fake video game guitars

@treefroggy Thank you for reminding me how much I detested that shrill guitar sound in Sonic Battle, oh god oh lord

Much nicer in the lower register

Forgot how much organ there was in the rest of these tracks

@dylanfills these guitars aren't fake is the problem! this is a thread for fake guitar sounds made by synthesizers!

@tapevulture stereoscopic sound?

@tapevulture binaural audio?

Is posting our own stuff here allowed? For the GMTK game jam a few weekends ago, I made a short little soundtrack for a game me and my friends made using only the Roland U20 and M1 sound modules - prime candidates for that chunky 90's game sound. I made exactly one guitar patch before the jam started and made sure to give it a solo in all four tracks, just because I thought it was a fun little through-line to have.

@exodus whoops, I completely assumed they were synthesized. I'll take my Korg back to guitar center

Don’t think I saw this up above (correct me if I’m wrong):

https://www.youtube.com/watch?v=x800xqTvofk

I never finished FF9 back in the day (though I really want to pick it back up) but I was really surprised the first time I heard how heavy-metal this track was. I'm definitely accustomed to Uematsu's prog influences, but the guitar riff on here was like some Black Sabbath material. BTW, for a nice discussion of the range of variations on Kuja's theme, check out [this video by 8-bit Music Theory](https://www.youtube.com/watch?v=O9n-1uCeAJA)!

@billy @exodus It's described in this video as “the left channel audio being completely inverse of the right channel audio.”

although that must not be what's going on in the vapor trail tune because according to the video the genesis didn't have that capability

@Funbil very capcom-esque!

@tapevulture so I don‘t know if it’s the inverse thing, but I do know Spider-Man Web of Fire does that 3D sound thing:

it doesn't work quite as well on headphones or computer speakers, but on a CRT it's done so well that I actually had my girlfriend come and sit down in front of it to listen to it, because it really sounds like it's behind you, or inside your head, or etc. The 32x adds four "sample" sound channels though, so I guess we can still say the genesis can't exactly do it.

@tapevulture Aaah, that‘s putting one channel out of phase with the other for a dissonant effect that you’d very rarely want to produce on purpose.

If you did it with exactly the same signal in each ear (albeit phase-reversed) then they'd sum to actual silence (-1 + 1 = 0), but the other instruments and sounds in each channel get in the way and cause only certain frequencies to be phase-cancelled. Your brain knows something's up and that's what causes the sensation.

I disagree that the Genesis / Mega Drive didn't have that capability, as it was capable of stereo sound, PCM playback and wave synthesis so I don't see why it couldn't. While the audio hardware is technically only capable of a single PCM channel, you could technically add another in software using the CPU. Not sure if any games actually did this but I've seen demos and homebrew that did.

As far as I can tell, the Vapor Trail example is just delays and clever panning.

@exodus This is a related effect but is more likely done with delaying the signal rather than specifically inverting it. Each sample plays in one stereo channel, then very quickly plays again over itself in another at varying delay levels, simulating the time difference between a sound reaching each of your ears with slight frequency differences (which is how we determine sound in three dimensions). Our caveman brains are better at doing this with midband frequencies (human voices, predators etc), so the snare drum in your example is a good candidate for the effect.

TFW videos in your posts get taken down :frowning:

You all aren't ready for this yet…

https://youtu.be/XvA5c7EWwF4

...but your kids are gonna _love_ it.

@exodus lol that succession of headlines in the intro

LASER WEB APPEARS ABOVE MANHATTAN

EVACUATION ORDERED

CITY IN CHAOS

CITY HOSTAGE TO HYDRA'S WEB OF FIRE!

HYDRA SETS RANSOM: ONE BILLION DOLLARS


Recently stumbled across Shien: The Blade Chaser, or Shien's Revenge (I think Blade Chaser is a much cooler name). Some really juicy guitars in this game, especially its ending:

https://youtu.be/-RHYe6Kl9xA

The guitar doesn't really shine until right at the end of this track, but it does bring some ridiculously fat tuplets along with it and it rules:
https://youtu.be/v7aRRGNp15g

Also: Syvalion

https://youtu.be/rHBcmDRug7g

There’s absolutely 0 decent footage on YouTube of the very first fire pro wrestling on pc engine. What footage does exist is emulated and the audio is garbage. But it’s a $5 game loose. So if you, like me, ever have yourself a copy, you will be treated to some high energy guitar riffs right off the top.

Emerald Dragon received an amazing remake on the PC Engine, with a banging soundtrack. I don’t think these guitars qualify, as they seem to be genuine instruments, but then Mediaworks ported the PC Engine remake to the Super Famicom! Several tracks have converted the guitar parts to synth-style samples but a few fake guitars remain.

I had this as a kid (and I still do have it) and it really sounded like it was based on a guitar!

https://youtu.be/RoN9PrzGbAU

I played the Sonic Spinball Genesis version and it didn’t resemble this song at all (at least, the first level anyways.. anyone know the real version of this song if there is one?)

[upl-image-preview url=//i.imgur.com/WXOwPPi.jpeg]

https://youtu.be/dmFgfxXRy-Y

[size=12]☆This is a footnote of a footnote for a separate post on Nanatsu Kaze no Shima Monogatari.[/size]

Prime Mega Drive shredding.

https://www.youtube.com/watch?v=z59kf0XG2yc