Mortal Kontrarian Korner: Crapsack of the Year Edition

@Gaagaagiins#11689 You kinda defined several of the things better than I am. Yeah, the art style is mostly fine, while the portraits are possibly the only thing that seemed something out of the ordinary. But everytime I got to the 3rd level it got boring. And I agree: there are some weapons that suck. I‘m more kind-hearted towards the spear, but it is still weird and there is a swing that I never liked that much, and the bow to me feels boring. The gun is to me my most favorite weapon, and the sword… well, it’s okay and I liked it, but yeah, doesn‘t have much of an “oomph” to it. I don’t think the game is bad, but it‘s not good either, kind of decent and nothing else I guess, and maybe that’s me not being fan of these types of games (and probably Supergiant, but that I don't know yet).

Also, about Yakuza, yeah, the combat feels really dragging to the rest of the elements. I played Kiwami and while I'm invested into continuing the rest of the game because the script is really good your run-of-the-mill combats are so many that I felt they didn't have any kind of fun towards the end of the game. I'm just hoping it isn't that bad from Kiwami 2 going forward (and 0, of course).

P.S.: Is there an inverse thread? I mean, is there a thread where we talk about really bad games in general that deserve a little bit better or hold a soft spot to some of us? It may be the right time to do so.

@xhekros#11708 zero and kiwami 2 have the best combat by far so brace yourself

@JoJoestar#11707 purging of hype struggle session, invective against monoculture, maybe it’s healthy IDK

but an inverse thread is a good idea xhekros go for it

@xhekros#11708

I was thinking the exact same thing this morning and was planning to start that exact thread! Go for it and I’ll certainly participate. A sort of guilty pleasures/finding the beauty in other people's trash sort of thread.

There are many games that I simply do not have the nostalgic reverence for because I did not play them at the time. We had an Intellivision (and if we have an inverse thread to this one I can talk about all sorts of games I like on that system that are not great), and then a 286 PC, and then a 486. I missed all of the SNES and Mega Drive / Genesis catalogues - so most of the classics from there are by default on my list. I don’t really like Mario games! I very much dislike Zelda games! I have never played Landstalker, so I cannot say that I like it. Etc.

I never liked Duke Nukem 3D and always seemed like the odd one out there. I loved Doom (everyone loved Doom) and Doom Clones were all the rage, but it felt... uninspired.

I never liked World of Warcraft, seemingly putting me in a minority there.

Neither Overwatch nor Valorant have any interesting points for me. They both feel like the results of some hyper focus tested attempts to engineer a ready-made fan base in a lab, and I guess I am not their mark.

It took many hours for me to realise that I did not like Animal Crossing. Like so many people earlier this year, I bought it for my Switch with the promise of gentle escapism from 2020 in general. I stuck with it for longer than I should have, having never played an earlier entry in the series, waiting to find the part where it would truly click for me. Ultimately, it was more a series of mundane chores than an enjoyable game; I had some fun along the way but I’ll never load it up again, and will likely never buy any further titles in the series.

lol I think it's easier to understand why ppl hate games you love, than it is to understand why ppl love games that you hate

like "geez yo that game is trash, why you like it so much?"

anywayz, I got another good one. I hate Alan Wake!!!

I love Silent Hill series, and the previews for Alan Wake made it look like a game that was gonna hit all those notes. Instead the game was just some campy spoopy adventure that I think ultimately tried to be serious? I didn't want that, so ended up really disliking the game.

@yeso#11709 Yeah, I know, I know… It's just I think negativity has its place when it is in service to something, but I ended up getting the vibe we were dunking on stuff just for the sake of it and it felt a bit wrong idk. No big deal tho, I know people around here know how to keep it cool :slight_smile:

@JoJoestar#11707 I certainly understand where you‘re coming from! I probably wouldn’t have opened this discussion if I didn't feel I could trust the people here to not approach it in a nasty way.

I want to talk some time to have a meta-discussion about this, 'cause, while I did anticipate people who are not interested in this thread would avoid it, that was probably a bit naive. It's not like this is a huge forum, doesn't even have subtopics. So even someone likely to not enjoy it or even feel uncomfortable with it was probably going to feel compelled to read it.

