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@“Karasu”#p113297 Good news: they only get better after the first one!
That's so rad. Should I play Blue or White when I get to the third game? #everdrivegang
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@“Karasu”#p113297 Good news: they only get better after the first one!
That's so rad. Should I play Blue or White when I get to the third game? #everdrivegang
@“connrrr”#p113424 definitely Blue! It’s got a bunch of exclusive things that (to me) feel superior to White! At the same time, these are relatively short games so you could always play both?
But seriously, these and Advance Wars are pretty dang essential games for the GBA!
I am playing Kingdom Hearts for the first time in the year 2023. I have a really interesting relationship with the series. I was a GameCube kid growing up, but the one PS2 game I was always jealous of was KH. I was obsessed with the characters, lore, and read all the manga, and when I went over to my friend‘s house, rather than actually play a game together on his PS2, I would make him play KH and watch. I have had that collection on PS4 that had all the games up to that point (released around III) sitting on my backlog for years, and kid me would be so envious I finally had access to the entire series but I never got around to it until now. I am really enjoying the game so far. The combat feels really snappy, the battles go by quick in a good way, and it’s really charming. However, I finished the Tarzan level today and thought it was awful (SO MUCH BACKTRACKING) but I have been told it‘s universally considered maybe the worst level in the series so I’m glad that's over with.
I got a copy of OutRun 2006 last week after finally giving in and spending the money on it, and I do not regret it one bit. OG OutRun is a game I already consider perfect, and Sega somehow improved perfection with this game. The visuals are still gorgeous, the soundtrack is incredible, and it has the best drifting I've ever felt in a racing game. I cannot put it down.
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@“HeavenlyHalberd”#p113437 I am playing Kingdom Hearts for the first time in the year 2023
I did the same thing in the year 2020. For me it was really interesting to be like an archaeologist checking out this series that had such an impact on people in their formative years. All the rpg staples are really good in there (battles, Donald and goofy, character progression), but man the platforming is miserable. And not a huge complaint from me, but the gummy ship felt superfluous. I never upgraded it once, I didn't get why this wasn't just a loading screen. Good game in the end, though. Whacking dudes with a big key and hanging out with a couple a goofballs is fun.
Watched a longplay of Parappa the Rapper, which means I didn‘t actually play it but I’ll say it was very fun to watch and listen to and now I more or less feel like I've played it. Maybe the best thing I can say about it is that in the same way I once called Wave Race 64 the closest thing Nintendo ever did to a Sega game, Parappa feels like the closest thing Sony ever published to a Sega game. Great vibes, great art, goofy story, cool at the time, cool now, uplifting, and dumb.
@“kyleprocrastinations”#p113445 The Gummi Ship is definitely not executed well, but I feel like conceptually it would be a brilliant idea for its own game with a rail shooter as polished as say, Star Fox 64 or Sin & Punishment where you are customizing your ship with various parts that have different weapon and armor effects that have pros and cons.
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@“JoJoestar”#p113224 If nothing else, it really is the game where the expression “Dark Souls” is verbally pronounced the most (as demonstrated by these screenshots), which is very funny.
https://youtu.be/OiqPmsBYieA
>!ahhh, boy, I'm so tired of all these dark souls!<
@“HeavenlyHalberd”#p113514 I never played KH either (I have subzero desire to see disneys all running around on MY television) but I had a roommate when kingdom hearts was the new thing and I very much remember him setting down the controller, untouched, for the entirety of one of those gummy ship levels and making it through the whole thing
After previously grousing so much about the bland back-to-back towers of randomized dungeons in Labyrinth of Galleria THE MOON SOCIETY, I failed to actually drop the game and just kept charging through mindlessly. My brain can get locked into a completionist mindset, with being so close to what felt like the end, why not just finish it up and then you can thoroughly be done with it? You can then have a fully-formed opinion about the thing!
So. I do end up clearing the second tower! Good for me! Some more traditional dungeon, great! But then after bumping hard against what I presumed was the final boss, I start peeking into guides. What I find is that, one, that is not the final boss, but more worrying, two, the boss is then followed by an ultra-hard tower of random dungeons with
[size=39]3651 FLOORS.[/size]
That number is not an exaggeration. 3651 floors of vapid, unexciting dungeon crawling, with enemies tuned to peak difficulty who will immediately fix on your position and hunt you down. The previous random towers were 100-ish floors each, both grueling and soulless, and my playtime is already bordering on 130 hours. I don't think this is "post-game" content, from what I've read so far this is the "good ending" obtained from the second half of the game. Nothing about it reads as "extra" to me.
