@brentporter Do it!
@exodus yeah! Rush 2049 is soooooo good. It was my high bar for arcade racers for a long time. It got a really good port on the Dreamcast as well.
Here’s one I tend to bring up every time CAX comes around: F355 Ferrari Challenge
Or as I call it, Yu Suzuki’s Ferrari passion project.
I love this thing more for the extravagance of the arcade cabinet itself than the game, which is just a beast of a cock pit that rocks three huge CRTs, a Ferrari seat, and working brake lights. It features a VMU terminal as well for saving stuff, and I imagine transferring/interacting with the home version.
I‘m getting one of those new handmade Dreamcast link cables soon and in preparing for that I’ve actually started delving into F355 recently. It is such an odd game. It has the Sega arcade racer aesthetic yet handles like a simulation racer. I‘ve slowly learned how to play it, and with the outside the car camera patch its a lot more accessible. But between this, the weird handling on Daytona 2001 and Sega Rally 2, wow did Sega miss the mark on converting their amazing 90’s arcade racing line up to Dreamcast.
@brentporter strongly agree regarding the beauty of daytona’s manual transmission drift, it’s my favourite video game mechanic.
I really enjoyed Forza Horizon (aka Fiveza Horizon) and always wanted to play the second one.
I don't have a XBONE but the 360 version was made by the guys who made Outrun 2, Sumo Digital, so it's probably the better version lol
I never bought it coz that game never got a price drop on 360, but looking now used copies are quite affordable!
maybe I'll snatch one up soon!
also wtheck... they've already made a fourth Fiveza Horizon?!?!?! that's like when they made a 4th playstation and I didnt even know there was a 3rd one O_o
@sosadillatron
I played F355 Challenge a few time when I worked next to a Dave-n-Busters! Its really good but the Suzuka Circuit map they have has a scale smaller than what it is in granturismo by like 5-10%. I kept blowing all my braking zones hah.
@PhantomPhotom I’m sure I remember someone from a Formula 1 team explaining that they’d had their own 3D scan of Suzuka carried out because the circuit-supplied simulator data was in some way inaccurate! Probably not the scale being 5% out, but it’s a funny thought nonetheless.
Glad to see much Tokyo Xtreme Racer/Shutokō Battle love in this thread! I liked the mainline PS2 games (3 is probably my favourite), but never really got into the Drift series. I think they just got a bit too complicated for my liking. Would be nice if Genki made a new one. There was a mobile phone version released in 2017 for Japan only, but it’s since gone offline. A portable version of this kind of game would be pretty perfect as it’s best played in short chunks.
Just saw this article on it today. I think it explains quite nicely what makes it so unique and enjoyably simple.
Tokyo Xtreme Racer Was A Driving Game That Felt Like A Fighting Game And It Ruled
This thread had me buying Forza Horizon 2 and realizing it is now my favorite non Criterion or Sega 3D racer when I got to race a train
For some reason the Train Race activated a memory of one of the weirdest driving games ever released
The Italian Job for the PSX/PC
It’s an open world driving game, like Driver, but based around the cult Michael Caine film “The Italian Job”, where a bunch of thieves use a set of Mini Coopers to steal a bunch of gold. The game is notable for not only translating a bunch of movie scenes into game missions, but a direct 1:1 and scene for scene copy of the climactic chase scene all over Turin.
I’m not sure why this game exists or how it got made in the first place, but it’s weird and worth at least one playthrough.
I got the impression Mini Cooper money was behind both the film and the game?
@marlfuchs2 Forza Horizon 2 also has a challenge where you drive a red Ferrari along the coastline trying to “outrun” the sun, so I think they are definitely trying to do homages to famous driving scenes in movies and games.
If you’re into The Italian Job you’d probably like GTI Club too? Motion steering in the Wii port actually works well, but I guess MAME or PS3 would let you use a proper wheel setup.
I just bought a Logitech wheel and pedals for OutRun 2 SP D: 'cause I found out the Japanese version of the PS2 port has support D: Whenever I play a racing game in an arcade I’m terrible because I don’t know how to drive, so this will probably go badly.
Being a car (and tank) is my favourite videogame thing, but the OutRun 2 games are pretty much the only racing games I’m into. F-Zero too.
I played iRacing once in VR with the full driving setup and that was pretty cool. I never even heard of of it till a couple of years ago. There’s this whole world of hardcore driving games out there, that’s pretty cool.
@exodus I feel like that was the remake (which wasn’t as good, I remember a Pepsi Blue billboard being a prominent part of it), and that also had a series of games attached to it.
according to the post mortem they managed to get the movie license, and it sounds like their level streaming tech was pretty good news
@Nemoide The genesis port of roadblasters is quite faithful to the arcade version. Much better than the NES version.
Yes! Beetle Adventure Racing is an all time classic driving game.
I’ve also been loving Inertial Drift! It’s controls genuinely add something new!
I’ve been lurking this thread because I haven’t had the time to sit down and respond to it, so it’s interesting to me to see what did and didn’t get brought up.
I’m a pretty big fan of arcady-sims. Which is to say that I liked playing Gran Turismo’s arcade mode, but not the sim mode, and don’t personally care for Mario Kart though it could certainly be grouped in this thread.
I really expected to like the Wipeout Collection on PS4 more than I did. Something about the floatyness of the ships I didn’t end up liking. I really think that they are going for a similar thing that F-Zero did where the steering controls change fundamentally based on if you had throttle applied. But I didn’t end up caring for it.
I also think people sleep on Virtua Racing because until recently the home ports were not good. The Switch M2 version is incredible. The control scheme where you have analog acceleration and braking on the right stick is pretty neat and learning that helped my times improve a lot.
For as much as I played Ridge Racer 4, I always felt that the cars in any given race spread out too much and there wasn’t as much positioning required as it was mostly a time trial game or a single pass. I like the feel of being in a peloton and outmaneuvering people.
Speaking of being in a peloton, I don’t know why Sega’s Indy 500 doesn’t get more love. I like it more than Daytona! The base oval track has something like 40 cars on it and you’re constantly passing which is very fun. The sensation of speed is incredible and it’s the only racing game I consistently play in cockpit view to further emphasize that feeling. It emulates well in the Model 2 emulator and sets up well with a PS4 controller for analog gas and break. Check it out if that’s the kind of thing you think you’d like!
@Jtwo and in Australia, it was also released as HSV Adventure Racing.
https://i.ytimg.com/vi/tJxZutPXfE0/hqdefault.jpg
@antillese I kinda forgot I could just emulate Indy 500. I’d never played it until now! It’s fast.
It’s supposed to look like this, right?
Damn, i don’t think anyone’s mentioned Star Wars Episode 1 Podracer yet. might as well
There’s a lot going on here! It’s a spin on Fzero style future racers where you hover, but there’s also a mix of zero gravity flight and some physicality with hitting other racers. I especially like the boost mechanic, which requires you to press forward, wait, then hit the boost. and if you go too long you might overheat, but if you do you can hold a “repair” button to fix it. You can also buy parts and upgrade your pod for better stats. It also does my favorite thing that The Italian Job did, and re-created a movie scene shot for shot via a vidoegame level (in this case, the final race in the game is the race from the movie)
The star wars score really sets this game apart. I also like how it goes to all these weird extended universe planets you never hear about and you can race as the other pod racers from the movie. This was the last of the era where a lot of different Star Wars games were being made. There was a Pit Droid puzzle game that I sunk a lot of time into.
All in all. pretty good for a game made off a 10 minute scene (that some argue took too long!)