I don't think people in here are one-upping each other so much as they're relating to one another in a way that is often not really given much space. Like, yeah, the meme is "let people like things" and then "let people hate things" and then "let people like hating things" and "let people like hating liked things" and "let people like hated liked things" and so on. I think the first few people who talked about why they disliked _Undertale_ were not wrong to think that they felt that people would be overly precious when simply seeing someone say that they did not like _Undertale._

I think this speaks to the way we have been conditioned to take in media and commodities and, not just identify with them, but even take them as a part of our identity. It's not really anyone's fault, it's just hard to avoid the idea that so much of the world most people live in today has been designed to revolve entirely around consumption. Personally, I really, _really_ resent this for lots of reasons!

Although, to be fair, it also isn't necessarily wrong to feel a game is a part of one's identity to some degree. I don't know if that's why the thread bums you out but it could be why it might bum someone out, because it's difficult to not take it personally. I don't think this is because someone is overly emotional or sensitive or unhealthily attached, though. Games are much more able and willing to engage with players on an emotional, intellectual, political, and yeah, even on an identity based level. Games DO engage with identity. They always have, of course, except in the past that has usually been a very narrow list of identities and acceptable expressions of it, but now that games are engaging with us on that level, a lot of us are, 100% rightfully, pretty excited about that. And even before that I imagine more than a few of us are probably in this forum or even this thread because games were a big part of our lives for a long time.

I playfully evoked the idea of Haterdom and I can accept that my flimsy rules that I can't even really enforce didn't prevent people from getting a bit aggressive and dismissive in tone, but I do hope that this thread doesn't continue to bum you out and that you can see a little more where people might be coming from and so it doesn't drag you down at all. I don't mind seeing people hating on things I love, but that's me. I do think it feels cathartic to complain about something and especially to end up doing that socially and relating to other people instead of just complaining at a wall. I can't speak for anyone else, but I think where people have used more negative language and also took something someone said and ran with it, it wasn't to one-up them, it was more out of a feeling of excitement at finding someone else who feels similar to them. In a position like that I think it's not unlikely that people are more likely to speak in hyperbole and that back and forth might get a little animated, and not everyone wants to go through the principled work of measured critique all the time either.

Ultimately though, again I can't speak for everyone here, but when I gripe about a game like I have in this thread, it's not really only out of dislike or distaste. Partly it is also about feeling resentment towards the idea that consumption has been so closely linked to identity, but yeah, I don't think I would talk about a game like this if I just blindly hated it (or, if I blindly hate a game, it'll be for a very good reason and not really appropriate for a fun thread). As cathartic as it can be to indulge in incredibly insipid invective, more what I feel than hate about these games is regret that I couldn't like them like everyone else does.

Just wanna be totally clear and restate this for posterity, the mood this thread caused you to feel is perfectly understandable! And I hope I'm not seeming like I'm just going off on you like you're wrong for feeling that way. You're not, but I don't want you to feel bummed out either. Rather I wanted to make a case to you that maybe there's more to this sort of exercise than meets the eye and that it's not like a private forum review bomb of the beloved classics. You certainly don't need to participate, and I apologize in advance if me tagging you back in made you feel like I was dragging you in to dismiss your opinion of the activity. I sincerely appreciate that you expressed how you felt and I hope this overly long explanation is reassuring and not just dismissive but in fancy language.

I guess as the OP I felt a personal responsibility to share where my mind was at when I chose to post this and why I think it got a pretty active discussion going, but honestly, yeah, if we're gonna act like we get to be the Cool Exclusive Gamelikers who know what's wrong with videogames, I hope other people can also cosign what I'm saying here and add their own thoughts, and from this point to continue this thread we should commit more to ensuring we're not just ragging on games aggressively out of the thrill of contrarianism, especially when the people you're really contradicting aren't even here. Bobby Kotick doesn't care that any of us dislike Overwatch (and I do). I am not really embedded in this community by any means, but I know enough about community in general to know that ideally members of a community are ready and willing to take responsibility for making someone in it bummed out unintentionally. I think if anyone wants this thread deleted or locked or whatever makes sense on this platform, I say let's do it. Trash it!!! It's not worth making even one person feel crappy.

