Ep. 325 - Game of the Year 2023, with Kris Graft

Im curious what exactly tim likes about tears of the kingdom so much while not caring about the building. I dont care about the building and found my time with it pretty tedious. Genuinely curious because i would like to enjoy the game i spent 70 dollars on.

hey if you want to chill with this episode visually and see each game mentioned as its being discussed, check out the youtube version of this episode!

https://www.youtube.com/watch?v=99q0OwQGyrA

there's also some good comments going on, feel free to jump in

I'm still in the midst of listening, but I was inspired to finally download the demo for Street Fighter 6. I made an illuminated fighter with all limbs, torso and head as thin and long as possible. Huge hands, feet and clavicle. Slightly above average booty.

I promised my family I wouldn‘t backseat podcast, but I can’t hold back. FFXVI at #1 doesnt sit well with me, frankly

@“yeso”#p152863 more than TOTK at 3?

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@“exodus”#p152801 it is someone she barely knew but yeah, her prospects were not good so she was trying to do the right thing. I’m my opinion it wasn’t the best plan vs a shelter.

The most important thing to Frey was that she would come back for her cat once she got her life together. I think Frey's backstory as someone with abandonment issues who was passed around foster home to foster home and being disillusioned with that kind of structure was an intentional choice not to go to a shelter. I think it's also implied that the judge has a history with Frey either through the criminal justice system or the community since she knows her birthday and alludes to seeing the potential in Frey.

Shelter would be better but I think there's deliberate storytelling! That or they didn't want to model a cat shelter and new characters for a 5 second scene and then have it next to another scene where Frey gives her goodbyes to the judge without any real reason to be there.

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@“bnn”#p152805 Let’s not forget you can befriend magic kitties (each of them with a backstory even)

True! Plus there's also the kitty sidequests where you chase after cats to find Poppets.

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@“MovingCastles”#p152832 blink twice if I’m on to something.

*blinks three times*

@"esper"#p152857 I love the foreshadowing in chapter 0. Honestly the amount of work you put into audio and video editing a 3 hour show is incredible!

The only thing I found interesting on the whole 60 ass hours I put on tears of the kingdom was ||I thought it was cool that the roots that light up the underground match the location of the temples on the surface, so you can cross reference both if you have one but not the other.|| The rest of that game I can live without. It's not terrible but it was also a whole bunch of fluff and nothingness.

The list was cool! I like that Pseudoregalia and Void Stranger ended up in there.

My honest reaction to Final Fantasy XVI being on the top of the list:

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@“esper”#p152857 Three hours of free entertainment! GJ

@“wickedcestus”#p152834 The fact is everybody loves Kris Graft!! I think he brings out the best in the rest of us because of that

@"John"#p152858 I was gonna make something goofy and then I decided to just make A Cool Lady and then my partner was like hey are you just making Elena and it turned out I was. I'll share a picture later. I didn't really even know she was aware of who Elena was!

@"yeso"#p152863 (CW butts/dongs) ||
[URL=https://i.imgur.com/3g3DR26.png][IMG]https://i.imgur.com/3g3DR26.png[/IMG][/URL]
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Interestingly I 100%ed Mario Wonder and played through quite a chunk of ToTK (2 of the 3 games on the list that I have played) and they felt so much like gamer taxes to me that I totally forgot about them when thinking about what was coming up next in the list.

Quick question for @exodus, you mentioned the Japanese voice for Forspoken being better than the English one and it should be played with it if possible. Would the English subtitles match the Japanese translation or the English voices? If they were indeed different enough, that is!

I love all the list episodes. Good to see Robocop on there and it seems to be learning the lessons from Yakuza / Like a Dragon. I felt like Wanted Dead also tried to do something similar. Wanted Dead had its own share of problems though - mostly with checkpointing, difficulty spikes, and getting the player ready for bosses. I wanted to like that one - it had so much weird.

I am glad HiFi Rush got on here. It certainly deserves it for all of the accessibility options. I had an injury while I played that and was able to change all sorts settings. I was allowed to make so I did not have to jam repeatedly on a button. I was allowed to widen the time window for the rhythm sections. I essentially did not care about any the "beat/music" aspect of the game and it let me hang out in it like it was 4K Dreamcast action-platformer. HiFi Rush has the distinction of being a game that my son couldn't tell me was too violent for him when he came to the basement to collect me for his bedtime routine.

