I used an autoclicker for Cookie Clicker. Not even a script, it was an .exe that I opened then hovered over the cookie and toggled it on with F6, which I feel is 5x stupider. (I have stopped doing that (and playing the game too (seriously dude when are dungeons dropping)))
@"Bbtone"#p130749 Nothing wrong with that! Avatar related.
Have you seen [this one?](https://store.steampowered.com/app/2081180/SquishCraft/) I started playing it and I can tell it's going to fry my brain.
@“Snowdecahedron”#p131107 it was an .exe that I opened then hovered over the cookie and toggled it on with F6
I used the same one when I played. I feel like busting out that exe and configuring it every time you use it is _so_ stupid it transcends cheating, and I'd argue very much in the spirit of the game.
instead of ordering an officially licensed 240p Test Suite, I got this one off aliexpress for six bucks because it comes on a Japanese format mega drive cartridge. Maybe I will buy an authentic one and put the pcb inside this shell.
Perhaps I commit the Sin of Intolerance by continuing to believe, without having played it for an instant, that Cookie Clicker offers only the kind of "pleasure" you get from watching a number count upwards, i.e. none at all
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@“Tradegood”#p131228 music sins
tried to think of some of these other than "I like/dislike [band]" and all I can come up with is something like if someone prefers to listen to MIDI transcriptions of classical music instead of recordings (show yourself! Confess!!!!)
i procrastinate playing fromsoft games. i will linger on the start screen, looking at my phone, making coffee. i don‘t know why, it might be because i suck at them, and to play them is - most of the time - to fail at them. but i love them! i don’t know what's wrong with me
after years of hype I played Symphony of the Night and got to the first fake ending and thought “what the hell how come no one told me this game is really short.” Then I found out there was way more to it but my reaction was “i think i'm good” and have not played it since. in general, one of the quickest ways to make me lose interest in a game is to call it a “metroidvania.”
in Souls-related confessions, i have often called Demon's Souls one of my favorite games of all time. however, late in the game i accidentally discovered that if you die in Human form and then turn the ps3 off immediately when you boot it back up you'll still be Human instead of in Soul form. i used this to cheese the last few bosses so i wouldn't have to beat them with half health.
All these confessions have reminded me, I got Kingdom Hearts 2 when it came out. I got all the way to the final boss, died and then never played it again.
I don‘t like any of the Xenoblade Chronicles games. No, not a single one. Don’t like the gameplay, don‘t like the stories, don’t like the presentation, and no, I don‘t even like the music. It baffles me how they became so beloved. I see absolutely zero redeeming qualities… The rest of the Xeno franchise seems cool at least, but I haven’t played any yet. Maybe that's an even bigger sin…?
@“Funbil”#p131449 I think I really appreciate Xenoblade Chronicles. I‘ve put a couple of hours into the first one but those games just require a commitment I’m not ready to give. I certainly think it's one of those things where the fanbase make me less interested in checking it out as time goes on though.
That being said I really enjoyed Xenoblade Chronicles X and hope it gets ported. It's one of those JRPGs where I can pick up, grind and explore a bit, and put back down with no real pressure to move the story forward. Personally rare to find a JRPG like that for me.
@“Funbil”#p131449 It baffles me how they became so beloved.
A big thing is timing. During the PS2 era there was no shortage of big 3D adventures from Tri-Ace, Tales, Skies of Arcadia, Grandia, Dark Cloud, Kingdom Hearts, Shadow Hearts, Suikoden, SMT, Persona, etc. The Xenosaga games came out during this time but didn't particularly stand out because there were so many other big games that captured scope and adventure the same way. Then for years during PS3/Wii, games like that just vanished. PS3 got a couple mediocre Tales games and Fabula Nova Crystallis but that was basically it. The Wii had even less. You couldn't buy them in stores, play them backward compatibly, or emulate them on most computers.
So when Xenoblade came out (and Ni No Kuni on PS3), there was nothing like it being sold any more, and it came to represent the alternative JRPG evolutionary line in contrast to the sulky action-oriented single protagonist games like Final Fantasy or Nier or the Souls-likes. Xenoblade was really the only thing like it on the Wii, Wii U, or early Switch. The games lean into escapism too and have a lot of minutiae to the battle system and a huge amount of sidequests and settlement building to satisfy people who want a lot of stuff to do in these worlds but don't have any other options.
But now that everything is being re-released and ported to all platforms, Xenoblade isn't as unique now that you can play stuff from the past and similar quality stuff being made in the present like Tales of Arise or Star Ocean 6 or Scarlet Nexus, etc. Xenoblade has its place with its approach to a battle system and pseudo-philosophical storyline, but it definitely can't rest on its laurels and promise to 'get good after 50 hours' the way that XC2 and XC3 did. I like the games, I think they're above average but I don't think they'll ever take risks with the series again, and it's a hard thing to recommend to people.
Also the Nintendo seal of approval got it access to an audience that wouldn't otherwise play these types of games the same way Mickey Mouse does with Kingdom Hearts, and everyone has a special affinity for their first JRPG.
I have done this with so many games, which I guess can be my next confession...
I have a real not beating games problem, and I tend to do exactly what you did there. I get right up to the final area, lose a few times due to increased difficulty, then just kinda feel "meh" about ever picking it up again. It's like... I got to the end... I don't really need to beat the final boss at this point, right? I'll just watch a youtube video of the ending and call it a day.
Grass is always greener etc etc but as someone with the opposite problem (once I decide to finish a game, I finish it, even if it sours me on the whole thing), I gotta say I wish I had the self control to quit. I derive a sickening, r/darksouls-esque satisfaction from overcoming anything I perceive as a barrier, whether it be a spike in difficulty (most recently, the baffling final boss in Ys I) or even a significant dip in quality.
"I wouldn't walk out on a _movie,"_ I think to myself, **twenty hours** into a **videogame.**