god just the fact there‘s a sixteenth final fantasy game makes me think we’re all just dead and wandering through purgatory
@“MoH”#p152960 I love classic AI!
@“Shaneus”#p152933 the subtitles remain the same, so you won‘t percieve the difference unless you speak Japanese. Sorry! The content is the same it’s just said a bit differently.
@"segashiro"#p152935 i do wish I had mentioned the accessibility options! I was really out of steam by the time I got to the end of my list (I had been up since 3:30 am that day and was recording from a friend's office)
@"MoH"#p152960
Square Enix:
>
“In terms of new business domains, we previously identified three focus investment fields, namely blockchain entertainment/Web 3.0, AI, and the cloud.”
Yeo:
>
“I was a delinquent, a boxer, a gambling addict, I betrayed and was betrayed”.
@“yeso”#p152974
Square Enix:
Me at work
Yeo:
Me after 3 happy hour beers
yeso has a point
this episode is reminding me i need to get back into void stranger, i beat the first loop but being faced with the game again with like, some new technique i didn't have before was kinda too intimidating and i dropped it?
The way Tim talked about Super Mario Bros. Wonder convinced me to try it today. It does fix a lot of problems! I see what he means.
But like with any Mario game I still get that feeling, “am I hungry or sick?” I think I’m having fun, but then I think I could turn it off and never play it again, not even care what I miss; it offers nothing to me. But I’ll give it another couple hours at least lol. See if my dead, black heart starts beating again.
>
@“Chopemon”#p152956 So here’s something that was brought up in this episode: is Like a Dragon Ishin a remake? In the episode it is called a remake and Sega called it a remake but I am 99% sure that it isn’t.
You're right, and the devs talked about not wanting to give it the Kiwami subtitle in Japan due to not being in line with the previous Kiwami releases (but they ended up doing it anyway). They weren't going to release it in Japan at all, even, and were caught off guard by how much domestic interest it attracted.
The "remake vs. remaster vs. reboot" convo comes up somewhat regularly and I'm always caught off guard by Tim's inability to delineate them or offer consistent personal definitions for what is or isn't a remake.
finally, the correct opinion about the awful aesthetic sensibilities of hi-fi rush
marge holding a potato and the potato has “hi-fi rush” scrawled over it
"I just think it's nice"
is my opinion
@“yeso”#p152943 I need to get Fading Afternoon one day.
@"JoJoestar"#p152991 Well, it's not that he has. It's that the two news represent everything coming from 2020 until now.
Also, it's surprising to go back and see that the games that were niche at the time would be marginal today, which is the truly scary thing (even more than the Yeo thing, which is depressing as hell).
i have not played starfield, bc i don‘t have the 250gb of hard drive space you need to pirate it, nor the $70 to buy it.
however, i don’t get people‘s insistence that you have to turn your brain off to play a bethesda game. going into them with Action Game Mindset will make them suck, but that’s not the same thing as requiring skinnerbox lizard brain. you do not have to do all the stuff. you do not have to pick up everything. you do not do that in real life. you are playing a role-playing game, in a very “1990s pc game” sense. you really do have to Sign Up enough to be making decisions “in character.” the good ones (||not skyrim||) are not about Great Content, or mechanics, or whatever. they are a series of Events that happen to your character, the person, while Hanging Out. sometimes something happens that can fill a journal page, but how often does that happen to you, IRL? (daggerfall has actually gotten me to do “in-character journaling.” it owns! you should try it!) playing them like a ubisoft will make them even worse than a ubisoft.
this is exactly the same as a Piranha Bytes game, or Boiling Point, Stalker, Elona, X3, Lunatic Dawn, Legends of Valour, other games that are mostly 20+ years old. they are the last american studio actually shipping RPGs like this. (The Sims has turned into something else). If those rumors of Piranha Bytes closing are true, then Bethesda and GSC are the last ones left, period. which sucks. but i think it's cool that a DOS game can still be a Big First Party Release in 2024!! it's like seeing someone trick an investor into spending $100,000,000 on a themed flight simulator. (except i don't like playing those.)
~(||good god are they badly written, though. gimme the daggerfall system again! let me make up the dialogue in my head!! i beg you!!! you didn't write morrowind, emil, you wrote BLOODMOON!! nobody cares about bloodmoon!!!!||)
“Hi-Fi Rush to the polls” was extremely funny. Good work on that one
>
@“SlumWolf”#p153039 finally, the correct opinion about the awful aesthetic sensibilities of hi-fi rush
I can't help but be amazed by it, in the sense that it goes to show the industry's so globalised that any sufficiently-resourced studio can successful execute on any aesthetic from any place, culture or era, and that for some reason somebody decided they were going to get this specific studio to hone in on "watered-down Wii companion game to a HD console tie-in to a one-season Canadian cartoon nobody watched"
@“sdate”#p153064 I think you‘re correct that these sorts of games benefit from intentionality. The problem with Starfield is that rather than feeling huge and mysterious, and the events within it feeling like something the you, as a player, are discovering and getting swept up in, it’s over-eager to give you stuff to do that the shallowness and smallness becomes apparent. Their tech also falls way, way short of the scope the game is always insisting is there.
>
@“xhekros”#p153059 Well, it’s not that he has.
The contrasting quotes are mostly meant to be funny, but as I said elsewhere on the forum (not that anyone ought to remember or pay attention, just saying so to apologize for being repetitive) I think Yeo is doing the thing we all want: a person making games motivated by an idiosyncratic personal vision, who really "gets" the medium in such a way that he knows what to extract and carry forward from its past, who has like an actual human, adult brain and reads actual books and watches actual movies instead of just nerd shit (that elusive link between video games, and actual human culture), who has the technical ability and resources to make the games he wants independently, and who doesnt care about pleasing the market at all
How this relates to FFXVI in my mind is: I think it's a bad game and I wish the critics that correctly detracted it would go the extra step of making it clear that the whole thing is bad and should be mostly disregarded, because it doesnt (imo) have any real worthwhile virtues that I can see. I dont agree with the default position that it's an inherently good or interesting thing that sure has flaws, but those flaws just get a paragraph in the review or knock the score down some points. Relatedly, we dont have to mentally 7/10-ify this game, which is sort of doing the same thing as IGN dot com giving it an 89 and reporting a few minuses. FFXVI is corporate vat grown property content that was engineered to generate solid returns for shareholders by reaching into weepy consumerist nerds wallets. And sure, many games do and have done this, and a few have actually been pretty good, but I think we're beyond the point of major releases being capable of any kind of 7/10-ness because these huge publishers are too good at making the bland junk that nets shareholders solid dividends so we dont get those interesting accidentals and eccentricities. But now we finally have Yeos making games, so ought to pay attention and elevate those rather than contorting to find value in a game like FFXVI. I guess the point boils down to: we finally have the thing we want so let's go with that, you know?
Disclaimer: this isnt directed at the insert credit podcast people, just something we've talked about on the forum before (the art vs industry thread) that this episode sparked in my head
wtf I love Hi-Fi Rush now
@"yeso"#p152943 also until this thread I thought *The Friends of Ringo Ishikawa* was a Kunio-kun game and seeing the creator's tweets has endeared me to him so much I'm committed to playing this series now.
Totally spies alert!!
Ringo was my game of the year 2020 (when I played it)
I actually don‘t think I’ve actually seen a screenshot of gameplay of Starfield. I might have seen some but it was probably just some old Mass Effect concept art or screenshots without the UI. And, dagnabit, I intend to keep it that way