Ep. 261 - Clown Insanity, with Andrés Velasco y Coll and Fūnk-é Joseph

Ep. 261 - Clown Insanity, with Andrés Velasco y Coll and Fūnk-é Joseph

EVO tournament organizer Andrés Velasco y Coll and PC Gamer editor Fūnk-é Joseph join Frank and Jaffe for the new Sonic game, predatory publisher tactics, and Nickelodeon’s Fortnite. Hosted by Alex Jaffe, with Frank Cifaldi, Andrés Velasco y Coll, and Fūnk-é Joseph. Edited by Esper Quinn, original music by Kurt Feldman.

https://archive.org/download/insertcredit/ic261.mp3

Questions this week:

  1. Are 3D Sonic games a failed experiment? (04:17)
  2. How do games best emulate being able to fly? (10:03)
  3. What precautions should developers take to avoid being taken advantage of by publishers? (14:11)
  4. How do you curate a video game zine? (18:37)
  5. The Adaptation Game: Turn a video game into a daytime game show (24:00)
  6. Bearcabin asks: What kinds of developers would video game magazines end up being? (29:44)
  7. Are there any good video game ads? (35:45)
  8. What is more difficult to do in video games than in real life? (42:32)
  9. What is the Avatar: The Way of Water of video games? (46:56)

LIGHTNING ROUND: Major Arcana (54:52)

Recommendations and Outro (59:48)

A SMALL SELECTION OF THINGS REFERENCED:

Recommendations:

Frank: Check out the SimCopter 64 article on GameHistory.org

Andrés: Tampa Never Sleeps for some the best North American KOF fighters

Fūnk-é: Making Comics, Fūnk-é Joseph

Jaffe: Alan Moore's Writing for Comics

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I've been behind on my podcast listening, so I have a whole backlog of episodes to listen to before I get to this one, but:

My one virtual reality friend's weird flying game was quite successful at it!

How do games best emulate being able to fly? (10:03)

this game made by three students is the answer. I was obsessed with it back in 2017. The only thing you do is fly and it‘s extremely good. Just buy it. You (probably) won’t regret it.

maybe you‘ll trust this guy’s opinion more than mine



re: zines, apologies for the tweet-posting but people might be interested in this one, which just launched yesterday:

https://twitter.com/gosokkyu/status/1591691983760003074

I‘d also urge people to check out Indiepocalypse if they haven’t already: dude‘s been commissioning monthly game anthologies and paying out to hundreds of indie devs for years and has virtually never broken even—in fact, the newest one is the only one that’s ever broken even, and that's because it was a sponsored collab.

I have absolutely no way of backing this up but I'm gonna say Metroid Prime 4

@gsk welp time to check this out

other real good comics making books (and definitely second the rec to read Understanding Comics)

Nate Piekos - The Essential Guide To Comic Book Lettering

Greg Pak & Fred Van Lente - Make Comics Like The Pros

well worth checking out Will Eisner's Comics & Sequential Art as well as Graphic Storytelling and Visual Narrative also

I need to get onto reading Panel x Panel...

extra credit for reading Reinventing Comics, which is a fun time capsule of the early 2000s, like reading a William Gibson book

Great ep…. came here hoping to see more zine recs, lets go

@gsk ty for this

Big LOLs from @nothingxs “Lemmie see, what year was it? 1998? Then that would be KOF98!” Great episode so far and expecting that to continue.

Seems like the iTunes feed hasn't been updated since the Boomer Kozooey episode or whatever it is called.


Also @Jaffe, I showed my students that videogame timeline visualization we collaborated on in my Data Science class.

@compositehiggs we recently had to switch to a new Apple Podcasts feed due to weirdness issues on Apple‘s end, sorry. the incredible shane did everything to try to get it fixed, but in the end we’ve made a new feed you can follow here: https://podcasts.apple.com/us/podcast/the-insert-credit-show/id1651429066

please unsubscribe from the previous feed and follow this new one. apologies for the inconvenience, thank you for listening!!

Good ep with good guests!

When you brought up ads I immediately thought of Alundra 2. A game I really wanted to play back in 2000 and a game I still wanted to play when I saw the ad again looking at old magazines a year or two ago. I then went to track down one and leafed through a couple digital EGM's from 98 and 2000 and I would say about 1/3 of the ads were captivating to me. There were no videos back then! This stuff was endlessly interesting. Here's a couple random ones I just found.
[upl-image-preview url=https://i.imgur.com/Axy3GNq.png]
It's more Tekken. And now I know it exists. hook me up!
[upl-image-preview url=https://i.imgur.com/oQWkVd9.png]
If you are an 11 year old who likes Anime when this comes out, you 100% want to buy it after seeing this ad.
[upl-image-preview url=https://i.imgur.com/GAenmai.png]
This one might be a bad ad! Interesting, but ineffective!
[upl-image-preview url=https://i.imgur.com/rqlevcs.png]
This is interesting to me now
[upl-image-preview url=https://i.imgur.com/pjhEBIJ.png]
Look at this wild thing!
[upl-image-preview url=https://i.imgur.com/Y15qOX0.png]
decent ads back in the 90s/2000s
[upl-image-preview url=https://i.imgur.com/zfrqTWt.png]

13 favs in order:

ff8

shenmue

legend of dragoon

--MVC throughout

idk that i was expecting to hear another too cool to fool bit within the week

Favourite games when I was 13 would probably be:

  • - Metroid Prime
  • - Halo 2
  • - Portal
  • Still wonderful games to this date. Good episode as always!

    I'm so happy that @Jaffe committed to the Operation Winback voice acting performance quality at the start.

    I forgot to mention, my favorite game when I was 13 is still my favorite game today. Either I'm a sucker or it was good timing. Can you guess?

    escape a puzzle box room with onlookers "controlling" a person's actions a la "twitch plays x"?

    and what is the assault course wipeout/takeshi/gladiators subgenre of game show if not real-life super mario courses?

    I feel like The Tower should be Sim Tower

    Given Sonic Frontiers fast stylish, but ultimately loose and easy action combined with its chill, contemplative, open-world atmosphere I saw someone sum it up in a twitch comment as

    Sonic Automata