So I started playing this this week and went to the pop up shop.
The venue for the shop was not what I expected - it's by Omotesandou Station, near Harajuku, but in a really quiet part, and on the second floor of a restaurant space in a remodeled very old style building.
https://urasando-garden.jp/
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The props in the space were neat. Even though I'd just started the game I recognized everything. If you push the lights they blink.
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The game is really interesting - the writing is great, and while there's a lot of game systems they're definitely things you can pick up over time or even ignore, rather than things you must learn to progress.
The battles are kind of traditional Dragon Quest style battles, which I don't really have the patience for these days, but they're very fast and have a lot of wrinkles. For example, enemies can actually be on each of four sides of you, and each side (plus the ground under your feet) has a terrain type. Terrain and facing don't seem to have effects most of the time, but in order to run away there has to be a direction without enemies.
Another thing is that there's a very narrow range of enemies you can usefully fight at any point. More than two levels above you and they can kill you pretty easily, more than two levels below you and they're likely to just be destroyed when you hit them, so you not only don't catch the monsters but you don't get any XP. Because it's easy to find incredibly powerful monsters just walking around I've died frequently, but the penalty for death is relatively minor - I think you just lose one of each monster you're holding - so it hasn't been miserable.
One thing I had trouble with at the start is getting money. Many things aren't expensive, but monsters don't drop money, so the main way to get it is to sell them. But the monsters you fight early on are often worth literally 1G apiece. It turns out you get a salary, interest on your bank balance (!), and there's lots of other non-obvious ways to earn money that you can figure out, so it's not that bad after a little while.
While reading about the game elsewhere I saw someone mention that the monster designs had been made cuter for the PS1 version, mentioning the Penguin as a particular example. I was surprised, since they already seem like nightmare Pokemon, so I looked up the Penguin and, well, they weren't kidding.
https://ameblo.jp/czka-utatane/entry-11431987201.html
PS1: (Saturn is similar/the same)
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PCE:
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