oh that is absolutely bizarre! yeah i solved that one and it didn’t have anything to do with clocks outside the game
ok credits rolling which only means I did reach room 46 but uhhh people aren’t kidding about how much is left in this dang game, wtf
Can someone please just explain what this game is, without trying to be coy or whatever? I do not feel like taking a $40 gamble
Descriptive: It’s a first person puzzle/mystery game (roughly similar to games such as The Witness,Myst,Obduction,etc) primarily involving exploring a mansion. With the gimmick that everytime you enter a new room, the room is selected from a randomly drawn from a list of cards in the style of a deckbuilder. You have a finite resource of “steps” you can use each day before you have to “call it a day”, the house layout resets the next day and you have to select random room cards again.
Subjective opinion: The room drafting mechanic does have more depth to it than you think, but is still a long way from being satisfying on it’s own. Equally, I don’t think it’s spoilers to say that there is “more” to the game, But the drafting mechanic part of the game is a significant barrier to interacting with and enjoying this part of the game.
Yesterday, after acquiring some further secret gnosis of the nature of the “America Problem” with the game, and how to avoid its domain of effect. I had the first unconditionally good experience with the game. And felt like I was actually engaging with a game that was interesting, with logical reasonable challenges.
Today, I found myself boxed in by locked doors and without keys, only one space left to draft. But that was OK because I drew the Billiards room, and even though its other door led to a dead end, I could grab two keys from the darts puzzle.
It gave me a keycard.
I reached credits yesterday! Many things to do but I know what I’m looking for at least. I’ve been compelled to do “just one more run” for the entire playthrough, so take that as a recommendation. RNG has been pissing me off (boiler and pump rooms) but with so many threads to pull it’s not so bad.
I was in my bunker playing this game without learning anything about it and thought it was a much bigger deal, lmao… the podcaster class does not represent the common man! The steam reviews are rougher than I thought too.
Also ran into the US time issue. How does that even happen? Honestly kind of embarrassing that it’s still broken, it can waste a lot of time.
I find the the ways you get “stronger” in this game, direct or not, super satisfying.
Check this out: (mild mechanic spoiler)
I don’t own and haven’t played the game, but it looks like something me and my wife could play together. I mentioned it to her last night and it was the first time I had said Blue Prince out loud.
The pun landed a critical hit on me and now I’m completely discouraged from playing this game until my ego recovers.
oh my god I may have just accidentally made my game MUCH harder by making the rarity of a red room (the darkroom) change to very common when I meant to make it very rare…must not have been paying attention when I was in that menu but who knows how long it’ll be before it comes back up again to get its rarity changed again gahhhhh
it’s not like game breaking and I can work around it easily enough with the use of another common room but it’s very very frustrating and I am in WAY too deep to restart
being now post-room-46 i do wish there was more of the rest of the game instead of the room drafting stuff, but i still keep finding new things in the house basically every time i do a new run so there is that. overall blue prince is along the lines of what i wish i could have gotten out of void stranger – love the concept there but blue prince respects my time and patience much more, i think
reminds me that i wish cyan wasn’t doing pc-only things now cuz i would LOVE to play that riven remake they just did, but on my ps5! also cyan got a shout-out in the credits to blue prince so that’s cool
I couldn’t agree less about Void Stranger, which was my favourite game of 2023. Void Stranger is able to indicate it gets very weird almost immediately, and has an actual decent game to play while you process it. It’s not without its flaws (It’s likely you won’t know you got your first sigil because you’ll have to unvoid yourself, and easy to get stuck in Lillie’s run without powers) But I very rarely felt like I wasn’t doing anything interesting in Void Stranger.
The drafting in Blue Prince is a pure gate on progress that is easy to be stuck on for way too long. IMHO there’s nothing else there until you stumble into a revelatory location. Beyond that it’s still a nuisance, but at least you know there’s something.
The thing it most reminds me of is Immortality. Some people get good RNG and immediately get to the meat of the game/witness a narratively fulfilling sequence of scenes. The people who get this good luck just can’t comprehend that the game could just decide “fuck you” to somebody else and decide to randomly take them to the wrong apple 20 times in a row.
fair enough! my experience with the two seems kind of like the opposite to yours: VS sometimes felt like i was just doing the same things over and over while i really had to scrape around to find the deeper stuff, whereas BP, even if i don’t make traditional “progress” to getting from the entrance to the 46th room, in pretty much every run i’m discovering something new, or unearthing some connection to previous things, or something. i’m definitely the kind of puzzle sicko that BP leans into tho, moreso than what VS was doing, so my mental pepe silvia map of BP is always popping off
holy shit ok I dunno why I thought wrong here, but (and this is verrrrry early game and not really a spoiler but just to be safe, but it’s info I think people should know) in the observatory you can pick any or all of the constellations that appear, not just one! idk why I only just picked one then moved on this whole time hahahhahah I’m on like day 63
also I get the sense that I’m in the minority but I love the billiard room puzzles. I keep thinking I’ve seen it all and it keeps getting nastier and grosser and I am lapping it UP
Yeah the billiard and parlor games have grown on me a lot. They just keep on goin lol
I like the parlor game because it’s the same gimmick as Mimic Logic, a fantastic hidden gem. I think the game could have had a few more puzzle rooms honestly, or more than one type of game in a room.
My big problem with the billiard game as it escalates is the seemingly deliberate design decision that “no, it absolutely must be difficult/impossible for people who struggle to see colour accurately” which happens as the puzzles escalate.
Edit: Also after the latest patch, the game is now compatible with non-Americans. AND the stump now has collision, even if it is still in a stupid location.
Some critical information I was lacking: Blue Prince is available via gamepass, which makes it significantly less of a gamble (for me) to check out.
On the one hand I watched and helped a friend play (without spoiling) and learned a lot of new stuff I could use to explore things in my own game…
On the other hand, Just had the second escalation of the billiards room puzzle. And its even more egregious.
Borderline offensive that you would decide to include it while the “Accessibility” menu has all its options greyed out.
my notebook is starting to look unhinged - in a very meticulous manner!
Day 18 update:
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haven’t successfully accessed the antechamber yet, but know how
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solved the two picture + map cipher
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found two red letters (time release safe and boudoir)
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crossed the reservoir and tripped the lever for the north door
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looking for blue chess pieces
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starting to piece together the angels (?) and associated characteristics
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have six music sheet clue words
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probably forgetting some things
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alzara is creepy!
I’m feeling way more adept at room building and having a lot of fun!