I finished the game yesterday. Most of the side content too, and it took me about 50 hours.
I have mixed, if still mostly positive feelings towards the game.
To sum it up....
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On the pro side, the combat is better than ever. Lots of variety, everything feels more fluid and electric, there's more cohesion between it being a sorta weird hybrid between a 3rd person action game a la Dark Souls where it works best with methodical backs-and-forths between single or low numbers of enemies, and more like the old games like a character action game or even a 3rd person shooter where environmental awareness and gangs of enemies make most sense. The parrying and blocking and dodging all feel great, and the hard fights are exciting.
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On the con side, in a lot of ways, well, narratively and structurally mostly, it does not live up to standard set by the first game. It has a lot of great moments and twists and turns and environments… but there is, I think, definitely a pronounced lower amount of, we could say, elegance and art to how it‘s all put together. The first game had a sense of mystery to it that the second game tried its darnedest to deliver on, and largely the pieces are there but the overall impression is just not as consistently good. Of particular note is how ||wrong|| I was about the game going to be a secret trilogy… the story did pretty >!definitively conclude, for now at least,!< in a way that felt unfulfilling, again, at least in comparison to the expectations I had built up from the strength of the first game in this regard. I guess I would say that this story did not work as a ||duology…|| something more compelling, I think, could have came out of giving the revelations and story developments that did happen more weight and space than they got, and having less rushed feeling pacing. Especially the ending… like, it’s not bad, it all makes sense, but I wanted more and it pretty clearly communicates that it doesn't have more to give (or if it did, it was compromised in the midst of development).
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My pithy ACTION BUTTON ENTERTAINMENT style way of putting it is that, it‘s not better than the first game even when it is a better videogame. It has the now perhaps hard to ignore or mistake signs of a huge game, too big to fail, that also had the misfortune of being developed during the pandemic, perhaps also at the same time it first was poised to be a console mover for the PS5, but then retroactively had to act as a bridge between console generations too. That’s just speculation but it's hard to ignore the feeling that something more artful was intended here that was squeezed and stretched and repurposed.
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However, all of that is totally moot because at the very end of the game >!you can get Kratos to pet the giant doggy's face right where I wanted to pet the giant doggy, therefore, instant GOTY 2022!<