Queuing in as backup in case @Tom can’t help for some reason.
Don’t worry, I’m sorted!!
I’m booking a brunch for my 30th birthday at a nice enough restaurant that 18 people can only be sat in a private room. I’m going through the booking options right now and there’s an option to rent a 55" monitor. I thought it would be funny to just have a slideshow playing while my friends and I are eating. My first thought was to just plug in my PC Engine mini and let the playlist of attract modes play. What would be a similarly dumb and/or entertaining set of visuals to play on a monitor in a private room at an expensive restaurant?
I love this idea. I’ve tried to look for attract mode compilations on YouTube for the exact same reason - something to have going at a party as background silliness / conversation piece.
any Dedeco set
Worse suggestion but I’ll still make it: a playlist of those cursed images set to Mother series battle music.
Which is a better character dynamic?
- Teenage Mutant Ninja (Hero) Turtles
- Mystery Inc. (Only the core of Fred, Daphne, Velma, Shaggy, and Scooby-Doo)
Visual artists of IC - I have a question.
When I’m drawing, I struggle with grounding figures / characters. I usually save legs / feet for last and it’s usually a gamble whether they feel situated on some kind of surface plane.
Any advice / tips?
do you mean setting the feet against the ground or the whole figure is sort of floating? If the latter, could it be more a matter of giving the overall image more depth?
Yes — I think part of it is getting the geometry of the feet to feel consistent with one another in perspective. I think this causes them to feel disconnected from whatever plane the drawing is supposed to be on.
i like your drawings @safety_lite
maybe try a more anatomically fleshed out underdrawing on the lower extremities. In the middle drawing of that figure with outstretched arms, the L foot looks fine but the R looks tilted inward and a couple degrees. Otherwise it looks good and solid to me. If you have the positioning solved in the underdrawing, then it should fall into place, right?
edit: please note, safety lite is actually talented and I’m just showing my process for solving the problems I run into in this regard, which rather than just an occasional foot being slightly off, literally everything I draw is wrong until painstakingly corrected
Thanks Yeso. Yea, I think getting into a more geometric approach with the initial sketches will help a lot — Takes me a bit to shake off my drawing tricks and cheats and start thinking more spatially.
yeah not an expert by any means but I suspect rendering a whole shape will help solve any issues with weight, depth, and positioning because you need to account for that as part of the process
I’ve seen people draw a floor plane beneath their figures to guide where feet are placed. I’m also wanting to improve on this and am following this conversation.
Maybe thumbnail the scene to work out the perspective? I like thumbnails because you can go to town on them and get messy.
Where can you get good clip-on sunglasses?
1987