The morality system in MML is so hidden and so inconsequential that it‘s basically an Easter Egg. For those not in the know, doing “good” makes your armor slightly lighter and doing “evil” things makes it slightly darker. No one ever mentions this and it doesn’t do anything else as far as I know. My favorite consequence of this system doesn't even happen in game.
There's a Mega Man gatcha game that includes MegaMan Volnutt (Jerk) as an unlockable character and it's very funny. His special move is kicking a vending machine. He wears sunglasses. It's incredible
Just checking but he‘s not a decapitated human head on a metal body right I know technically it’s not that different of a design from NES or SNES days and the little guy could take his helmet off even back then, it's just this 3d design makes me second guess myself a bit.
@“thebryanjzx90”#p111101 Just checking but he’s not a decapitated human head on a metal body right I know technically it’s not that different of a design from NES or SNES days and the little guy could take his helmet off even back then, it’s just this 3d design makes me second guess myself a bit.
Very vague spoilers, ||partly because it's been long enough I can't remember any details but also because I don't know if there's a totally definitive answer:|| ||it's kind of complicated, but no, he is probably not just a decapitated head on a robot body. The simple version of the story of his origin is that Barrell Caskett found him as a baby somewhere, which implies he was small and grew, as infant biological bodies tend to do. Can't remember if this is ever depicted ||
I really like the whole understated, low-tech, cyberfolkpop transhumanist vibe in the _Legends_ games, like how Barrell has a steel skull and DOS Green camera lens eyes, thus making him definitively a cyborg. Tiesel Bonne has cybernetic eyes too. Possibly also limbs? I can't remember if there's ever a cutscene where Tiesel is taking a bath or swanning about in his boxers or something~1. And the fact that the Servbots are so decidedly sentient, and how the Reavers are so ambiguously intelligent.
The end result is a don't-think-too-hard-about-it, almost tongue and cheek approach to transhumanism and artificially constructed personhood. To follow up on the idea of Tiesel's limbs being cybernetic, I love how some elements of the character design really make it hard to tell if it's just weird clothes or cybernetic body parts. That aspect also really makes great use of the low-poly limitation.
^1 - Did some more research, there is a scene in MML2 where Tiesel is wearing a suit (and looking fresh as hell ngl) and he has flesh coloured hands, so, that at least rules those out. However there is also another character who may have an almost entirely mechanical body, as rather than wear a suit like other characters, he's shown wearing a big trench coat stretched over his huge mechanical frame.
Also re: this month‘s game, I love Megaman Legends dearly, but I feel that I have a much greater desire to play Megaman Legends 2, which I’ve played a decent amount of, but had never been able to finish. I can‘t remember if I just bounced off of it because I used to have a lot more difficulty finishing games before I had a prescription for vyvanse, or if I would continually run into problems due to having burned the game from a faulty/scratched copy. I definitely remember that my copy would either fail to load or had unbearably choppy audio during the introductory cutscene, what I can’t remember is if that was the copy's only major problem.
At any rate, I've made a relevant suggestion in the [meta-discussion thread,](https://forums.insertcredit.com/d/2363-monthly-game-club-nominations-meta-discussion/85) but will reproduce it here:
>!
How about this for a guideline, which Mega Man Legends made me think of for obvious reasons–if the month’s game is, say, part of a popular and relatively cohesive series that lots of people have played, and the entry in the series for the month is something people don’t necessarily have a desire to replay but makes them want to play other entries in the series, we can say that the thread can absolutely encompass discussion of other entries in the series.
>!
Maybe, though, it’d make sense to also put on a 2 week moratorium on discussion and sharing of too much stuff from other entries in the series, so that the month’s thread is still primarily focused on the actual game chosen, at least when most people are playing it.
>!
Perhaps I’m just being selfish, because as much as I love Mega Man Legends, I don’t have much of a desire to replay it! But it sounds like I might not be the only one who may want to play other entries in the series more than this entry in the series.
At any rate, it owns that people are playing this game for the first time. I dunno how well it sold or how well its known, but it's definitely at least a cult classic for sure.
@“Gaagaagiins”#p111115 I have a much greater desire to play Megaman Legends 2
Do it! I love legends 2 and it does some things better than the original, but it's also got a few more sharp edges. If you replay this, I'd recommend emulation because there are some crashing glitches that can happen deep into long dungeons, so save states help. I don't really know for sure what causes the crashes, but I'm pretty sure it has to do with backing out of the map screen too quickly. That said, mml2 is such a cool world to explore and delivers a bit more on the "world covered by endless water" promise.
@“kyleprocrastinations”#p111123 I’d recommend emulation because there are some crashing glitches that can happen deep into long dungeons, so save states help.
I'm glad you do because I don't have any other option! It wasn't put up on the PSN, was it? I might have impulse bought it ages ago if so. But it doesn't appear that it was.
It certainly is a cartoon! One of my favorite things about it is how much it plays out like an of-the-era 90s anime. The characters are pretty animated and the voice acting is great, I think.
As a kid I loved this game because of how cartoony it was. As an adult I love it because it's dungeon crawling Megaman and I just think that's such a neat concept. You can easily take the Megaman out of it and it's still a really cool scifi dungeon crawler.
Okay I finished this game - I have pretty much done everything it you can except replay it on hard mode. My clear time is long because I left the game running a few times, and I also did a lot of grinding to get all the items/upgrades.
