@“yeso”#p126262 they offered to help!! Who am I to turn them down?
It's no different from the pawns in Dragon's Dogma.
I sure have been enjoying spending my day playing *Pikmin* (2001) on my #nintendo GameCube. I've got half the parts! But I also have like 12 days left to lift off. It took me so long to realize Olimar can walk into water, and to find the blue onion!!
I spoke too soon! The last couple worlds of DKC3 do provide a lot of challenge, and you can tell they threw every idea they had into the end of the game. I especially liked the level with conveyor ropes. Some of it is a little too brutal… like the level with reflective dishes that always push you off because it forces you upward. The penultimate poison level is just a mean thing to pull on players right before the final boss.
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@“Tradegood”#p126254 I don’t particularly care for the ones where you play the whole thing as an animal companion.
On second thought, I think Enguarde needs their own game. such a good boi <3 <3 <3
[IMG height=150]https://static.wikia.nocookie.net/donkeykong/images/9/9d/EnguardeArtworkCountry.png[/IMG]
at first the pikmim wanted to help out of kindenss, but after a dozen of them got flattened by a rock and died screaming, they probably had second thoughts. That's when olimar took out his gun
It's really funny how many times Adol falls to his death in Ys 4
On to Day 21 with 20 parts in tow! I don't know how I got caught up but I might be able to collect every part on my first playthrough at this rate?
@“connrrr”#p126273 solo olimar rocks. If a boss has a sliver of HP left when the final pikmin is wasted, he can just punch the boss to death. It’s amazing.
@“treefroggy”#p126300 wow, I did not know you could do this. I feel armed with knowledge now!!
Space Channel 5: Part 2.
@“mtvcribs”#p126078 Late answer, but earlier this year I went on a little Apple Arcade adventure. There is a lot of good food in there. For the purposes of capturing clean footage, I played through the more intricate titles with my Xbox’s controller. The iPhone picks it up with Bluetooth. Worked like a charm. I had a bit of a mourning process with it, which sounds silly, I know. Mobile is simply a platform, and it is such a shame to see so many neat little games, some of which could only exist on something like a phone, be in that sort of icky gaming economy. It is certainly to their detriment.
@mtvcribs What the Golf? is a suggestion from me.
I had an entirely free, zero commitment Saturday yesterday and started playing Octopath Traveler 2. I started as Osvald the mage as that class was ridiculously good in the first game, and also I‘d heard that the Dancer class, which I picked for the first game, no longer has the skill that allows you to get randomised increases to money, EXP and JP. Osvald also has a pretty rad murderous revenge, prison-break story and I’m pleased to have picked the murderous revenge character again.
I've picked up five characters so far and the basic battles have finally picked up now that I've got a full party for them. I'd forgotten just how good it felt to waste a mob in a single turn and also forgotten just how thrilling the boss fights were; giant sprites and tooting trumpet leading orchestra music? I'm playing Final Fantasy V all over again.
@“Tradegood”#p126278 I played DKC3 earlier this year, followed by a playthrough of DKC Returns, thus completing the five DKC games. I have to say, I much prefer the Rare games to the Retro ones.
My thoughts on DKC3 align with yours. It's a pretty easy, enjoyable game throughout the first couple of worlds, but has some strong platforming challenges toward the end of the game. I really like how _final_ DKC3 feels - that feeling you described knowing that the developers really threw every idea they had out there. I would also say that other than that horrendous waterfall boss you fight with Ellie, this is the best set of bosses across the five games. As for a dissenting opinion, I liked the secret rooms and how they had more unique challenges. Overall, I had a really great time with DKC3, and agree that it's unfairly maligned. For how many gimmicks it introduces, it has an exceptionally high hit rate of those gimmicks being good.
You've made your way past the part where you need to know this, but instead of using Squitter as intended, if you press L+A together at the same time, the web will form directly under you, meaning that you can just jump and make platforms anywhere, not needing to aim a web or anything. Makes those levels much smoother.
I do like the Retro games, but found them to be noticeably weaker. For some reason, they seem to have a reputation for being harder than the original trilogy, but I found that completely false. One of my big issues with Returns and Tropical Freeze is that the games are completely incapable of creating a challenging level without relying on the few same gimmicks e.g. the flappy bird rocket barrel stages, the "escape" stages where you run from a big wave of insects/lava etc. There's just not much in terms of good, hard, platforming. The original trilogy had plenty of gimmicks as well, but even the more brutal ones, like the reflective dishes one and the poison level you mentioned, always felt like they had more finesse to them. I don't really want to be playing an absurdly long one-life Flappy Bird knockoff. I want to play [Bramble Scramble](https://www.youtube.com/watch?v=JxuvqD6tGLg)... Also, the lack of animal buddies in these games really hurts. Bring back my boy Enguarde!
