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@“Karasu”#p78251 If there are no actual good PS5 exclusives, that’s okay, feel free to tell me.
Well... I wouldn't say that there are _none..._ but... it's pretty slim pickings, what with the last minute push to squeeze out a little more juice from the PS4 by making some things cross generational even if they weren't going to be initially (thinking of the upcoming _God of War: Ragnarok_ specifically here but it does make me wonder if that was just one of the most high profile ones to openly admit that that's what they were going to do).
Sidenote, I won't recommend PS4 games, but I will point out that playing PS5 versions or cross gen ports or whatever it might be is a pretty dang pleasant experience. The SSD is a total paradigm shift, so if there is any points of interest in the library, you can basically consider your PS4 obsolete. There are a few weird exceptions to this, of course... if I remember correctly, there is something up with, I think, the performance of the _Final Fantasy VII: Remake,_ where it is or perhaps was at one point better to play the PS4 version even on a PS5, or something? I dunno. I'm sure searching for "[game name] PS5 or PS4 version" would bring stuff like that up.
Anyway, on to the games that I have played which are strictly PS5 exclusives. I can't really say these are recommendations, at least not strong ones. It's a start, though.
If it's still fresh out of the box, don't skip _Astro's Playroom._ It's enough of a cute little diversion that it will make you forget it's also an impressive tech demo. It's a baby game (complimentary), and hilariously masturbatory towards the PlayStation as an institution. Seriously, if you have even minor sentimentality about PlayStation, be prepared to be skillfully emotionally manipulated about how you Love Product. Make no mistake though, it's 100% checking out in terms of seeing what PS5 games will hopefully be more often like in the future. It's got some _graphics_ and it loves to show off the tech. It's also a great way to experience all of the fun little tricks the Dualsense is capable of too. Price is right, for sure.
The first unique game I played as a PlayStation 5 exclusive was _Returnal._ I played it closer to launch so my feedback comes with the caveat that it might be better now, but despite initially thinking it was quite impressive I was kind of iffy on the overall experience by the end of it. On the positive note, it too has some clever applications of the PS5's new tech. For instance, I wasn't really sold on haptic feedback being anything but a gimmick from _Astro's Playroom_ until I really got how it was using different patterns and strengths to provide useful gameplay information (please ignore that this is what haptic feedback means and is the first thing that comes up when you google the phrase). You will appreciate that SSD in a game like this with a lot of repetition and trial and error as well. I personally felt that the overall formula with the gameplay loop and the narrative failed to sustain my interest over the finish line, but I got close enough that I would still say it's a worthwhile experience and would still recommend it to anyone who thought the premise (rogue-lite 3rd person shooter) seemed like it'd be up their alley. Especially if you can get it for cheaper than I did...
The only other PS5 exclusive I've played was the _Ratchet & Clank_ game. It's a _Ratchet & Clank_ game, if you've played any of them you'll know what to expect, for better or worse. It's probably one of the better ones but it's still in many ways that same PS2 baby game (complimentary...sorta). One thing it definitely got tho--REALLY purty graphics. Let me tell you... these are some good graphics. And the graphics? Well now. There's frames, per _second._ The rays? Traced. Ambience? Occluded. Aliases? Anti'd. Now that I think about it, it's basically something that is weirdly close to a midway point between _Astro's Playroom_ and _Returnal._ Sci fi 3rd person shooter graphically impressive baby game. There's even a funny little robot!