K, but, just to be clear, I Liked the post before I read your edit, and I liked all of it, but especially liked:
@MDS-02 I had also decided to like the post before I read down to the edit.
Your words reminded me of one of my favorite books, which climaxes with this revelation: āThere is no simple explanation for anything important any of us do and the human condition, the human tragedy, consists in the necessity of living with the consequences of actions so obscure that we do not, can not understand them.ā
@deepspacefine thatās a nice quote. Thanks for sharing it.
@prophet_goddess Just thought Iād let you know the Porter Robinson song you recommended has been in my current rotation. I like it a lot. Iām not sure I can stomach an entire album in that style right now, but Iām working up to it haha. Itās like⦠uncomfortably uplifting. lol.
Nice. āDo it for yourselfā never did it for me either. If I wanted to do stuff for myself Iād fuck off entirely and lay around playing games 24/7.
To answer my own question I found a passage I really like in a book Iāve been reading. Itās called āShoot The Damn Dog: A Memoir of Depressionā by Sally Brampton. Halfway through the book I found out she killed herself about 7 years after writing it. Soā¦. that sort of colors things differently. But Iām still very grateful for the book. Hereās the quote:
This is more or less the conclusion I come to again and again.
I hope Iām not sidestepping the topic too much, but: I donāt really worry about the āwhy?ā of making art, personally. I suppose I donāt take art very seriously. Sometimes there are things in my head that need to be art, so I try to make them by combining my idea with the material reality around me, and thereās some art.
I think every single human being should make art, and lots of it. We are the art-making animal; we have a responsibility. After we're all gone, there will be nobody left to play the accordion or sing in the shower.
And on a personal note, I'll also say that my relationship with art, making stuff, (and everything, really) got a lot better after I was diagnosed and received treatment for bipolar disorder. That wasn't a problem I could think myself into solving.
Once I participated in some art jams here because I thought it would be fun and a way to learn a new music tool and it made me realize I am an amateur composer.
I have been struggling with this very question recently. I am around your same age and recently completed a pretty big project, an indie game I spent 7 years working on in my spare time. When it got less than 300 downloads and very few of my friends reacted to it (especially since I had been talking about it forā¦years) I kind of went and declared that I quit from games. I also quit working on my webcomic at the same time after working on it for about 10 years for the same reasons, my friends just werenāt interested in it and nobody was paying attention, and it was just tedious to try and keep going with it. It felt really crushing to put all this effort into stuff and then have people go āOh I keep meaning to play thatā
I still draw a lot and I miss working on projects, so maybe iāll get back into it someday. I have been asking āwhat would I make if I never showed it to anyone?ā and thatās been driving a lot of motivation for me to start making comics again. As for games I think thatās going to take a lot longer to get back into, if I do at all, because I find the time and energy investment to be way too high for me and whatever payoff Iām going to get from it isnāt worth it. What kind of game would I make if nobody played it? I think I kind of already made that gameā¦
Man that AI shit is bogus. They canāt compose a shot worth a damn, canāt even hardly draw hands without thousands of correct keywords. The AI stuff also feeds off itās own output, so eventually itās gonna run out of human made stuff and just pump out slurry.
@hellojed Your game looks cool as heck. Iām gonna give it a shot. Do you have some kind of devlog or blog about it?
Yeah in my experience friends just donāt really give a shit. But itās not really malicious or anything. Itās just the world we live in. Everyone has hyper specific interests and thereās so much content being pushed at us from every direction. And Iām just doing my thing on the sideline. I feel like my friends regularly forget that I draw. And thatās like⦠my whole thing.
But for me friend art is my favorite art. Itās meaningful to me.
@stardusty yeah I wrote one up here https://hellojed.itch.io/crystal-slaves/devlog/541439/crystal-slaves-the-post-mort-em
@hellojed I read the entire post mortem and tried the game. I spent about an hour playing it. I might pick it up again. I can not imagine working on something consistently for seven years. That is incredible. I find your whole ordeal very admirable and inspiring, so thank you for writing about it, and releasing the game. I like your character designs a lot and Iād love to see your webcomic.
It is crazy how these things can just go on for years and years before you know it. I recently published a novel that I wrote and re-wrote for four years, and now that I think about it, the book Iām currently working on has been in the process of writing for over a year and a half and I still think of it as my ānewā project. I really related to getting to a point where you just want to release it without making a fuss just to get it over with, and then still feeling a little disappointed when it doesnāt make the impact you wish it had. At the same time, the book resonated with a few readers, and in the end, Iām able to think of it as a success.
But yeah, I went through that whole same thing about not trying to find a publisher, not wanting to do marketing, and just wanting it in the world. And I also had that same experience of looking at people who are investing a lot more of their time and resources into all that salesmanship stuff and having it go nowhere at all, and thinking that at least Iām not betting my whole life on making this stuff work.
Itās a harrowing experience but it also shows that you have a true passion for what you do. I confidently declared many times that I was giving up on my book completely and throwing it in the bin, and then there I would be the next day with a new idea for a scene or a character. So I guess this speaks to one answer for why we make art, which is just that we are compelled by some incomprehensible part of ourselves that wonāt go away.
Literally me
Four years ago(!!!) I started thinking about a story, writing down sketches of scenes or charactersā thoughts or whatever every now and again. Then COVID happened and suddenly I didnāt have a job or a social life, and I wrote this thing every day for two months. It became a reasonably long document (~ 100 pages) of story notes, dialogue, scene descriptions, etc., sort of a screenplay-like thing. Then I stopped, having burned out, and aside from a few exceptions have really not touched it in the years since. Iāve accumulated many more notes, quotations, scene ideas, characters, character traits, but havenāt put in any real work on it in a long time. I want to go back to it. I donāt think Iāll ever want to write for money, but I feel compelledāif thatās the right wordāby some inner need to express a whole bunch of thoughts through this abstract narrative apparatus. I donāt know to whom, or how much longer it will take, but I am committed to making it happen.
In response to the thread question: hmm... I'll have to get back to that
thank you! Itās here www.puppyspacepirates.com ignore the āi quitā and php error message and read from the start, itās about 100+ pages or so.
I think with comics unless you work on them full time itās really hard to make regular and meaningful progress, because you arenāt regularly in the zone of drawing and finishing pages. It took a really long time for me to get to 100 pages doing like one page a week, max. And then having going on hiatus several times. I really didnāt have a creative throughline for things I just wanted something to draw and sequence action with and maybe that was enough for a while? Itās harder for me to plan longer storylines because I am always changing the dialog, to the point where I would write the dialog after I had drawn everything. But it just became too time consuming and I got tired of drawing the same characters over and over again, I wonder if artists of long standing comic strips ever felt the same way