@“Funbil”#p126108 I was digging around in the game‘s local files and noticed a folder simply titled “Video.” Located in this folder are all the AI-upscaled cutscenes rendered as mp4 files – ALONG WITH all the non-upscaled original renders as mpg files! The files are named identically aside from their format, so theoretically it’d be super easy to convert the mpg‘s to mp4 and the game would load those up instead of the upscaled versions. Anyone know of a convenient way to do this (which doesn’t involve loading every single one into a video editing program and exporting them individually)?
finally actually playing 3ds stuff for real with focus and I just beat the main quest in attack of the Friday monsters and am playing around in the epilogue now. wtf this is such a good game !!! it‘s so cute and I love the like, playing around with the perspective of the magical realism of youth while at the same time like you kind of peek behind the curtain into the so-called reality of the adult world. somehow a lot the adult stuff is presented as totally straightforward but it stills reads as mysterious because like the theme song says, Boku Wa Kodomo, and so I kind of get to live as both a kid and adult at the same time, and it’s a really well-executed narrative trick. and also it takes that kid vs adult view of reality and is mixing it up with…what if the kid view is actually ALSO real and the completely unrealistic alien monster stuff is…maybe true??? I love this game! I‘m not usually the new game plus/post-credits type but there are still a bunch of loose ends and the game itself is short and breezy enough that it is far from wearing out its welcome. love that this got an official English translation at all, and I really like that they left the original japanese narration intact, both for my own ambient Japanese absorption for me kinda learning the language, but also the voice acting on her part is like, super super well done. between her and the theme song and all the rest, it really ties together for me this like, nostalgia I feel but don’t have the real experience of, for a specific kind of bygone children‘s media (to be fair I did grow up in the 80s and thru my life there have been some small trickles of japanese culture in my life for most of it, partly due to me growing up in a bit of the pnw where japanese/asian people and culture were definitely around, I had all kinds of friends growing up, I was able to take japanese language classes all 4 years in high school and visited Japan in the 90s, and I’ve kind of off and on always been digging into old japanese cultural artifacts here and there, etc etc but still, it‘s not like I grew up on tokusatsu stuff or old japanese kids shows, so this game is doing a kind of unique thing of conjuring up feelings that I don’t like, actually have, but I'm still having em, and am able to catch a reference or two)
also I am reminded I snagged a cheap copy of Boku no natuyasumi for the PS1 when that one tim guy did a video about it, and I have yet to play it—my japanese is still pretty rudimentary so I've been kinda putting it off buuuut maybe I should hop in and see how it feels anyway
Why play one thing when you can juggle a bunch:
F.I.S.T. Forged in Shadow Torch: IC GOTY 2021, but I wouldn't go that far. Good design and combat and stuff but minor annoyances like incovenient backtracking and that dashing around is faster than walking and it just kinda ends. Maybe 7/10 ohwaitaminute.
Assassin's Creed Odyssey: Not sure why I keep playing those games. Biggest checklistfest Ubi has ever made, which is quite an accomplishment I guess. If you squint a bit you can see the cold, dark Excel sheets with FUN_PER_MINUTE formulas that power this thing.
No More Heroes 3: I played the first two games casually with a friend, and let me tell you that did enhance the experience by a lot.
Stranger of Paradise: pretty much what I expected (FF Nioh with Angry Man). Compared with the demo/1.0 difficulty seems reduced quite a bit (what does it mean to "play as designed" these days when balance changes over time I wonder). Still boggles my mind that one early cutscene with Frank Sinatra's My Way (and the ugly RECORDING WILL BE STOPPED OR ELSE ps5 notification) just fades out in the middle of the song. Then they do it again with the "FF1 main theme" scene!
Tokyo Mirage Sessions: having played SMT5 first, surprising how much it takes from this battle-wise. Dumb as bricks but fun systems and nice regular RPG dungeons.
I'm on The Final Trial in Pikmin with two days left and taking on the boss has been an absolute bloodbath on both attempts.
I've streamlined my route-making by a lot so I'm thinking I'll take Day 29 to set everything up and then have all of Day 30 to work on this mfer. I could use a strat. Yes, I did discover the bomb-rocks just beyond his den. I think he has two phases? After about 50% health he only does his drop attack. Oh the pikminity.
If I‘d known you could blow through this entire game in a weekend I’d have played it years ago.
@“bnn”#p126392 assassin‘s creed odyssey is one of my favorite “brain turned off” games, sometimes I love just mindlessly tromping all over the place and seeing what’s up in Greece. dunno if I'll ever finish it but I love being able to pick it back up after like 8 months of not playing it and still being able to jump in just fine
@"connrrr"#p126399 this is exactly how I played it on my gamecube when it first came out: rented it from somewhere, blew through it in a weekend and 100%ed it first try. great lil game! (and still the only Pikmin I've played, haven't touched the game since. if I ever get a switch I'll be sure to load up on those mins)