I preordered replicant but am maybe a little scared to play it for some reason?
I played Replicant and found I like the game a lot less than I originally did 14 years ago. Oops! I think part of this was being far too aware of Taroās ābag of tricksā after playing Automata.
Thatās funny because I replayed the original shortly after replicant came out and liked it more than I did 14 years ago.
And I really liked it 14 years ago.
I think I like Automata more because I just like sci-fi more than fantasy.
previous ranking discussion now contained here: Ranking of Things - #44 by Hunter
thanks everyone!
The stupid accents in modern Dragon Quest localizations are both charming and fun.
Och! Yeād be theenkinā dat, luv, but yeād be a wrongun fer shore!
I actually think everything is too on the nose in all of his work despite me really respecting the core concepts. It doesnāt help that they donāt play well as in comparison to their peers in their format for 2 console gens.
Drakengard 3 really burning me because I think the MC and setting are incredibly cool, the performance was abysmal, the constant sex talk during even combat felt like they were beating that aspect of the characters into the ground, and I donāt think most of the english vocal performance is very good.
Automata is unquestionably a well crafted title but the necessary repetition falls flat with me. I really want to like one of his works (that isnāt voice of the cards, I think those are pretty good) without caveats. Or even with caveats. So much of what I think is really good and impactful about Automata could have been done is much lesser of a stretch of time. With my enjoyment decreases the closer I got to completing the narrative, I ended my time with it completely ambivalent to the experience.
I think I will still try whatever he directs because the ideas are always interesting enough, the execution just hasnāt hit with me on the big stuff that all the communities Iām a part of all seem to love.
Skill trees are extremely dumb and bad.
What do you mean I need to think on what to upgrade on the basic movement and attacks of my character. What if I choose to only upgrade one thing and make the game suck. I shouldnāt be thinking about adding 3% to my damage stat. Thatās the job of a game designer not me.
Skill trees are just a baby sensory thing to do for gamers. Skill go up and colors appear! Itās like busy work for kids to make a game feel more āinteractive and customizableā
Granted I could see the case for this in turn based games but like what do you mean an action game needs a skill tree. Just make the action feel good.
I feel the same about manually distributing stat points.
I must ask for an example because I think I always want to control my stats in an Atlus title.
However I think the skill tree + stat distribution combo done in The Rise of the Ronin is pretty sloppy, you are better off leveling up and then just choosing what ability you want to learn next with an overall stat boost.
I donāt think this is contrarian at all but moves / combos being gated behind leveling is so ridiculous.
Also, I love RPGs, but āRPG elementsā are a plague at this point. Kratos doesnāt need to upgrade his gear as he progresses through a game. Heās the god of war, he should be unstoppable even if heās naked.
I suppose some folks like this sort of thing
Any one. Iāll either look up the most optimal build guide (in which cause why arenāt they just doing it for me) or I deliberately do something stupid with it to see if the game will punish me for it (which can be fun, but it changes my relationship with the game). Either way, it would make for a better experience if they just decided how characters grow for me.
I donāt like build guides for the same reason I donāt like drawing mapsāI feel like that information should be contained within the game if youāre not going to do it for me.
I want skill trees or similar advancement systems in my RPGs, but theyāre out of place in most action games, yeah. āRPG elementsā is one of the worst things to happen in particular to big budget ones
Belt scrollers In Particular donāt really need skill trees. Most of the best ones give you the keys to the car right off the bat and youāre left to figure it out.
Youāre all treading dangerously close to criticizing Etrian Odyssey, but I know you donāt mean to.
Thereās always the āunless you do it coolā exception.