have a lot going on right now, but in my free time before bedtime, I‘ve been beating castlevania games for the first time. after the sonic binge, my zeal for action platformers and arcade style console games are at an all time high. So after contra and super C, I beat Castlevania 1 for the first time after years and years of practice and trying and mastery without ever beating dracula… and I mean mastery. I can wrack up extra lives, level 3 items, nohits, etc. and play stage 1-1 like a robot, min-maxing the time-score ratio. I just don’t like grinding out the last boss, going through the final stage over and over…
Then I skipped to akumajou densetsu, took the alucard hardest path, because I mainly just wanted to use belmont the whole way, but then eventually after beating my head against the wall realized the game is balanced to be played with other characters.... Which makes akumajou densetsu feel more like Wai Wai World 3 than a castlevania game at times.
Then I beat Akumajou Dracula for Super Famicom, seeing the later half of the game for the first time. It was really fun, love the atmosphere, I'd been looking forward to someday playing this through entirely. I love the controls and it feels like they could have done a lot more with this engine, the Super Metroid comparison is appropriate, the graphics and atmosphere and pacing are similar and it'd be cool to have a more laid back and explorative design. Definitely a AAA blockbuster title during the launch window of the US SNES. I didn't know how much of it was carried forward into the Dracula X series, like the penultimate bosses showing up as some of the first bosses in Symphony.
Now I'm returning to X68000 on my playstation, going to patch it to remove dithering, and play through arrange mode on easy with the classic music cheat. Also been practicing this one a lot over the years, got actually quite far in original mode last year when I was high on Cacao.