This is the point where I can finally walk away with a playthrough unfinished. Not sure if I would have avoided playing the game if I knew about this mess ahead of time, but maybe I should learn from this, be more OK leaving when the game becomes a pointless slog.
I've passed my own point of no return: The Isle of Mists in Witcher 3.
I finished Nier last night ||or did I?! I see now how the multiple endings work. I watched the credits and then was surprised to read a little novela about kaine. When I arrived back at the midpoint of the game, I did a little research to figure out what was going on. I‘m not sure if I really want to replay the second half just for a couple more cutscenes. I’m ready to be convinced to do it, though, if someone here can tell me it is worthwhile to actually play it rather than watch the endings on YouTube.||
@“kyleprocrastinations”#p114001 it does something at the end of them all that only video games can do and can't be communicated through a video. Sure, you can see it or have it described but the act is important.
You just need to replay midway through to the end for ending B and C then reload a checkpoint save for D.
When I played Nier on the 360 I loved the game and world vibe enough to be glad to replay it for the different endings and the final ending was revelatory. I can't guarantee that it will be that important for you so YMMV.
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@“Chopemon”#p114002 only video games can do
Ok, you got me with that one. I'll give it a whirl. I've got a little time before new Zelda, so I might as well.
Slowly falling in love with Wildfrost, which is the best deckbuilder since Monster Train. It‘s brutal but it’s super fun
I played the demo for Dredge last night, and it was not at all what I expected (that‘s a good thing)! I hadn’t read any reviews at all, and I think I expected it to be way darker and less cozy, but the fishing is good and robust, and the inventory management gave me very unexpected Resident Evil vibes! I may just have to play the whole thing.
I finished Coffee Talk and I continued that with the second episode. I think it does it okay as a visual novel and as a barista simulator, but it ties together better than expected. I‘m not saying the first game is like a brilliant one, but it’s enjoyable with its ups and downs because I feel there are better characters than others, but I‘m not that willing to stay and investigate every conversation. The second part seems to wrap up and expand over the first and do some more trendy barista drinks (although some of them are versions of other drinks, like Kopi Tubruk).
I can expand with this, but I have to finish the second part in order to truly explain what’s going on.
forgot to tell that i finished blood, and it's really good overall as people say. i started playing cryptic passage but i got bored and decided to not continue any further, lest i do the same thing as quake and get angry and bored at the game while playing the expansions.
and last Sunday i played the viewfinder demo, a puzzle game where you manipulate reality with pictures. i saw the trailer on the last video game awards and got excited to try it, and it was pretty good! the introductory puzzles were kind of meh, but things got more interesting once i was given a camera and was able to take my own pictures. the final puzzle in the demo has multiple solutions which is really cool, but i still have no idea what the >!Tetris frame!< does, so if you played it and found any use for it please let me know! I'm very curious!
running around outer space and unlocking different shirts and pants in this new jedi game is kind of stupid and obviously intended to keep the player “engaged,” but it has the additional effect of letting you change clothes when it makes sense to do so. I’ve always wanted games to allow this. It’s always weird to go on deadly combat missions then keep the same presumably sweaty ass clothes on, so it’s nice to put on what I interpret as clean clothes when you’d obviously need to
Do the recent tomb raider games let you change Lara Croft’s clothes like this? Not asking for pervert reasons, just interested in “ludo narrative”
last year I started playing this game on my phone to distract me and help me cope with some life trauma and depression.
337 days later, I have built every floor in Tiny Tower Vegas
[img]https://i.imgur.com/wQjM2Jnl.png[/img] [img]https://i.imgur.com/3nITRmJl.png[/img]
337 days, that's 1000 days shy of being leet
also 337 days and I'm still depressed. Fuck this game lol, I'm totally setting it aside and looking forward to playing literally anything else :p
@“yeso”#p114342 yes they do! each outfit has different buffs and you can mix and match, or use the entire proper outfit for a bonus buff, and in the last game of the current trilogy there‘s even a section where you’re forced to change from the default clothing for plot reasons.