Brandon - you encapsulated my thoughts Sonic Superstars perfectly. Also, FUGA 2 should probably be on this list.

Also, the whole talk about sharing a moment with your kid (Armored Core & Tiktok with Kris Graft) and talking about how great Street Fighter 6 - reminded me of this moment with my son when he was like 2. I used to play a variety of Saturn capcom games around him. Eventually without prompting he used to pick up a Street Fighter character artbook off the shelf and ask us to read it to him like a picture book.

[URL=https://i.imgur.com/Teeum9k.jpg][IMG]https://i.imgur.com/Teeum9k.jpg[/IMG][/URL]

Maybe I should have taught him to throw instead?

https://www.youtube.com/embed/Eth0XRGA1Zg?si=GR90EvSXtktCuELs"

Don't feel inclined to watch if you don't want to see a little kid doing a thing or a cellphone home movie thing. I added the music so you didn't have to hear my breathing. I also used this to try out Shotcut / Openshot - so hence the logo/titling. That said, I am glad I feel safe enough to share it here :)

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@“segashiro”#p152934 Also, FUGA 2 should probably be on this list.

This is the only game that I missed on the list. I guess we might get that on another episode, but I think it is more or less on the same level as the first (it gets some things better, it worsens up other things, so it stays more or less -imo- on the same quality, which is pretty great).

I need to relisten this at a more calm place because hearing it at work atm isn't that good.

@"yeso"#p152863 Accept the truth, yeso.

@“exodus”#p152916

a study in contrasts
[URL=https://i.imgur.com/qMxgHla.png][IMG]https://i.imgur.com/qMxgHla.png[/IMG][/URL]

[URL=https://i.imgur.com/KgddQ53.png][IMG]https://i.imgur.com/KgddQ53.png[/IMG][/URL]

@“xhekros”#p152941 I will not!

Square confirmed they used AI art in FOAMSTARS for the album arts and it really feels like they cheaped out. Someone basically just typed in “panther face” into midjourney and just used the first thing that came out. The real shame is that the main character of the game is a pop star (because foam bubbles pop) so it would have made much more sense to just pay an artist to make an album art with her on it and reuse it. Or they could have just not had images on the music player at all and no one would have noticed or cared.

https://twitter.com/Getlucky12341/status/1755045286051823777

Great episode. I might play FF16 after all.

So here's something that was brought up in this episode: is Like a Dragon Ishin a remake? In the episode it is called a remake and Sega called it a remake but I am 99% sure that it isn't.

I think it was ported into Unreal (like Kamiwaza) and they took some lighting and water from Unreal but everything else is as is. They probably did this because that old Yakuza engine isn't up to date with console SDKs but Unreal is. Unreal acts like a wrapper to interface with modern systems and the old game is running within it.

If you watch a lets play of the original PS4 Ishin, every animation, every bit of scripting and every cutscene is the same.

A remake is when you start from scratch and rebuild everything new, like the Resident Evil remakes. Are you seriously telling me that they remade a 50 hour rpg from scratch and made it look exactly the same? Sure, they could have imported the models and animations and converted them to work with Unreal but the thing that I think proves it isn't a remake is the scripting. There is no way that they rescripted every camera cut, every line of dialogue triggering the correct animation, rebuilt every mini game etc etc for this. Doing that originally takes an entire team years to do. I guarantee they didn't do it for this one. And if they did, why did they do PS3 quality camera cuts and cinematography? And why didn't they do something about the frustrating upgrade system and boring dungeon side game? Kiwami 2 was a remake and they made all sorts of changes to it to allow them to get it made in a sensible mount of time. Everything in this game like UI transitions, text management, footsteps triggering SFX, the entire combat system etc etc would have had to have been rebuilt. If they did rebuild it, they made it *exactly* the same.

I mention this because on an episode ages ago, Frank laid out the difference between a remaster and a remake and this doesn't fit into the rubric. I think this is a port and Sega lied and everyone believed them. I played a bit of the original PS3/PS4 game and it's the same game.

Please look forward to my Like a Dragon Ishin Truther video essay.

@“Tradegood”#p152955 hey I didn‘t realize Gurihiri worked on this game!! You’ve got two cool artists contracted already, SE; why the heck not just pay them to illustrate some album art while they're at it? That makes me so mad.

square enix is reading the room and leveraging AI to bring us more of that classic content we love and crave. thank you SE!