I‘ve currently slowly been making my way through Pathologic 2, but I want to talk about something else I’ve been getting back into lately.
A week ago I saw this thread, and there were a lot of things in it I didn't recognize.
https://twitter.com/chaosprime/status/1353872656702070794
So I decided to boot up Caves Of Qud for the first time since mid-2017 and see how its changed since then.
I am currently involved in a game with my most successful character to date.
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I started with a warden that only had one mutation, Photosynthetic skin, but also had two points in "Unstable Genome", which means that my character would get two "free" mutations after I leveled a bit. I got very lucky with these "unstable genome" mutations.
Getting back into Qud required a period of re-acclimation. My number one tip to new players is dont sleep on the "sprint" skill given to every character. Few rougelikes are kind enough to give you something like the "sprint" skill for free, and it can be used to get yourself out of many (but not all) bad situations (provided you realize you're in one).
Luckily my mutation options this game (which were mostly decided by chance), have given me a additional number of escape options. "Phasing" and "Precognition" being the most powerful "get out of jail free" cards. Phasing not only makes me immune to damage for a short duration, but also allows me to lose enemies that are tracking me by passing through walls. Precognition allows you to experience the future, and at the end of the duration or if you experience lethal damage, it gives you the choice to snap back to when you casted it. Once you've gotten far enough into the game, you'll also get access to a few "recoiler" items that will allow you to instantly snap back to the city it is programmed for when used in your inventory (it wont auto-save you like precognition)
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I recently completed Golgatha for the first time, managing to turn in the quest just barely under the level <13 threshold for receiving the powerful "hologram bracelet" artifact as an additional award, along with a masterwork scoped carbine. The hologram bracelet will be another powerful tool for my character, who is currently mostly focused on ranged attacks (and disappearing in a cloud of corrosive gas if anyone gets too close).
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Using my Phasing ability I was able to steal a number of books from Grit Gate after turning in the Golgatha quest, and flew off to the temple city/trading hub: The Six-Day Stilt. I have been stockpiling all the books I've found so far for this moment. I am halfway through exploring the traders surrounding The Six-Day Stilt for anything particularly good. These books are worth a fair amount in trade value, but there is a librarian in the temple here that will give you experience for books, based on their value. After I've bought whatever interests me from the trading stalls, I'll dump what ever books I have left on the librarian, and hopefully get a good amount of XP from that.
[URL=https://i.imgur.com/qJiITDK.jpg][IMG]https://i.imgur.com/qJiITDKh.jpg[/IMG][/URL]
(Books in gold are pre-written and actually make sense when read, books in grey are filled with filler proc-genned contents and make no sense. There were 2 more books that wouldnt fit on the screen.)
After my business in Six Day Stilt is done I plan to abandon the main quest for a while and go ruin hunting. Getting lost on the overmap when travelling/exploring can be extremely dangerous but I've gained a few items (precinct navigator, mechanical wings, compass bracelet) that will help mitigate that. The Precinct Navigator in particular is an item I'm excited about using. And my "phasing" ability is very useful for exploring ruins because it allows me to walk through walls, which makes it a snap to access areas that otherwise might be inaccessible (Sunder Mind can also be cast and channeled while phased, which is Nice, but I rarely find myself in the Most Perfect Situation for using that combo).
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(currently unpowered, but I have more cells)
My kind of general hope for this character is to find some kind of energy weapon and then somehow give it the [Jacked] mod that would allow me to power it with my bodies own Electrical Generation mutation (which is not currently very useful for me. At least I can cast "corrosive gas" while I'm phased and running away. Electrical generation requires I be adjacent to an enemy to use offensively, so I mostly have been using against lower level stuff I'm not afraid to get close to).
I also played like 14 hours of Cyberpunk 2077 lately. I'm actually enjoying it, as a game. I was very ready to hate it but it's fine. It does have some problems and it feels like a lot of stuff is broken/missing, but what IS there seems mostly fine. Fun, even. I certainty had no problem sitting down for two 7 hour sessions. This is a weird comparison but it actually kind of reminds me of "Hellgate: London". I'm holding my judgment of the story until I finish it. What I can say for sure is that managing your inventory is a nightmare.