I came around on this one in a big way. The first hour or so I found tedious and annoying, it takes a long time to get going.. but after that I started to enjoy it and by the end I was very fond of the game, its world and the characters in it. I really dig the 90s dubbed anime vibe that people have been talking about - it is very nostalgic for me, and the whole game is very cozy and easy to relax in (I haven't looked it up but I feel like the voice talent involved may even be some of the same ones from cartoons I grew up watching). I even warmed up to the music, some of which I initially found a bit annoying and repetitive.
Gameplay wise, the controls took some getting used to but by the end I was very comfortable with movement and getting around the world felt pretty good. I never really got a point where I was particularly happy with the combat, though. The moving/dodging/shooting mechanics just feel sluggish and unresponsive, however the game isn't particularly challenging so it was mostly just a minor annoyance. Most combat encounters could be managed by just picking off enemies one at a time, abusing their pathfinding or just running around them in circles. It was clear that the boss encounters had attack patterns and there were ways to avoid all their moves and windows to attack, but I felt no urge to figure that stuff out when I could just spam them with special weapons and heal up.
Speaking of special weapons, the upgrade system was generally pretty fun - I liked that you pick up random items throughout that could be turned into weapons or upgrades and it made the sidequests (which were very pleasant and fun anyway) feel very rewarding. It costs way too much money to upgrade them all though, or at least there aren't many engaging ways to make money at a decent rate. I experimented with all the weapons, most of them were quite generic, some of them really sucked and a few were insanely OP. Your ability to customise your blaster depending on your current situation and needs is really nice, and toward the end of the game I found myself pretty comfortable tweaking my loadout depending on the encounter. I kinda liked that there was no optimal loadout that just maxed out everything, even at the end of the game.
The story was nice. The basic premise of a post-apocalyptic world filled with remnants of a past highly technical civilization is nothing new, but it was executed well enough and it had enough unique quirks to make it interesting. The game poses a few engaging mysteries and sets up a sequel well. I also really enjoyed the Bonne's arc, and scenes with them were almost always a highlight - probably my favourite thing in the game. Also, minor spoiler, >!I really liked how you do a little lap of honor around the town at the end and speak to all the NPCs you've helped. One thing I like in an adventure story is a sort of post-adventure celebration and this one was very welcome!<.
So yeah, overall great game and an excellent pick! One I probably would have actually not seen past the first couple hours if it wasn't nominated here - so thanks!
@“Kez”#p111460 I really dig the 90s dubbed anime vibe that a people have been talking about - it is very nostalgic for me, and the whole game is very cozy and easy to relax in (I haven’t looked it up but I feel like the voice talent involved may even be some of the same ones from cartoons I grew up watching).
I haven't looked much into most of them but somehow I did randomly discover that the Inspector is played by the guy at the gas station who tells David Spade to get a new map in Tommy Boy
The most noteworthy voice to me is actually in Mega Man Legends 2 - they recast Mega Man and instead of being played by Canadian Boy he's played by the lady who played Sailor Jupiter in the 90s Sailor Moon dub
I should finally actually play Tron Bonne and MML2.
As a side note, I have a bucket list game dev item to ship something that includes (with Capcom's permission) the Mega Man Legends 2 demo from Tron Bonne just so I can put this sticker on it
I‘m still in what feels like the beginning of the game: I just finished the “protect city hall” mission which had some gameplay that I really didn’t like. Some of the time it felt like the enemies were just flying around me in chaotic circles, other times they were overhead too far away/fast to easily hit, and while I got through it, it sure didn‘t feel good and natural. I really hope there aren’t more segments like that but at least I'm able to move forward!
I like the world but am still feeling like I need more time for the controls to really feel good.
Also: I feel like they goofed by not pronouncing "Bonne" as "bone" - I'd rather have Tron Bonne's name sound like trombone to be in line with the series' history of characters having music-inspired names. At least it's not as ridiculous as the pronunciation of "Bass" in Mega Man 8!
@“Nemoide”#p111819 I really hope there aren’t more segments like that
There aren't any more quite like that. There are some pirate battles that have some flying enemies, but they're not your main target. There's sort of one exception to that, but it's way more manageable and you don't have to protect the city at the same time.
@“Nemoide”#p111819 Also: I feel like they goofed by not pronouncing “Bonne” as “bone” - I’d rather have Tron Bonne’s name sound like trombone to be in line with the series’ history of characters having music-inspired names.
Seriously what the hell is going on with their names?? Is "bonne" supposed to be like the French word for "good"? That makes Bon Bonne's name like the French term for candy (bon-bon, as in, a good-good). But then why is Tiesel's name so Germanic? And what does any of that really have to do with them being cool robo-pirates? Are there any further clues in the domestic release?
@“Gaagaagiins”#p111838 The Japanese Wikipedia says Teisel is also called T-Bone (T・ボーン). They definitely seem to have been going for bone puns in the original. Japanese phonetics don‘t always translate perfectly to English but their name has the long O in it which sounds a lot more like bone than bonne. In fact in Japanese Tron Bonne’s name is literally the same as the word Trombone.
I figured Teisel was named after Diesel. So maybe they had that and then went for the T-Bone pun. The difference between Teisel and Diesel in Japanese is just a couple dashes on the first character.
ティーゼル → ディーゼル
>
@“Nemoide”#p111819 I just finished the “protect city hall” mission which had some gameplay that I really didn’t like.
For me I'd say the section not long after that is where the game started to pick up.
@“kyleprocrastinations”#p111835 Thank goodness. I was also stuck on this part only to discover there was a whole boss to beat afterward without any healing! That was a little annoying so I put the game down. Learning that it's not all like that makes me more likely to pick it back up.