from the movies for their quest design. Not especially interesting as RPGs, but a decent appropriation of the form. Level design such as it is isn't able to make the world feel too multifaceted, but they had their own [soundtracks](https://www.youtube.com/watch?v=HpJvzteiMuI) which made them feel like distinct experiences from their console counterparts (in addition of course to looking, playing, sounding, feeling completely different).

    Eurocom puzzlers: Spells in these act like items in 3D Zeldas: you enter dungeons as part of class "challenges" and find the spells partway through, à la the big chests in Zelda. HP2 has a reflection spell to play [deadly tennis](https://www.youtube.com/watch?v=gVAJCDS9KEo) with enchanted statues/boss monsters, an illumination spell to light up dark areas and open hidden passages; HP3 has an ice spell for making a path across pools of water and making [blocks of ice](https://www.youtube.com/watch?v=Lmu6fGGKPA0), and so on. The most technologically advanced of the adaptations, at least as far as it seemed to me at the time. In home console versions of HP2 it's not possible to walk all around the outside of the castle, but you can [fly](https://www.youtube.com/watch?v=7pyurx5lAvI) wherever you want (kids love this stuff). In HP3 you can run everywhere, and also fly on Buckbeak, or your own hippigriff if you connect to the GameCube version with the Game Boy Advance link cable—how many players even bothered with this, I wonder. HP2 also has GBA connectivity, although the GBA version of HP2 is terrible and I wouldn't want any kid to play it.

    Warthog Games adapted _Philosopher's Stone_ in this format, which EA published in 2003, a year when no HP film was released (following the first two in 2001 and 2002). "Good" in this broad discussion is a confusing notion to begin with but this game is not on par with the others, at least.

    KnowWonder platformers: In these, spells are handed out at the beginning of class, then used variously in adventure levels as aids for platforming, object manipulation, attacks, and door unlocks. Despite this mechanical inconsistency, HP1 and HP2 for Windows are the best of all the game adaptations, if for no other reason than their environmental design.

    When you're a child playing these the environments feel vast and pretty [eerie](https://www.youtube.com/watch?v=RVJEyDK_PUw&t=8m48s)—there's a whole hidden world inside this castle beyond your understanding, kiddo. [Creepy stuff](https://www.youtube.com/watch?v=mZW1azS3o4o&t=3h46m46s) for British children's fiction. Go figure: _Thief 3_ level designer, _BioShock 2_ director Jordan Thomas designed levels for KnowWonder's _Philosopher's Stone_. _Chamber of Secrets_ is less spooky but inherets enough of _Philosopher's_ other design ideas.

    In HP1 you're stationary when holding the wand/cast button, but in HP2 you're able to move while casting—this is the first game I played with WASD bindings as the default. In HP2 and HP3 there are Mario World/Donkey Kong Country etc.-style [bonus rooms](https://www.youtube.com/watch?v=6Ua0yFXhfgc&t=7400s) where you bounce around on trampolines and collect beans.


    The most appealing thing about all these games is not that they repackage the plot beats of the movies/books, but that they use those narratives as a launchpad to present a wider world to the player. Ocarina-style dungeons in Eurocom's games and KnowWonder's extended platforming levels show you a space in a way a movie or a book cannot: "then, brilliantly, Harry the little wanker launched himself over another gap above a pit, quite dismal it was. His heath bar couldn't take another fall. Phew. Crikey."


    The Eurocom and KnowWonder productions share soundtracks, which are good. The composer is a scumbag and I won't name him here, but: the main musical motifs in these games are surprisingly compelling. Williams is rightfully a more decorated composer—to compare the two is ridiculous—but the games present strong, distinct melodies which stick in my mind more clearly than many of the movie tracks.


    Never going to get another chance to mention this anywhere in public: listen, it's [Gehrman talking about Harry Potter](https://www.youtube.com/watch?v=_RciLx3-CGY)

    Where was I

    There have been a ton of games based on the Alien series (and even more that just plucked the xenomorph as close to wholesale as they could get away with) and you could call plenty of them good, but Konami's 1990 Aliens arcade game is good, kinda slept on, and interesting in a fun way.


    You get nice pixel art and super driving synthy (sometimes dissonant) chiptunes, plus the weird, campy uncanniness of pink aliens, green facehuggers and all sorts of wild monsters that are absolutely not in the movies. Plus Not Sigourney Weaver just makes for a great main character sprite with that chaingun Reebok look. I don't think we'll ever go back to tie-ins of big-assed Hollywood movies looking as pulpy and off-brand as this. It's cool that it was this way for a time:


    The SNES game based on Francis Ford Coppola‘s Bram Stoker’s Dracula is pretty cool.


    @“captain”#p134983 Where was I

    As someone who doesn’t know nor care much for Harry Potter (certainly even less now) and did not understand 99% of the references, even I found these recently trending Australian videos funny.


    There is a Game of the Movie coming soon, **Sand Land**. Doesn’t look that great. But the movie doesn’t look that great either. And the manga wasn’t that great either. I do really like the clean "late 90’s" Toriyama art-style in flat and bright HD. Very reminiscent of Blue Dragon.