I‘m playing controversial game Ready Or Not. I havent reached the controversial levels yet, mostly because the game is very hard. I’d say it‘s a competent S.W.A.T. 4 clone, which was itself of course a very good game. Apart from the premise (you’re a cop) the right wing stuff is mainly expressed in the plot thread about secret cults and sex trafficking among an elite class and their abettors in different social strata. I guess that's not really a right wing POV necessarily but the internet has laid claim on that concept in such a way I suppose.
The game does the _S.W.A.T. 4_ thing of establishing a setting in a fictional city and using light-touch environmental and contextual details to fill in a narrative. However Ready or Not is clumsier about this and can lay it on a little thick. I think it's partially down to foreign developers doing a second hand vision of America, so some details don't convince and some are just wrong (like a mission set in a city post office, not understanding that's not how it works here). On the other hand that stuff can be kind of amusing. I think the game is pretty decent as exploitation in the movie sense. It's not as good as _S.W.A.T. 4_ because it lacks tonal and aesthetic strength at times, but when it works it's good
About the cop stuff: it's not very rah rah imo. Less so than your average COD. The game indulges in a sort of cops as underfunded and under supported grist in the mill of urban decay frame, which is itself reactionary, but as far as I can see, there's no social-problems-are-solved-by-force messaging at least. And fwiw, the single player Commander mode has a squad mgmt system that's mostly about your fellow officers mentally deteriorating due to exposure to violence and stress