In my case, I can say that having an space where you have to express why you dislike or even hate some things about a game made you more aware also of its virtues, its message and other things around it. I don‘t know if this is in general, but having these kind of threads can bounce you back and see things from the other side or balancing things out. I think forums have the advantage that, once you put your ideas or emotions into words and try to rationalize why is X or Y helps me sort out also the other side, or made me rethink. I’m usually a very fast and impulsive writer and having an space where I can bash, rationalize, ponder and rewrite and read other's opinions while participating helps me understand where I am (and others) getting at.

Yeah, and on top of that, not gonna say it‘s for everyone and I didn’t have to learn how to do it effectively, but seeing principled criticisms of something I really love and hadn‘t considered before can almost be affirming of why I love it. Sorta like an opportunity to test whether or not my affection for something can stand up to scrutiny. Sometimes it means I can pinpoint where I’m enjoying something on the level of appreciating its craft (which means it's “good”), but also where I might be enjoying it on a purely emotional or preference level, too.

Which means, I might notice some parlour tricks it was playing on me before that I can make my own decisions about, but also, it might make me want to double down, cause my emotions and preferences rule?? I don't need to justify them to anyone except myself. I don't even think people who don't think that way are particularly insecure or anything either. Anyone who says they don't need the approval of others to literally survive are lying to themselves. I mean, ironically, they wouldn't say that unless they were seeking some kind of weird approval! We just all have different needs as to what _forms_ that approval needs to be in for us to feel comfortable and validated. And even still, my thoughts could be very different right now if someone criticized something I was really attached to in just the wrong way and targeted feelings and attachments I have that _would_ upset me.

It's far from the first time I've heard the criticism and had the same reaction, but when Brandon mentioned it, it reminded me of how funny I find it when people can't stand _Dark Souls_ and _Monster Hunter_ at least in part because of the slow and deliberate animations, the waiting around part of the action. And Brandon also mentioned that millions of people like _Monster Hunter_ too, surely aware that tons of people like those games _because_ of the Wait Around of the gameplay, not even in spite of it. That's definitely me, I need that time to think about what to do next and understand what's going on lol. Just the concept of APM stresses me out.

But then, on top of that, I also thought about how one of my favourite things about the feeling of playing _Sekiro_ was that, at least in comparison to _Dark Souls_ which I had been playing the Remaster of immediately before, it felt like there were significantly more or significantly wider windows to move cancel with a dodge or deflection! And that it was thrilling to feel more actively in-tune with the action on-screen.

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@espercontrol#11494 i really don’t like souls games.

One of my best friends loves it and I tried _Bloodborne_ and didn't get it. Also, I now have old man eyes and got angry at the size of the font on my completely reasonably sized TV at a completely reasonable couch viewing distance. (I was even angrier at _Let it Die_ for the same reason.)

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@exodus#11576 Platinum Games.

Yooooooo - I think I like Platinum games, but I don't. I picked up _Astral Chain_ heavily influenced by Tim's recommendation and I really really tried to like it but I could not get into the combat. The controls are **so** chord heavy and this is coming from someone who thinks that _Persona 4 Arena: Ultimax_ is probably Arc's best 2D fighter. I liked _Nier: Automata_ mostly for the cool aesthetics and excellent mustic, but the combat felt really mashy and I didn't know how to "get good" at it.

You're wrong about _FF7R_ though. That game and the characters are fun.

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@yeso#11698 noticing that Sonic The Hedgehog remains unscathed……

Um that's because _Sonic_ is "Good Acutally". 😝

I think I mentioned this in some other thread so I‘m just gonna be the broken record on this subject, but Fire Emblem Awakening and all of its successors are upsetting to me for several reasons, the most significant of which is they mark the series’ turn away from semi-serious character-driven fantasy stories toward… some kind of shallow perversion of that. Awakening's characters feel hollow and only ever have one thing to say, and that thing is usually a joke, and the comedy is never and I mean never funny! The combat was somehow simultaneously too complicated for me to wrap my head around (on Hard, which was my own fault) yet it took place in levels which felt way too simple compared to missions in previous games.

I haven't played Three Houses, and maybe that's better—it's the most popular one yet!—but I doubt it. I'm still seeing too many boobs.

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The movement feels kinda slippery and unsatisfying, like I guess there is a lack of grounding that I don’t like. Additionally, the Mario aesthetic that doesn’t gel with me, perhaps because I rejected Nintendo and Mario in my formative years. there is some dissonance between the light-hearted tone and the sometimes extremely punishing difficulty that makes me feel like I have barely accomplished anything when I beat a level and like I am a useless idiot when I fail.

@Kez#11600 The entire time I read this I was thinking "Wow, this describes the things I don't like about Mario 3D World." Oops, lol. I've never been one for 2D Mario either, and I think you nailed it.

@Gaagaagiins You and @Jtwo described why I don't like Outer Wilds, and I don't have a lot to add to that conversation, though I do want to affirm that this thread is making me feel less alone, even if in a very small way. The whole aesthetic is twee and the way it runs is weirdly nauseating on PS4, and on top of that it freaks me the heck out!!!

@exodus Seeing people hate on Persona 5 is like some kind of sick addiction for me, thank you for satisfying my thirst. P3 and P4 certainly established a formula as like the pop versions of SMT, but 5 felt like this weird copy/paste job of 4. Maybe it is just diminishing returns, but I feel like 3 and 4 really are more different than 4 and 5 are. Agree with what you said re: checking off character archetype boxes.

I don't know if this is entirely appropriate, but if anyone still in this thread wants to read some insufferably ostentatious paragraphs about Persona 5 being a big disappointing bummer, I have the juice for you: https://medium.com/@officialcorrespondence82/persona-5-the-medium-is-the-message-fa14860d7a83#02b6

@captain#11808 I don't think I chimed in about Persona 5 yet, but…

I thought the first Palace was so, so, so good...

...but then the shocking nosedive in quality between Palace 1 and Palace 2 was so beyond my comprehension that my desire to continue playing completely evaporated about halfway through Palace 2. Ann deserved better. Goddamn.

My cousin tells me that not all of it is bad and I trust their opinion I can bet that I'd find somewhere between 40% and 60% of it good but that's not enough to justify going through a 60+ hour game. Certainly not if Palace 2 isn't even the worst one!!

Did it not have a pretty rocky development? I've heard that before. It makes sense to me comparing the opening and the second Palace.

Some good stuff in here but I do have a bit of an issue with the title.

I do not consider games like GTA or Cowboy game that started out as an attempt to reboot Capcom´s Gunsmoke as good let alone best games and I can argue for hours why they are bad games.

That being said anyone want to have a go at GTA or Cowboy game or should I?

This old stand up bit has a nice dig on GTA BTW

https://www.youtube.com/watch?v=HeFPIDTkWyA

Edit: This guy BTW is a theoretical physicist so it makes perfect sense he works writing childrens books and writing/performing jokes about vidyagames

That the most fun I had in Red Dead 1 was picking weeds doesn’t feel like it was intentional. Best part by a long mile is the sound design.

@Fishie#11852 my reasoning with the title was that people would think less of Good games they Hate, and more, what's the game where one feels the overall impression of its quality and your opinion of it has the widest gulf in between.

Of course what a Good game is, is open to your interpretation too, if you'd like. HBO Presents: Gunsmoke is always a good game if you want to frame it be for the purposes of disproving that, but idk if that's this topic specifically

@Gaagaagiins#11810 I‘ve heard the rumor that development started over a few times, so I wouldn’t be surprised to hear about that being behind, yes, the nosedive it takes after the opening hours. Palace 2 isn't the worst one! I actually ended up playing about 45 hours or so before I realized I had had more of a negative experience than a positive one, so I can see where your cousin is coming from.

@captain#11873 I‘m sometimes quite thankful that I don’t have much of a compulsion to persist through things that I'm not enjoying. I can just bounce off of them and go do something else

For me wrt to this topic and the games that come to mind for me, the emotion isn’t “hate” but instead “alienation" from cultural consensus

@yeso#11897 Well put. That's a more accurate way of describing how I feel when I feel negatively about a game. That, or disappointment, if I let myself get hyped up about some hot new game (usually a sequel to something I liked).

@Gaagaagiins#11878 I played those 45 hours, took a break for a year, and then played another 56 hours because I "had to see what everyone was talking about." I will not ever be doing that again!

I call that feeling “The Hamilton Effect”